10:01PM

PPR Presents Limelight: Panzer Dragoon Orta

hen SEGA dug deep into their trove of properties to revisit on Microsoft’s 128-bit premiere, they went hard, and one of the big guns behind that effort was Smilebit Premiere, also known as Sega’s “AM6.” After Jet Grind Radio and Typing of the Dead, the studio set their sights on delivering action of the more “shooty” variety, with one of those games being a sequel to a cult-classic still beloved to this day, Panzer Dragoon.

George is picking right where he left off with Panzer Dragoon Orta, and there's a chance he may even roll credits as he starts the quest hot with the Boss of Stage 8! Just TWO more stages to go!

Be sure to tune in to our Twitch or YouTube  at 7:15 PM PST on 01/26/2026 to watch Orta take flight with a new set of 4K paint to show off! You can check out the streams here or directly on our Twitch and YouTube channels, and vibe along with us as we work towards ushering in a new age of Limelight for y'all!

12:06AM

QCF: Big Hops

he legacy of Super Mario Sunshine is such a polarizing 3D Mario game to look back it, and it isn’t an entry that’s often romanticized for its jumping physics either. At its core, Sunshine does have an admittedly solid foundation behind its snappier controls, which give the title a distinctive ebb and flow to its respective platforming mechanics, setting it apart from the other entries in the series. However, when that same series has some heavy hitters like Super Mario Odyssey and Super Mario 3D World, it starts to make sense why Super Mario Sunshine is widely considered to be at the bottom of that class too.

And yet—the entry still has its fans—one of whom felt inspired to recreate many of those quirky fundamentals from the Gamecube exclusive into a new 3D platforming adventure that would take influences from other contemporary titles, and blend them together with modern sensibilities to their design to create something that’s new yet familiar.

This game is Big Hops, and it comes from the mind of Chris Wade and his studio, Luckshot Games. After breaking onto the scene with their debut, Gang Beasts-inspired party game in 2018, Wade and his team hustled onto their next project and spent six years working on their sophomore release, Big Hops.

The end result is a charming, yet flawed, outing into an expansive open-world adventure that presents an interesting take on the theme of questioning what exactly makes an adventure so magical to experience—the destination or the journey. The message is poignant in its delivery and makes for a fun time, even if it occasionally stands at odds with the gameplay from time to time, as the game is more of a jaunt than a crusade.

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9:55PM

PPR Presents Limelight: Yakuza: Dead Souls

o, despite owning it for all of this time, George has never messed with Yakuza Dead Souls, and it’s been this weird oversight in his gaming repertoire that he has yet correct, well—until now that is!

Yup, we’re streaming Yakuza: Dead Souls on the crusty-old PS3, and we’re hoping to scope out what this one-off has to offer.

Be sure to tune in to our Twitch or YouTube  at 7:15 PM PST on 02/07/2026 to watch George wipe out the undead of Kamurocho! You can check out the streams here or directly on our Twitch and YouTube channels, and vibe along with us as we work towards ushering in a new age of Limelight for y'all!

7:38PM

PPR Presents Limelight: Clockwork Knight 2

ast time we adventured with the wind-up swordsman, we took out a whole-ass TV monster, and ended on a wild cliffhanger. Now, we return to one of the few series that’s remained exclusive to the Sega Saturn with Clockwork Knight 2! Maybe George will finally finish the story and roll credits on this entry too!

Be sure to tune in to our Twitch or YouTube  at 7:15 PM PST on 02/05/2026 to watch George STILL struggle to pronounce “Pepperouchau” as he stumbles through this misunderstood gem! You can check out the streams here or directly on our Twitch and YouTube channels, and vibe along with us as we work towards ushering in a new age of Limelight for y'all!

9:50PM

PPR Presents Limelight: Panzer Dragoon Orta

hen SEGA dug deep into their trove of properties to revisit on Microsoft’s 128-bit premiere, they went hard, and one of the big guns behind that effort was Smilebit Premiere, also known as Sega’s “AM6.” After Jet Grind Radio and Typing of the Dead, the studio set their sights on delivering action of the more “shooty” variety, with one of those games being a sequel to a cult-classic still beloved to this day, Panzer Dragoon.

George is picking right where he left off with Panzer Dragoon Orta, and there's a chance he may even roll credits as he starts the quest hot with the begining of Stage 7!

Be sure to tune in to our Twitch or YouTube  at 7:15 PM PST on 01/26/2026 to watch Orta take flight with a new set of 4K paint to show off! You can check out the streams here or directly on our Twitch and YouTube channels, and vibe along with us as we work towards ushering in a new age of Limelight for y'all!

2:35PM

PPR Presents Limelight: Absolum

e just did out 2025 Golden Zonkies for 2025, and you know what we picked for our Game of the Year award? The incredible roguelite beat’em up from DotEmu, Guard Crush, and Supamonks, Absolum! Andrew and George can’t get enough of this game and now they’re going to try and get a successful run on stream for Limelight!

Be sure to tune in to our Twitch or YouTube  at 11:45 AM PST on 02/01/2026 to watch George and Andrew take down Azra ! You can check out the streams here or directly on our Twitch and YouTube channels, and vibe along with us as we work towards ushering in a new age of Limelight for y'all!

7:30PM

PPR Presents Limelight: Clockwork Knight

n 1995, the SEGA Saturn debuted in the US with six, count ‘em, SIX games at launch, and two of which were brand new never before-seen games. We had the choice of either snagging the one with the friggin’ dragon in it, or we could opt for the one that looked like Japanese Toy Story.

Now we’ve already seen how far SEGA has gone with the Panzer Dragoon series, but what about Clockwork Knight? Well, George is going to going to wind it up (couldn’t resist) the CD  lens on his Saturn and give this 2.5D oddity a go on tonight’s Limelight!

Be sure to tune in to our Twitch or YouTube  at 7:15 PM PST on 01/29/2026 to watch George struggle to pronounce “Pepperouchau” as he stumbles through this misunderstood gem! You can check out the streams here or directly on our Twitch and YouTube channels, and vibe along with us as we work towards ushering in a new age of Limelight for y'all!

6:19PM

QCF: Yooka-Replaylee

n an age where we can still get sequels or remakes for IPs that have been dormant for decades, like Pocky & Rocky, Joe & Mac, Snow Bros., or the anomaly that keeps coming back, Bubsy, there’s a certain Bear and Bird duo that hasn’t been active since their weird build-a-car stint that was exclusive to the Xbox 360. The furry pair have left a near-indomitable mark on the 3D Platformer genre, so much so that a big chunk of the development team that worked on the property went on to pitch a spiritual successor through the crowdfunding platform, Kickstarter, and were able to successfully release an entirely new property, Yooka-Laylee.

Despite getting enough traction to release an arguably more beloved side-scrolling sequel that paid homage to another classic from their old stomping grounds, Donkey Kong Country, the response to the original Yooka-Laylee was a bit more polarized than anticipated. I, for one, enjoyed it for what it was, but also felt like it didn’t quite add up to the sum of its parts, especially when the core idea seemed to revolve around the idea that “bigger means better.” As time went on, though, every attempt to revisit the game after my first run of it gradually soured me more and more with each return to it—the juice it promised just didn’t have the shelf-life I thought it would.

Yooka-Replaylee, swings back hard on this oversight by unfolding the dense origami-like world design of the original into a more fleshed-out version that unlocks all of the expansive nooks and crannies into a more seamless, open-world experience, and that’s just one of many upgrades and improvements to be found in this revamped take of the 3D platformer throwback.

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