Entries in Gradius (2)

7:20PM

PPR Presents Limelight: Apidya

Man, this one has been a long time coming...

In his quest to trying to get one of the most electic RGB-quality original hardware setups video-ready for production, George has got his Amiga CD32 recapped and ready with mods that give him access to nearly the entire Amiga library, and that means he has access to all the dumbass "euroshooters" we didn't get over on this side of the pond.

One of which is the cult-classic, Apidya, from Kaiko Games; a title that embodies everything the Amiga was. While George is planning all of the neat games to stream from PAL-centric platform in the "Düo-Dusé" he's going to come out of the gate strong with this weirdo love letter to Japanese shmups! 

Be sure to tune in to our Twitch or YouTube  at 7:15 PM PST on 03/02/2026 to watch a Hornet do a figgin' Gradius! You can check out the streams here or directly on our Twitch and YouTube channels, and vibe along with us as we work towards ushering in a new age of Limelight for y'all!

10:44AM

Bits and Pieces: NES Cover Art

Remember when game covers weren't as uniform as they are today? There was once a time when every developer had their own design theme, and when cover art was somewhere between the literal definitions of "art" and "garbage." With over 700 titles to choose from in its hit-and-miss library, the NES was notorious for harboring many of these unique design themes, quite possibly containing more variations than any other system. In the years to follow, game companies began transitioning to a more conventional form of cover presentation, usually making sure every single game box (excluding "greatest hits" editions) looked almost exactly alike.

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