Entries in Steam (54)

Thursday
Jun092016

QCF: Code of Princess 

reasure's games seem like such a distant memory. Their last original game, Sin and Punishment: Star Successor (Wii) was released all the way back in 2010, with nothing more than re-releases of its now-ancient properties seeing release since.

One such game, Guardian Heroes, would see a release on Xbox Live Arcade, finally making it available to the masses for a very affordable price compared to its original Saturn release. Fast forward to 2013; Code of Princess debuts on the 3DS, by way of Atlus games. It features nearly carbon-copy gameplay to Guardian Heroes with a neat ragtag cast of interesting characters, led by the practically unclothed Princess Solange. It was also a pretty limited release, all told, which is where Degica Games' newly released Steam version of the game comes in.

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Monday
Mar142016

Bullet Heaven EX, Episode 23 - Deathsmiles Revisited 

n episode 86 of Bullet Heaven HD, we took a look at Deathsmiles, am occult-themed, gothic-lolita styled danmaku shooter from cave with gameplay cues straight out of games like Side Arms and Formation Z. We seriously dug it, and now it's available on Steam,  thanks to Degica Games! Just how does it hold up?

 
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Wednesday
Mar022016

QCF: Umihara Kawase Trilogy

n a lot of ways, action platformers were the first-person-shooters of the 16 bit era. There were really only one, or two franchises that arguably hit it big though, and most of the others were… kinda dumb.

But, every now and again, one of them defied expectations and turns out to be something really neat. Umihara Kawase (Super Famicom), its sequel, Umihara Kawase Shun (PSone) and Sayonara Umihara Kawase (3DS) definitely fall into the latter category, but remained as Asia exclusive releases until their recent Steam emergence by Agatsuma (and subsequently, Degica.) So how does this classic platforming series stand the test of time?

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Monday
Feb292016

QCF: Street Fighter V

hen Street Fighter IV was initially released, it far exceeded all expectations among its casual and hardcore fans—and even then, it didn’t last long before Capcom squandered a majority of that good will, with some ill-advised decisions towards the direction of the entry, and it’s content.

Decisions that have prompted the brand to take a different path with the fifth entry, a path that will better speak to the modern sensibilities of content expansion for games today.

Sadly though, Capcom screwed the pooch right out of the gate on this one, and the results make for a solid core game, that’s trapped within a lazy framework that does very little to drive the engagement factor of that core—something that feels oddly unfinished, and rushed.

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Friday
Jan292016

My thoughts on That Dragon, Cancer

 spent my weekend building up the nerve to boot up That Dragon, Cancer on my Ouya, and never have I felt so anxious about something like this, in such a long time.

The memories from my very first encounter with the title are still burned into the back of my skull, for better or worse. Knowing that I would be playing this game in a critical capacity, only made the whole thing even more challenging—I mean, how exactly to you review a game that serves as an interactive retelling of a true story about two parents, doing their best to raise their terminally ill child?

The thought of quantifying the quality of this particular title under the conventional criteria of criticism felt demeaning to the message of hardship and love that its story was trying to express.

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Thursday
Dec242015

Bullet Heaven HD, Episode 143 - DARIUSBURST CS

In episode 31 of Bullet Heaven, we took a look at Darius Twin, a ho-hum console-exclusive side-scroller in the long-running Taito shooting series. With another three games under Taito's belt how does the latest entry in the series, DARIUSBURST CS, hold up? And, by the way... how does one get through over 3000 stages?!

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Tuesday
Dec012015

Bullet Heaven EX, Episode 22 - Mushihimesama [UPDATE!]

n episode 139 of Bullet Heaven HD, we took a look at Mushihimesama on Steam. Cave and Degica have made some pretty big improvements since then!

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Tuesday
Dec012015

Bullet Heaven EX, Episode 21 - Strania Revisited

n Series 2's Episode 36 of Bullet Heaven HD, we took a look at Strania: The Stella Machina, a vertical scrolling shooting game for Xbox 360. As the first-ever G.Rev game to see release on PC, how does the awesome Strania hold up?

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