Entries in Pokemon (12)

10:46AM

PPR Presents Limelight: Pokémon Brown 20th Anniversary Edition

ow that a lot of the studio issues have been ironed out, Press Pause Radio will be able to do regular broadcasts for streaming and video again, and we’re starting off the block real WEIRD-like with an updated revision for one of the most celebrated ROM hacks released in the 21st century.

GameBoy-enthusiast studio, RainbowDev, first cut their teeth on the hardware with an expansive take on the first generation of the Nintendo classic, Pokémon. Twenty years and several other projects later, the studio has returned to where it all began, implementing multiple quality-of-life improvements into the Generation 1 foundation of the series; complete with new Pokémon  from current generations that have never seen the GameBoy screen, new types like Fairy along with additional fan made types like Sound, Gas, Wood, and more.

Join George as he treks through the mysterious region of  Rijon through the power of the Super GameBoy 2 on 05/02/2025 at 7:00 PM PST!

You can check out the streams here or directly on our Twitch Channel, and vibe along with us as we work towards ushering in a new age of Limelight for y'all!

2:24AM

QCF: Dragonborne

t isn’t too often that you see a brand new Gameboy game released, let alone in the same year that we see next-generation hardware launch but that just goes to show just how powerful the how well Nintendo’s trademark handheld still holds up.

Despite the strength of the Game Boy’s legacy though, some novel ideas, as unique as they may be, can still find a way to disappoint even the most open-minded of players—that’s Spacebot Interactive’s Dragonborne.

While this new top-down RPG adventure does an admirable job of paying tribute to the Game  Boy classics that came before it, Dragonborne’s individual spin on these familiar tropes ends up being nothing short of tedious at best, and just plain boring at worst.

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9:34PM

PPR 100

WWWWWWW SHIT YOU GUYS! Did you hear? No really, did you hear! That one thing that’s coming out, it’s going to be so rad, like; the…RADDEST! No foolin’ I mean, err, wait what, you mean that it’s actually not as cool as I thought it was going to be.

Wait, wait, now you’re telling me that it sucks—oh….  

Oohhhh

On our hundredth (yeah, our official one-hundredth episode) we go on to talk about the unavoidable phenomena that is hype, and how it usually gets spearheaded in our face within our screens, phones, timelines, and worst—your fellow people. In addition, we decide to pit Candy Apple Faygo and Lime & Cucumber Gatorade against each other, Pokémon Go, Pokémon Sun/Moon, Gamescom, Metal Gear Survive, Inside, Galaga Wars, No Man’s Sky, Tekken 7, WarFrame, the leaked PlayStation 4 Slim, AM2R, and so much more.

It’s another long one you guys, settle in, and grab the right drink, (you know which one) as you listen to us on our “hundredth” show!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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6:34AM

QCF: Pokémon Alpha Sapphire/Omega Ruby

n what has gradually bloomed into somewhat of a subtle tradition from the gaming giant since the Gameboy Advance’s prime, the Big N has enlisted their subsidiary Game Freak, into unleashing yet another modern revamp of a past chapter out of their golden child’s past, for the latest incarnation of Nintendo’s pocket hardware.

While last year’s stellar X and Y entries went on to prove why the Pokémon brand is still a household name though, the inevitable remakes of franchise’s Ruby and Sapphire generation that we anticipated has sadly failed to keep the momentum that those previous titles had lent them.

No, what Alpha Sapphire and Omega Ruby does instead is quite the opposite, it falls victim to a wonted flaw that has infrequently plagued Pikachu and his Poképals in more recent years of the now tenured property—complete and utter fatigue.

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4:42PM

PPR Presents Play Play: Child of Light

t’s rare when a game with an attempt at being larger than life shows up out of the blue, and actually follows through with being just that; moments of play start blurring into a makings for an experience. George believed that when he initially reviewed Child of Light, and took it up on himself to show the rest of the crew what exactly they were missing out on. Ser shares his trademark cynicism, Ren can’t stop saying the word pretty, and Toast is mostly won over, but do you fight dragons? All this and more on the latest Play Play—be warned though, the footage of Child of Light may spoil certain story moments so viewer discretion is advised.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

9:10PM

PPR 79

t’s that time again, and speaking of time, it’s a merciless beast to us all. We gather around the podcasting table to discuss the inevitable cross-dressing, uhhh, cross-streaming, ummm cross-crissing? Well, what we mean to say is that the next generation of gaming isn’t manning the ship on it’s own for some time, because the older siblings of the Ps4 and Xbox One aren’t shoving off just yet; it may seem like a small thing, but it’s going to affect us in a number of ways.

Aside from all that talk, we dive into your emails on Select Feedback, get nuts with Pokémon X/Y, gab on Final Fantasy XIV, and much more—it’s Press Pause Radio folks, did you miss us?

Rate and subscribe to us iTunes today, follow us on our new Twitch page, mail us at our new email Mailbag@presspauseradio.com, and be sure to stop by at our Forums and register as well!

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6:33AM

QCF: Pokémon X/Y

or the last seventeen years, a series that hinged so much on its formulaic design has not only gone on to endure, but prosper and become one of the most successful properties in media today. The sixth generation of the Pocket Monsters made it’s very first simultaneous debut across the world on the Big N’s new edition of the iconic dual-screened pocket-sized game box, and well, it’s still sort of a big deal.

I’ll be honest with you guys, the previous iteration didn’t impress me in the slightest, it had the exact opposite effect—a sentiment that’s argued even among the most dedicated of fans of its respective community. However, The latest X and Y installment in the Pokémon dynasty is different.

Instead of pandering to systematically compulsory reaction of shoving new monsters and gimmicks to the fold—X and Y tone it down and balance it out with some of the sharpest refinements the formula yet, making it both, the most appealing and the most polished to enter the fold.

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3:53AM

QCF: Pokémon Rumble U

t’s kind of ironic that an incredibly Japanese property fuels one of the most American ideals in the most feverish ways: materialism. Collecting for the sake of completion regardless of the practicality to utilize the innumerous amount of trinkets, objects, and uhh, Monsters who resemble that of the pocket variety. Aside from the main games of the franchise, there are quote unquote “side” games that try to be creative with Pokémon and try to have a theme of collecting within it’s formula still—for the majority of the side games, this mechanic has always played out like it’s tacked on in the process.  

However, there a particularly overlooked entry in the list of spinoffs from the main franchise, the Pokémon Rumble series; while the last two games were fairly unremarkable, Nintendo and Ambrella have finally got it right this time around. Pokémon Rumble U reinvigorates the joy of compiling Pokémon and raising and battling them in ways that set itself apart from the rest of entries, and does the formula justice outside of the main series.

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