Entries in Cross-play (2)

Friday
May022014

QCF: Steamworld Dig

hen developers attempt to shove a veritable smorgasbord of buzz-worthy elements and tropes into their games, they’re banking on killing that sales bird among consumers with the two forecasted stones of expectations in the video game marketplace. The first is being able to promote a distinction of unique gameplay that’s conveniently composed of familiar elements that gamers know and love from other titles—it’s an assumptive projection for success that mostly results in being a shallow disaster than an innovative title.

Which is what makes Steamworld Dig from Image & Form Games a completely unexpected surprise that gloriously earns the title of being a worthy exception to the trend—The titles has now expanded to Steam, PlayStation 4, and PlayStation Vita and is now, more than ever, one of the easiest must-own games to obtain out of 2014 to this very day.

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Tuesday
Sep112012

PPR 63

So wait, George is planning to go vegan? Moreover, Killer Instinct 2 is a completely different game from Killer Instinct Gold? We answer these questions and many more on the latest episode of Press Pause Radio. The main subject of discussion this week is Cross-play, we’ve seen this sort of thing before with the GBA/Gamecube connectivity functionality in the past, hell we’ve even seen with the Dreamcast VMU, but what about the modernized concept for the future? The Wii-U is just around the corner and the Vita is supporting Cross-play functionality with the PS3, there’s plenty to speculate towards the potential this gimmick may actually offer. If you like what you’ve hear and haven’t done so yet, you should totally review us on iTunes and Zune! We’re also on YouTube now so subscribe to us there and follow more of our upcoming streams on our Justin.TV page!  

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