Tuesday
Sep262017

Bullet Heaven Episode 183 - Senko no Ronde 2

The premier 'Ballet' Shooter is back! The Senko no Ronde series returns with a new installment on PS4 and PC, thanks once again to Degica Games! But what's this? Isn't Senko no Ronde 2 just Senko no Ronde DUO with a fresh coat of paint? Only one way to find out... Let's take a closer look!!

Get Senko no Ronde 2 on PSN or STEAM!!

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Tuesday
Sep262017

Mudprints Unboxes FHR: Hyperkin Hyperclick Retro Style Mouse 

You might think that MArio Paint is where the Super NES Mouse begins and ends, but there are all kinds of games that support it. Unfortunately, the original Super NES mouse is far from ideal nowadays, espceically with cheap, effective tech upstaging Nintendo's early-90's hardware. But Hyperkin is striking back with a brand new OPTICAL mouse for the Super NES and Super Famicom! How does it stack up? Let's take a look!!

 

Be sure to check out Hyperkin for the Hyperclick Mouse and more at https://www.hyperkin.com/

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Tuesday
Sep262017

Mudprints Unboxes FHR: Hyperkin SmartBoy

Playing vintage Game Boy Games is the very essense of what portable gaming was in the 90's. But without complete command of the nuclear brightness of the Sun, it's kind of hard to do these days, especially with aging, degrading LCD screens on the older original units. Enter Hyperkin with the once-a-joke, now-a-sweet-piece SmartBoy that turns (almost) any USB-C smartphone into a classic Game Boy! How does it hold up? Let's take a look!

Be sure to check out the SmartBoy and more at https://www.hyperkin.com

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Tuesday
Sep262017

Bullet Heaven Episode 182 - Sine Mora EX

In Episode 49 of Bullet heaven, we took a look at Sine Mora on the Xbox 360. We really liked its time-bending mechanics and excellent sense of style back then, so how does THQ Nordic's Sine Mora EX fare with its extra modes, tweaks and features? Let's take a look!

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Tuesday
Sep262017

Mudprints Unboxes: RetroN HD Update

When we took a look at the ReroN HD by Hyperkin, Famicom games didn't work for us. On a hunch, we bought a 60-72 pin converter with a less complicated build. How did it fare??  

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Monday
Sep252017

Bullet Heaven Episode 181 - Graze Counter

Cho Ren Sha is a game a lot of people have requested to be shown on Bullet Heaven. This... is not that review, but Bikkuri Software's Graze Counter might just be the next best thing! How does it stack up? 

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Thursday
Sep142017

PPR at the Movies: Final Fantasy XIV: Dad of Light Review

he impact that a video game can have on any one person and the relationships that they share with the people closest to them is hardly a foreign concept these days, but it’s certainly one that hasn’t had the best representation in films or television that that use it as the main framing artifice for a character-driven narrative.

Whether it’s the light-hearted classic, The Wizard, where a bunch of kids embark on a journey of self-discovery through their shared love of gaming, or Reign over me, a more somber film about a traumatized man who’s coping with the death of his family through his PlayStation 2; this MacGuffin has a storied history of good intentions, and awful execution.

In spite of this checkered past, Square-Enix took on a gamble to collaborate with Japanese media company Oricon to tell the story of a son concocting an elaborate plan to rekindle the bond between him and his estranged father through the iconic MMO, A Realm Reborn: Final Fantasy XIV within an eight episode series.

While the premise sounds like one that’s ripe for gross exploitation, the end-result is thankfully much more heartfelt in its presentation, as Final Fantasy XIV: Dad of Light strives on to be a touching tale of the human condition that manages to authentically capture the timeless charm of Final Fantasy in the process.

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Monday
Sep042017

QCF: Sonic Mania

he power of fandom is a fickle force to be reckoned with; the passionate devotion of a dedicated following can either propel the object of said affection to perpetual stardom, or alienate any sort of appeal it may have had with an obsessive toxicity that could stigmatize it beyond repair, for years upon years.

This sort of phenomenon has struck a number of video game franchises, but none have been more affected by it quite like the Sonic the Hedgehog property. The speedy SEGA mascot has been an industry icon for over 25 years, and yet has fallen from the place of universal acclaim, into a spot of irreverent polarization. These two camps are broken down into the somewhat ambivalent spectators who barely bother to care about him, and those who still swear their loyalty to the spikey-haired hero, in spite of the checkered past that he’s led in recent in years.

It’s been clear for near a decade now that most of the folks still on Sonic Team have forgotten what made the character so appealing in the first place, but it’s only now that SEGA has finally arrived at that same conclusion. The big wigs have tried a myriad of ideas to reinvent their icon, and most have them have fallen flat; why not give the reigns to the only force that could give their star mascot the justice that he deserves—the fans themselves.

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