Entries in Batman: Arkham City (5)

10:44PM

QCF: Batman: Arkham Knight

hen Rocksteady defied the odds with their stellar take on the caped Crusader with Batman Arkham Asylum in 2009, the sky was the limit with all of the potential its foundation of gameplay had to expand upon within the rich fiction that the Dark Night’s universe had to offer.

Like, what if we could take Batman out of the Asylum, and onto the mean streets of Gotham city itself, able zoom around the urban crime scene in his trusty Batmobile and everything, with entire skylines to grapple and slink though and all!

Six years, and three entries later, Rocksteady Games drops the latest title to grace the Vigilante’s iconic gaming series that promise to deliver all of that and more; Batman: Arkham Knight, and now that it’s finally here—it’s kind of disappointing that the reality doesn’t live up to the expectations we had with the fantasy all those years ago…

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3:30AM

QCF: Injustice: Gods among us

onathan and Martha Kent knew they had their hands full. The moment they discovered a baby aboard an alien spaced pod that crashed into their cornfield on that fateful day years ago, their parenting and the legacy of Jor-El’s omnipresent recordings have instilled the morals and virtue that helped mold Clark Kent into the strongest keeper of justice the galaxy has ever known—but what if that wasn’t enough?

Superman may arguably be the most powerful being in the universe, but ironically he’s also the most human, and with those distinctions comes its limits. NetherRealm Studios aims to explore what happens when the last son of Krypton is pushed beyond his last limit in Injustice: God among Us.

DC vets Palmiotti, Gray, and the rest of the label work in collaboration with Mortal Kombat creators to continue the streak of good luck that the comic book license has seen in games by producing the ultimate comic book fantasy from the DC universe, and deliver it in a solid game at the same time. After some time to indulge the title, both the DC fanboy and the video game player inside of me left their room, got together, and happily shook hands with one another as they spent the afternoon having a solid romp with an experience that created the all too coveted common ground they have been searching for.

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9:36PM

The importance of Scope

There’s certainly nothing wrong with bigger games and wider scopes. The dirty little problem this tends to create is a lack of focus. Spoiler alert incoming! Do not read any further if you want to retain the surprises that await you in Batman: Arkham City.

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7:10AM

QCF: Batman: Arkham City

Vicki Vale is on the scene with live coverage of Bruce Wayne’s campaign against Arkham City, a new super correctional facility utilizing the slums of Gotham into an urban prison under penal supervision. The press conference is abruptly interrupted by a covert seize and evade operation orchestrated by the new director of Arkham, Hugo Strange…but what could Strange possibly gain from imprisoning Bruce Wayne? Interference with his second life of course, and to Wayne’s chagrin, a fully cognizant action to put down the Batman.

Enter Rocksteady’s newest effort to continue the legacy of Batman in the realm of video games and to surpass all of the accolades that Arkham Asylum has earned and to advance the standard set for Superhero games. Just how far does the Bat grapple reach this lofty goal? Read on and find out.

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10:55PM

PPR 49

The newest episode of Press Pause Radio has landed on Earth, like Kal-El when he was rocketed from Krypton. And like Superman's alter ego Clark Kent, this episode is going to be extremely nerdy. This week we are discussing the flawed past, and hopeful future of super hero video games. The crew weighs in on what works, what does not work and which characters should be in their own game. Feel free to make your voice heard on our various social sites, or at our forums and nerd out with us. Please continue to rate and review us on iTunes and Zune so we can be downloaded faster than a speeding bullet. Thanks and enjoy!

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