Entries in Nintendo (52)

Wednesday
Dec232015

QCF: Pokémon Super Mystery Dungeon

intendo’s Pokémon property has endured over many years, taking all shapes and sizes beyond the humble role-playing game it once was, but main line of titles not withstanding—one particular spin-off series of Pokémon that really embraced traditional conventions and difficulty curve of the Japanese RPG.

Mystery, Dungeon, or as its most commonly referred to as; the dreaded rogue-like dungeon crawling bastard of a niche RPG sub-genre—something this intimidating doesn’t soundly like it would pair up with a concept like Pokémon very well.

Unsurprisingly, the reality to the success of the concept has been mixed at best over the years. The latest title to grace the series however strives towards an ambitious direction, one that actually takes advantage of the license it’s built around.

Click to read more ...

Wednesday
Dec022015

QCF: Yoshi's Wooly World

intendo's platformers are the things of legend, so when the Big-N sees fit to release a new entry to one of its most beloved action platforming series, even I'll take notice. In the past, I had be fairly well entertained by the Yoshi's Island series, though I will contest that the best is still the first; Super Mario World 2: Yoshi's Island is by far the greatest platformer on the Super NES, leaving huge shoes that Yoshi's Island DS and other later successors can't hope to fill.

And while it doesn't quite do it, Yoshi's Wooly World, now available for the Wii U home console, is as close as we've come to matching the original's brilliance.

Click to read more ...

Saturday
Nov212015

PPR Presents Play Play: Yoshi's Wooly World

lanket out of ten, would blanket again; Nintendo and Good-Feel have dropped an adorable, yarny-ass, yarn take on T. Yoshisaur Munchakoopas called Yoshi’s Wooly World, and it’s another one of his cute skirmishes with Baby Bowser.

This game is just too fun to look at.

Ser and George gather round to talk about the yarn dynamics and their role within the game design arc of Yoshi side-scrolling game, along with other features like the Amiibo features, and more.

Who’re we kidding, it’s just a twenty minute video or so of two grown men gushing over how friggin’ kawai Yoshi and his hijinks is; enjoy!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

Wednesday
Nov042015

QCF: The Legend of Zelda: Tri-Force Heroes

uper Mario isn’t the only Nintendo property that’s hoisted its share of spinoff titles, because there’s certain green-clad hero of legend that’s inching right behind him. In addition to titles like Link’s Crossbow Training, and Hyrule Warriors, the Legend of Zelda franchise has experimented with multiplayer in Four Swords; a cooperative adventure that up to four friends can play, and a fan favorite to this day.

As the online connectivity of the Nintendo 3DS continues to expand, it was only natural that Nintendo would revisit the idea, and add a different spin to it that would distinguish it from its predecessor; The Legend of Zelda: Tri-Force Heroes, where three players can work together to solve puzzles that focus on verticality, and well—not much else.

It would seem that the concept didn’t have a whole lot of steam left in it after all as Tri-Force Heroes only manages to recycle familiar dynamics with some superficial additions thrown in, within a networking system that’s actually regressed in terms of performance, and reliability.

Click to read more ...

Saturday
Oct102015

QCF: Super Mario Maker

K, so I admit defeat. I caved. I gave in. If you've been listening to the podcast proper, you'll know that I got a Wii-U. It was a moment of weakness. However, it also allowed me to get on the hype train for Super Mario Maker, a title that could easily be the Wii-U's ultimate killer app.

The concept is ludicrously simple; Build a level, no matter how long or short (within the limits the game sets in place both horizontally and vertically) and play it. You can make your stage as easy or as hard as you'd like, and with 120 slots, there's plenty of space for would-be Mario Makers to store a plethora of intricate – or simple – stages for them or their friends to play later. To start though, players only have a basic handful of tiles and enemies that can be placed in their stages.

Click to read more ...

Monday
May252015

QCF: The Legend of Zelda: Majora's Mask 3DS

 was on the fringe end of the crowd that played the original Majora's Mask growing up. Admittedly, I never really got into the game that much. The moon terrified me, and the three-day countdown instilled a sense of panic in young me that almost seems irrational now.

So while some Zelda fans approached this game as a nostalgic journey into a childhood classic, I entered into Majora's Mask 3D hoping to find something in the game that had escaped my 10 year old self.

After spending some time with The Legend of Zelda: Majora's Mask 3D,  I can confidently say that 10 year old Alissa was an idiot for not absolutely falling in love with this game at first sight.

Click to read more ...

Tuesday
Mar242015

Press Pause Video-Episode 02: Pro Wrestling Video Games

hat do you know, it’s another edition of Press Pause Video, and this one is a real slobber knocker! The gang gathers around to talk about the history of Pro Wrestling video games and the impact that they have left on each other as a respective media. We also talk about tasty animals, cubic poop, and other things but that’s beside the point, just put on your favorite wrestling tee, click on the play button, and enjoy the damn show!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

Thursday
Jan152015

QCF: Pokémon Alpha Sapphire/Omega Ruby

n what has gradually bloomed into somewhat of a subtle tradition from the gaming giant since the Gameboy Advance’s prime, the Big N has enlisted their subsidiary Game Freak, into unleashing yet another modern revamp of a past chapter out of their golden child’s past, for the latest incarnation of Nintendo’s pocket hardware.

While last year’s stellar X and Y entries went on to prove why the Pokémon brand is still a household name though, the inevitable remakes of franchise’s Ruby and Sapphire generation that we anticipated has sadly failed to keep the momentum that those previous titles had lent them.

No, what Alpha Sapphire and Omega Ruby does instead is quite the opposite, it falls victim to a wonted flaw that has infrequently plagued Pikachu and his Poképals in more recent years of the now tenured property—complete and utter fatigue.

Click to read more ...