Sunday
Feb072016

PPR Presents Play Play: Rocket League

t’s funny how two niche past times like the sport of Soccer, and hobbyist RC Car driving, have been known to cater to an exceptionally small, but fervently dedicated fan-bases, and yet when you smash up the ideals of the two together—everyone loses their shit over it, in a good way of course.

This is Psyonix’s Rocket League, an indie sports-action hybrid that seemingly came from out of nowhere, and is now currently among the hottest online titles played across all major platforms, and why is that?

Because it’s fun as hell, and Georgie is going survey Ser’s take on the game and more, in this latest Play Play from Press Pause Radio—GO ORANGE! BOO BLUE!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

Friday
Feb052016

PPR Presents Play Play: Brave Fencer Musashi

he frontier of platformers back in the late 90’s was uhhh, endearing to say the least. And man, oh MAN, were they ever just a wave of cutesy, mascot-ready, big-headed snark-slingers filled with all of that ‘tude.

Brave Fencer Musashi is a charming little melting pot of those sentiments, standing out among the herd with a bunch of action-RPG dynamics, with some Kirby mechanics on top. Now the question is whether or not this game aged very well? Not to mention where it comes into play with Nomura design timeline of limb belts and superfluous zippers on zippers, and more as Ser and Georgie wax on about it between all the shitty Haikus they hear about death.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

Thursday
Feb042016

QCF: Life is Strange: Episode 5: Polarized

 guess that Ian Malcom, the Chaos Theorist of Jurassic Park said it best when he quipped at another character within the story, John Hammond, that Life, uhhhh, finds a way…

In the context of that story, this philosophy was used as a McGuffin to introduce tension. Tension that would lead the game through a series of events that steered the plot towards it’s tragic turn within the penultimate chapter of this harrowing youth drama.

The subtitle “Polarized” most certainly lives up to its name, this entry will test your emotional constitution more than any other interactive experience would ever dare to.

I’m not going to pull any punches here; the last episode walked a thin tight rope of taste when it came its depiction of disturbingly dark subject matter, so it was only a matter of time before the Finale would fail to discern the line between what’s enthralling, and what’s just plain disgusting.

Click to read more ...

Monday
Feb012016

PPR at the Movies: Nintendo Quest Review

henever talk to anyone about video games, and I mean anyone, no matter their walk of life, or intimacy with the pastime, there’s one name that’s bound to come up, and is easily one of the most notable consoles in gaming, even to this day—the Nintendo Entertainment System.

The reverence for Nintendo’s 8-bit game box is a palpable force among both older, and youthful generations of game enthusiasts; which is why titles from its game library are still the among most sought after games to collect out of any other console out there.

Which brings us to one man, Jay Bartlett—a young adult dude who’s attributed a great deal of his being to then influence and wonder that the NES has given him, straight out of London, Ontario.

So much so that he’s teamed up with friend and independent film maker, Rob McCallum, to set out on what they call the social experiment of a lifetime. The pair sets their sights on collecting every NES game they can within 30 days, without the use of the internet, sticking exclusively with in-person transactions on a cross-country trip through the USA, and doing so all in a documentary they call, “Nintendo Quest.”

As far as a video game documentaries go, this premise is loaded with potential, tapping into a campaign that nearly anyone who’s ever played a video game can identify with, to some extent.

Unfortunately, this is where the film fails to follow through.

We’re set up for a journey with what we originally were lead to believe to be one with an underdog that’s attempting the impossible, and what we’re taken on instead is an underwhelming pursuit that barely sticks to its own outline of rules, and a protagonist that’s really challenging to relate to.

Click to read more ...

Friday
Jan292016

My thoughts on That Dragon, Cancer

 spent my weekend building up the nerve to boot up That Dragon, Cancer on my Ouya, and never have I felt so anxious about something like this, in such a long time.

The memories from my very first encounter with the title are still burned into the back of my skull, for better or worse. Knowing that I would be playing this game in a critical capacity, only made the whole thing even more challenging—I mean, how exactly to you review a game that serves as an interactive retelling of a true story about two parents, doing their best to raise their terminally ill child?

The thought of quantifying the quality of this particular title under the conventional criteria of criticism felt demeaning to the message of hardship and love that its story was trying to express.

Click to read more ...

Saturday
Jan162016

PPR Presents The Golden Zonkies: Class of 2015

f 2015 was anything for us, it was the year we all had difficulty with being punctual with our shit—definitely our busiest.

Still, we enjoyed it more than we’ve lead on, and a lot of that had to do with the batch of games that were released last year; we got everything from anticipated blockbusters, to surprise smash hits that we’re STILL talking about.

Which leads us to our annual special from, Press Pause Radio—The Golden Zonkies. We’ve recorded a special mega cast where we give our prestigious mark of excellence, a Golden Zonkey, to the game deserving of recognition towards that respective recognition.

Everything from games to events that saw the light of day in 2015, across fourteen different categories, and we have that very list for you here now. We’ll be plowing through a incredible catalog of choices, debating with one another from beginning to end in this epic podcast, each voicing our vote for the winner of its corresponding category.

The only stipulation in the Golden Zonkies, is that any point, a wild card can be suggested by one of the hosts if majority vote dictates that another nomination is more deserving of the award instead of the choices presently casted.

So without further ado, kick up your feet, and saddle in (because this is a long one) and enjoy the show!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

Click to read more ...

Thursday
Dec242015

Bullet Heaven HD, Episode 143 - DARIUSBURST CS

In episode 31 of Bullet Heaven, we took a look at Darius Twin, a ho-hum console-exclusive side-scroller in the long-running Taito shooting series. With another three games under Taito's belt how does the latest entry in the series, DARIUSBURST CS, hold up? And, by the way... how does one get through over 3000 stages?!

** BECOME A PATRON! https://www.patreon.com/Serraxor **

Click to read more ...

Wednesday
Dec232015

Late to The Party: Fallout 3

ack in 2010, everyone here at Press Pause Radio came up with the idea of recording an episode where we would discuss what we all personally felt were the best games to have come out within that past decade. As challenging as that was for us, it was really fun topic for a show, but there was always one piece of feedback that came back at us and our lists every time the that episode is ever brought up; “why didn’t any of you guys include Fallout 3 on that list?”

Well, I don’t think anyone on the show had a terribly remarkable memory playing it during initial reflection, but it turned out that none of us had really played it enough when it came to giving it a fair assessment either.

Click to read more ...