Wednesday
Sep112019

PPR 119

ow it’s time to talk about all the stupid Vidya Games that we’ve been playing, AKA, the one all with the snack talk, and Japanese PlayStation 2’s.

In an effort to deliver better content, at a more consistent pace, we'll be continuing the format we introduced last episode, and it's one that’s going to be different from the one we’ve done for the last ten years. Instead of catching up on all the news and games that have happened between shows before the chosen featured topic, we have decided to release each of these segments as a dedicated episode in their own right, including the featured topic, with a projected weekly schedule in mind—son this week, it’s all about what’s been in our consoles!

Ser, Andrew, and George pick apart all of the nitty-gritties in their playing habits this week, with talks covering Espagaluda 2, Destiny: Solstice of Heroes, Judgement, Collection of Mana, Final Fantasy XIV: Shadowbringers, Pokémon GO, Dreamcast GDEMU, Border Down, Tail Concerto, PlayStation PSiO, and so much more!

So plug in some headphones, or connect to your Bluetooth because this is going to be another bite-sized cast from us until we put another episode for y’all later this week!

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Friday
Aug302019

PPR 118

hange is good, right?—it’s scary sure, but if we don’t give the chance to try something different, then how can we really say that we’ve grown?

In this episode of Press Pause Radio, we’ll be debuting a new format that’s going to be different from the one we’ve done the last ten years. Instead of catching up on all the news and games that have happened between shows before the chosen featured topic, we have decided to release each of these segments as a dedicated episode in their own right, including the featured topic, with a projected weekly schedule in mind.

This new direction will not only cut down the average length of a Press Pause Radio episode from 2-3 hours down to a little over an hour at most, but it’ll also allow us to produce more content for you guys more seamlessly. We hope that this change will allow us to be the best version of what we aspire to be, because as it stands now, publishing episodes in the giant clusters that we have the last few years or so hasn’t done us, or you guys any favors.

So to start off, we’re starting Episode 118 with the news; we’ll be discussing the Super Mario Sunshine rumors, PS5 Patent reveals, various gameplay reveals at this past Gamescom, Bathwater Pyramid schemes, and a whole lot more.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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Tuesday
Jul162019

QCF: Save Me Mr. Tako!

 bought my first Game Boy when I was eight years old…I guess labor laws weren't what they used to be, because I was on the payroll for a paper route with the Barrie Advance in the third grade. Anyway, I loved my Game Boy back then more than I like some of my family today, and the old black on the green screen will always invoke a certain nostalgia for days long past. 30 years is a long-ass time.

However, as it turns out, Nicalis' Save Me Mr. Tako! instantly brings me back to my childhood as no other game has in a long time. It has the look–It has–the sound–it has the gameplay, and best of all, it's on a portable system.—kind of.

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Tuesday
Jul162019

QCF: Redout: Lightspeed Edition

he futuristic racer is a subgenre that has quite a few different series, each one featuring a signature spin or twist on the category in an attempt to separate them from the others. Wipeout is certainly the first series to come to mind, as does F-Zero and others such as Jet Moto and Extreme-G Racing. Of course, many others have joined the fray in recent years with one of the most recent, Redout, doing an admirable job of both providing an adequate racing experience as well as a decent host of features.

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Tuesday
Jul162019

QCF: Remilore: Lost Girl in the Lands of Lore

oguelike games in various genres are a fixture in the gaming landscape more now than ever before. It's no surprise that a lot of these games have made their way to the Nintendo Switch, given that the platform allows for these kinds of games to be played anywhere and Roguelikes, in general, have a very pick up and play quality to them, to begin with.

Nicalis is one of the latest publishers to make a Roguelike happen on the Nintendo Switch and PlayStation 4; developed by Pixelore, and Remimory, Remilore: Girl Lost in the Lands of Lore is a lighter version of this punishing subgenre –known affectionately as a “Roguelite”, which is much more approachable than many other hardcore titles available in the Roguelike subset. So what makes this a game to check out? Let's take a closer look.

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Sunday
Jul142019

QCF: Crystal Crisis

n the short time since its release, the Nintendo Switch has obtained a fantastic selection of third-party games for almost every genre, but only Nicalis has really striven to have at least one quality game from every genre on the platform. Crystal Crisis is their recent entry in the Puzzle arena, and boy, does it do a good job of filling that niche.

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Friday
Jun212019

PPR 117

ow that E3 2019 has come and gone, it's time to see just how close our predictions were for the thing—spoilers, we were way fucking off this year.

Nonetheless, we breakdown everything from EA’s bafflingly underwhelming appearance there, to the sweet surprises that Nintendo, Microsoft, and shockingly Konami brought with them to the conference this year. Oh yeah, and we can’t help but contemplate if Todd Howard is a full-on masochist after gritting his teeth through all of those smiles on stage he had to display on what almost seemed like a showcase of damage control for Bethesda this year.

We also breakdown our thoughts on everyone getting into the Streaming game as Andrew reveals his interest in the Stadia, George calls out the haters on the wasted energy that’s thrown at Epic Store exclusives, and Ser can’t stop drooling over the reveal of the TurboGrafx16 Mini. We’ve got another full show on our hands this year, y’all should give it a listen!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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Friday
Jun072019

PPR 116

019 sure is weird—we all knew that E3’s role in the industry has been dwindling by the year, but I don’t think any of us would have imagined how different the content was going to be now that both Sony, and Nintendo have bowed out of the expo this year.

Still, there’s plenty of scuttlebutt to get excited for, & we’ve got some predictions/news here in this episode for you guys to get excited over. While some of those rumors have already been confirmed during the production of this episode, there are plenty of other bits to discuss, like a new DarkStalkers, some Stadia exclusives, a Switch hardware revision, some proper Nintendo VR, additional details on the new Playdate console unveiled in late May, and so much more.

Join us as we take the chance to talk about E3 predictions, Canada’s exclusive television and cuisine, and many other details here in the latest episode of Press Pause Radio!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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