QCF: Mina the Hollower

The halcyon days of a development house being propped up entirely through the popularity and success of its flagship mascot are long gone, yet Yacht Club Games has managed to do it for a little over twelve years thanks to the charismatic and strong back of the spaded squire, Shovel Knight. After seven games and nearly fifty cameos later, however, Yacht Club has arguably toured the azure star around the block more than Nintendo has with its iconic plumber in that amount of time, and has now set its sights on delivering another larger-than-life world to pour its creative juices into—producing a new hero to support the Yacht Club Games’ masthead.
Following an eight-year development run funded by a million-dollar Kickstarter Campaign, Mina the Hollower is Yacht Club Games’ sophomore release, and another retro-inspired experience that’s engineered around the juxtaposition of multiple gameplay conventions. Like Shovel Knight before it, the Zelda-like, Game Boy Color-minded formula is a zesty melting pot of familiar yet fresh tastes that successfully results in Mina the Hollower delivering a signature flavor in its own right. More importantly, it already feels like the kind of follow-up that proves Yacht Club still knows how to build a standout world around a new hero.
Just because Mina the Hollower is an inventive blend of familiar concepts doesn’t mean it’s good, though, right? I mean, that line of thinking has also led to a slew of disasters like Spaghetti Tacos and whatever the hell that Magnum PI/Murder, She Wrote crossover was. Fortunately, not only does Mina the Hollower deliver a fusion that’s on par with Avacado Toast, it may just be the best damn game to have released in 2026 so far.


















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