Entries in Wonder Boy (2)

Friday
Apr282017

QCF: Wonder Boy: The Dragon's Trap

ew games get the chance to leave behind the legacy they truly deserve to. In a lot of cases, we see games that’re just regulated as a notable footnote for its time, or a diamond in the rough, or even getting the status of being a cult-favorite among a loyal niche of fans who do what they can to share their reverence of the software—it’s the duality of this in game culture that makes it so exciting, and disheartening all at the same time.

Thankfully, we live in an age where old media is getting hip again, and the trend has not only resurfaced some hits from way back, it’s also opened up the door to some of the more obscure choices of the past to get their own second chance in a modern reimagining.

However, none of these choices could be stranger than Wonder Boy III: The Dragon’s Trap developed by Westone for the Sega Master System, a platform that struggled to be anything more than 8-bit nuance to the NES, and leaving little to no chance that the gem was played because of its exclusivity to the Master System. Surprisingly enough however, a new studio by the name of LizardCube has teamed up with Dot Emu to deliver a remastering of The Dragon’s Trap, and do so with a degree that could humble Capcom’s efforts with DuckTales into being a simple throwback by comparison.

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Thursday
Feb212013

Bullet Heaven HD, Episode 64: Wonder Boy III: Monster Lair (PC-10gine #5)

he Bullet Heaven PC-10gine continues! What you're seeing has been captured and reviewed from genuine PC Engine Duo-R hardware for 2013's special episode set!

In this episode of Bullet Heaven, Team Duo tackles the triple-genre-blended Wonder Boy III: Monster Lair (Not to be confused with Wonder Boy III: The Dragon's Trap)! It's Action Platformer meets Run-and-gun meets shmup in episode 64!

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