Thursday
Apr272017

Bullet Heaven, Episode 171 - Danmaku Unlimited 3

Danmaku Unlimited 3 joins the fray on Steam amongst a glut of indie developed bullet hell shooters. Some have been great in the past... many more have been not so hot. How does Danmaku Unlimited 3 Stack up ?

In The Credits: 
NYXX
Vector Strain
Ghost Blade HD: Altered State NOW AVAILABLE!

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Thursday
Apr272017

Bullet Heaven, Episode 170 - Bullet Soul

In Episode 83, we took a look at the region-free Xbox 360 vertical shmup, Bullet Soul, from 5BP and Tachyon, published by Mages. Now appearing on Steam with all DLC from the 360 version, how does this release stack up? And just how much is a metric Buttload...??  

In the Credits:
Bullet Soul: Tama Tamashii (Xbox 360)
Shooting Love 10 Shuunen (Xbox 360)
Espgaluda II (Xbox 360)

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Thursday
Apr272017

Bullet Heaven, Episode 169 - The Binding of Isaac Afterbirth +

Roguelike. Adventure. Dungeon-crawler. RPG. But most importantly, Twin-stick Run-n-Gun shooter! We take a look at The Binding of Isaac Afterbirth Plus on the Nintendo Switch. How does this insanely dark game stack up??

In the Credits: 
Shooter: Starfighter Sanvein (PSone)
1943 Kai (PC Engine)
Luftrausers (PC/PS3/Vita)

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Thursday
Apr272017

Bullet Heaven, Episode 168 - Ghost Blade HD

We're finally back with another episode of Bullet Heaven! But what's this? Our first-ever ZERO??! How could that be?? Let's take a closer look.

 

In the credits:
Dux 1.5 Collector's Edition (Dreamcast)
Redux: Dark Matters (Dreamcast)
Redux: Dark Matters (Steam)

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Thursday
Apr272017

Bullet Heaven, Episode 167 - Zangeki Warp

"Get Ready!!" Nyu Media and Astro Port are back with another sidescrolling shoot-em-up! This time, it's Zangeki Warp, a slow-paced yoko shmup with a teleportation-twist! How does it stack up? 

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Monday
Apr102017

QCF: Yooka-Laylee

here’s been somewhat of a void in gaming that I’ve steadily seen getting filled the last two years. It seemed like forever and ago when we had something to play that was just whimsical or wholesome from a title that wasn’t developed by Nintendo. The dearth of platformers has led to KickStarter being used as a platform to those vocal few however; a demand for the comeback of games that featured charming characters who would run around and pick things up until something happens.

The Veteran team members from Rare’s Nintendo 64 days like Chris Sutherland, Gavin Price, and Grant Kirkhope heard that demand, and decided that the crowdfunding route was going to be their best shot at making it happen, and made it happen they did. These men and several other members formed the studio Playtonic Games, and launched a KickStarter for a game named Yooka-Laylee.

The spiritual successor the Bear and Bird Games that’re still held in high regards was able to reach its projected goal of $270,041 in less than an hour, and quickly went on to earn a million dollars faster than any other video game project has ever earned on KickStarter—this was a big deal.

Fast forward to two years later to where the Platformer is just days away from release, and while I can’t tell whether or not that it’s still a big deal with games like Super Mario Odyssey, A Hat in Time, and a slew of others hitting 2017. I can tell you that they’ll have a hard act to follow because this Buddy-duo adventure is a great romp, even with its fair share of fumbles.

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Friday
Apr072017

QCF: Snake Pass

n the day and age we live in where gamma lighting adjustments are a standard requirement for the games played today, it please my heart to no end that the waves of titles that we have been treated to in 2017 have been these vividly bright, vibrantly colorful adventures like Legend of Zelda Breath of the Wild, and Yooka-Laylee.

In keeping that trend of whimsical eye candy going, Sumo Digital has produced a unique experience that stretches the very definition of the platformer genre that it claims to identify under (which in all honestly works to its credit.)

Snake Pass is a mascot venture that empathizes the fundamentals of its invertebrate hero in ways that will challenge the conventional aspects of three-dimensional movement, commanding an entirely different perception of skill needed to progress the various obstacles that it throws at you.

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Wednesday
Apr052017

PPR Presents Play Play: Jack Bros.

hile Atlus is currently cracking down on anyone who decides to stream/upload late gameplay of Persona 5, we’re pretty confident that there’s one pseudo-Persona game that they could give a shit about anyone posting—WE ACTUALLY DID A PLAY PLAY OF JACK BROS.

Out of the twelve or so games that made it to the Virtual Boy, Jack Bros is considered to be one of the rarest games out there, and it stars the cutest adaptions of Shin Megami Tensei bestiary in obnoxious red on black action. Join Ser and Georgie as they get down to the criminally overlooked tunes of Atlus’ mascot powered rogue-like dungeon crawler for the doomed Nintendo console.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!