7:10AM

QCF: Batman: Arkham City

Vicki Vale is on the scene with live coverage of Bruce Wayne’s campaign against Arkham City, a new super correctional facility utilizing the slums of Gotham into an urban prison under penal supervision. The press conference is abruptly interrupted by a covert seize and evade operation orchestrated by the new director of Arkham, Hugo Strange…but what could Strange possibly gain from imprisoning Bruce Wayne? Interference with his second life of course, and to Wayne’s chagrin, a fully cognizant action to put down the Batman.

Enter Rocksteady’s newest effort to continue the legacy of Batman in the realm of video games and to surpass all of the accolades that Arkham Asylum has earned and to advance the standard set for Superhero games. Just how far does the Bat grapple reach this lofty goal? Read on and find out.

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6:36AM

QCF: Uncharted 3: Drake's Deception

The words of T.E. Lawrence slowly initiate the start to the latest caper of Nathan Drake. Alongside him is his best friend and patriarch, Victor “Sully” Sullivan. With a toss of his cigar against the gutters of London and its bustling nightlife, the two make headway for the beginning of their latest quest for glory. Naughty Dog has had their work cut out for them with follow-up of the critically acclaimed Among Thieves, and Drake’s Deception doesn’t pull any punches…in more ways than one.

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8:24PM

QCF: The War of the Worlds (XBLA)

I'm not the kind of person that takes to licensed games too often. On the whole, I've not bought any movie games or games based on TV shows, as they have shown to be awful, lackluster cash-in shovelware. Of course, there are very few exceptions; Treasure's Astro Boy: Omega Factor was one of the best games on the Game Boy Advance, TDK Mediactive took Robotech: The MAcross Saga and made a pretty bitchin' side-story  in Robotech: Battlecry and Capcom somehow managed to make Disney's The Little Mermaid both hardcore and awesome. The only problem? Most other developers have sort of forgotten that quality games are actually what people want to spend thier hard earned money on, even if it's not an entirely original IP that they came up with themselves.

As such, I approached the retelling of HG Wells' War of the Worlds With a special brand of apprehension; if TV and movie conversions are generally so bad, just how will a book - from 1898 no less - actually fare?

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9:46PM

QCF: Fate/Extra

Imagine if everything you knew was a fabrication. No, I’m not going all “I’m Morpheus” on you. In Imageepoch’s Fate/Extra for the PSP, you’ll migrate from a primitive simulation, and closer towards... a more legitimate series of combat programs.

Confused? If not, then you’re probably a loyal Type-Moon fan who’s in for a treat.

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9:43PM

What's new with PPR?

Hey everyone! We're taking a small break, other than some scheduled reviews down the pipeline we'll be resting up for the Halloween Holiday and early November. The announcement that we wanted to share with everyone is that our friends over at Couchbound have become the Couchbound network and we've become apart of them!

No need to panic though! we're still going to be the same Press Pause Radio we've always been and nothing is changing there at all. We've decided that we wanted to contribute a little bit of ourselves to a giant collective of awesome people and be involved with something spectacular. I guess you could say that if Couchbound Network was the Justice League then Press Pause Radio would be Batman.

Be sure to catch the other awesome shows on thier network, along with any crazy new projects we'll throw together with our friends at Couchbound. If you haven't already then go register on our Forums, review/subscribe the show on iTunes and Zune, and Fan/follow/friend us on 1UP, Tumblr, Facebook, and Twitter. Finally, we're aware of the Android app issues -- we're working on them and will try to get everything in order as soon as possible.

9:48PM

PPR Games Club: Fatal Frame

On this very spooky episode of Press Pause Radio we overcome sickness and legitimate fear to discuss a classic in the survival horror genre, Fatal Frame. GeorgieboysAXE and Toast are joined by James Mielke, a personal hero to many on the show and a man who is so familiar with the Fatal Frame series, he even plays a small role in it's sequel. We will discuss the game in it's entirety, as well as discuss other conventions of the survival horror genre. This episode was a milestone for many of us here at Press Pause Radio, and we hope that you will enjoy it as well.

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10:55PM

PPR 49

The newest episode of Press Pause Radio has landed on Earth, like Kal-El when he was rocketed from Krypton. And like Superman's alter ego Clark Kent, this episode is going to be extremely nerdy. This week we are discussing the flawed past, and hopeful future of super hero video games. The crew weighs in on what works, what does not work and which characters should be in their own game. Feel free to make your voice heard on our various social sites, or at our forums and nerd out with us. Please continue to rate and review us on iTunes and Zune so we can be downloaded faster than a speeding bullet. Thanks and enjoy!

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1:02PM

PPR Games Club: Ico/Shadow of the Colossus Collection Side B

As promised, we are now flipping this over to Side B of the Press Pause Radio Games Club where we will discuss Shadow of the Colossus. Please remember that we will be discussing the entire game, spoilers and all. GeorgieBoysAXE is joined once again by Rob Rich and Serraxor, fresh off the debut of Bullet Heaven Season 3 as well as his brand new album, Bullet Heaven: The Original Tracks. Make sure to grab your copy and enjoy all the hits that have put Bullet Heaven on the map, along with some great bonuses.

Thank you for listening to our lastest Games Club, and if you have any suggestions or games you would like to see on the next Games Club, please hit up our forums or at any of our social websites. Don't forget to rate and review us on iTunes and Zune, so more people can hear us talk about video games and other nonsense.

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