Entries in PS4 (57)

10:42AM

PPR 146

here are some events that we’ve come expect with the certainty of a season change. Whether it’s Macy’s Thanksgiving Day Parade, The Super Bowl, or The Oscars—these annual institutions have operated for most of our natural-born lives, and won’t go anywhere anytime soon. The Electronic Entertainment Expo, or E3 for short, used to be one of those long-standing institutions, but has recently seen come rough days the couple of years, and has decidedly skipped out on 2023 altogether.

While writing has been on the wall, the language that E3’s parent company, ESA, has used over the future of the showcase is a little too ambiguous for comfort, and it’s likely that we may not see the event come back in the near future, or ever. Despite it going out with more of a whimper than a bang, there have been a ton of memorable years in Video Gaming where the event hosted some truly historical announcements, cementing moments that still occupy our headspaces to this very day, and we’re going to spend this episode talking about that, and so much more.

Join Andrew and George as they take you on a Post-Mortem of what George called the “Met Gala” of the Video Games Industry as they discuss the up’s and down’s of the yearly trade-show, and all of the notable footnotes it’s had in its run, bizarre pageantry and all.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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2:45AM

QCF: Alex Kidd in Miracle World DX

here are so many forgotten classics that somehow still get overlooked after all of this time, and are honestly just ripe for the remake treatment. I mean, sure there are a few classic titles that undoubtedly deserve a new coat of paint, but personally, I get all the more excited over the obscure games with sleeper followings that get chosen for an HD resurrection.

SEGA’s abandoned Simian Martial-Artist, Alex Kidd, is one such prime candidate, as the forgotten mascot has only managed the occasional cameo or two over the past thirty years, and has only now been granted the opportunity to be relevant again with a remake of his very first outing, Alex Kidd in Miracle World DX. Now the Master System exclusive wasn’t a mechanical marvel by any means, exuding just enough charm to offset its finicky physics and platforming flaws—making the concept of a remake that could improve upon its issues all the more exciting.

In some unfortunate twist of fate, however, the folks behind the remake, Merge Games and Jankenteam, have somehow produced a version of the game that’s genetically inferior to the 1986 original—and I couldn’t have been more disappointed in my experience with it as a result.

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1:41PM

QCF: Cyber Shadow

f there’s only one video game platform from the past that has to lead an everlasting brain trust spread throughout all walks of life, it’s the Nintendo Entertainment System. There are a bevy of other 8-bit machines that have their fans sure, but the NES has defined what people consider the 8-bit generation to be, establishing a style that still permeates a majority of the throwback indie titles that’s seen in the market today.

Drawing inspiration from the system’s aesthetics is one thing, but capturing the gameplay of that era is an entirely different beast, especially when it comes to channeling the essence of the challenge it’s famous for in an age of Save States and unlimited continues. Enter Mechanical Head Studio’s Cyber Shadow, a new title published by Yacht Club that chases the old ghosts of NES classics like Ninja Gaiden, Power Blade, Shatterhand, Shadow of the Ninja, and so much more—complete with a modern touch that aims to balance the scale of difficulty and fairness on the tightest of ropes.

There’s a lot to enjoy here for those who cut their teeth on the action genre during the days of the rectangular controller, but on that same token, arguably much of the beauty behind that generation is the “less is more” philosophy behind those games—something that Cyber Shadow is remiss to forget in its occasionally clumsy ambition.

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1:14PM

Late to the Party: Crash Bandicoot 4: It’s About Time

ow that the character is over 24 years old, Crash Bandicoot has amassed a generation of fans that look at him with the same reverence as Super Mario and Sonic the Hedgehog—he’s a household name among Generation Z. On that token though, beyond the remastered releases and cameos, just how relevant is the property today’s gaming climate? Ironically enough, one of the biggest attractions the marsupial had over its competition was its sense of exclusivity, both in terms of gameplay difficulty and the platform brand the property wore heartily on its sleeve.

Interestingly, the Crash Bandicoot property made its bread and butter on appealing to the public as the coolest outlier on the market with the PlayStation, but as the years have passed, the marsupial mascot has evolved into a far more accessible franchise. That sentiment couldn’t be more apparent than the latest entry from developer Toys for BoB, and publisher Activision, Crash Bandicoot 4: It’s About Time.

With the success of the remastered trilogy, the developer was tasked with releasing a new sequel that would invoke the initial spirit of Bandicoot’s PlayStation outings, and thankfully, Toys For BoB answered that call with a game that successfully caters to everyone like no other entry before it, and is easily the best Crash game to date.

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2:03AM

QCF: Ghost of Tsushima

uring the Feudal era of Japan, the land of the rising sun saw many conflicts, ranging from invading forces to civil unrest within its regions, balancing out into an age of strife and prosperity. To maintain order and peace through the land, the Shogun appointed Samurai, soldiers who adhere to a strict code of honor, to oversee the safety of its people, and protect the sanctity of their laws.

But what happens of the sanctity of your honor means nothing to an enemy that threatens everything you hold dear? What do you place your faith in more to uphold your Samurai code?

In the last three generations of PlayStation hardware, the developer Suckerpunch has pumped out some hard hitters in the Stealth and Open-World genres with titles like Sly Cooper and inFamous, but this time, they’re aiming to combine dynamics of both gameplay styles into one unforgettable experience with the Ghost of Tsushima. While there are some valid arguments against a western studio being able to do justice towards delivering an authentic-feeling Samurai tale, the Sony studio spared no expense in ensuring that Ghost of Tsushima conveys the mysticism of the Japanese warrior, in a world that’s beautiful beyond compare, if not a bit too familiar all the same.

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12:52AM

PPR Games Club: The Last of Us Part II

ere at Press Pause Radio, we make it a point to ask the hard-hitting questions that no one else will, like if there were only 3 food trucks in the world, and they were operated by the Seraphites, Washington Liberation Front, or the Fireflies, which one would risk life-and-limb to eat burritos from?

It’s been over four years since we’ve done a Games Club episode on the cast, which has honestly been four years too long; Naughty Dog has finally released the epic sequel to their 2013 masterpiece, The Last of Us Part II, and it was an experience that was begging for a Games Club to be done.

The conversation at hand is no easy one to be had though, so we invited our friends Liana and Matt Ruppert of Don’t Feed the Gamers and Prima Games to join the episode as we talk about what we bare it all on this emotional roller coaster of a game.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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10:29AM

Bullet Heaven #245 - Vasara Collection (PS4/Switch)

Vasara is a game series that has taken a very long time to hit the home scene and Vasara Collection is getting the job done with the two original arcade games available in one package. It even adds a brand new mode to the mix, but we have concerns. So, how does it stack up?

Missed an episode? 
Bullet Heaven 242: Rapid-Fire Revisits Vol.1
Bullet Heaven 243: Tatsujin DLC (Game Tengoku Crusin' Mix Special)
Bullet Heaven 244: Psyvariar Delta

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9:35AM

Bullet Heaven Unboxes - Earth Atlantis Limited Edition

In an effort to bring you all even more content without YouTube "forgetting" to let you all know, we've re-branded Mudprints Unboxes into the all-new but still-the-same Bullet Heaven Unboxes! More shmups, more content, more macro, all great! 

Earth Atlantis may not have been as engaging as wewould have liked and the revaltion of its licensed music is a bit of a bummer, but the Playstation 4 Limited Edition from EastAsiaSoft has something fantastic that adds all kinds of eye-opening extras that give it way more personality. So what's inside?

 

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