he adventure game scene has seen somewhat of a resurgence lately. With new games like Telltale’s Walking Dead, and ports of lost classics like Grim Fandango there’s never been a better time for fans of point and click extravaganzas. Dropsy is in part a tribute to the latter, which brings up a set of small problems. While the feel and story of those old games still stand up, the puzzles and somewhat frustrating logic somewhat spoil them today.
So in this generation, can a very old school point and click adventure game survive when it takes cues from titles that largely get a pass due to the time they were made in? Can charm itself hold up a whole experience? These are both questions that I’ll aim to address in the following review, but perhaps the most important question is the silliest. Do you like hugs? Warm, wet, hugs?