6:09AM

PPR Games Club: Bioshock Infinite

fter nearly three years, the wait is finally over; Bioshock Infinite is here and Press Pause Radio has finally gotten the chance to play it. Join us on this very special Games Club where we cover every detail of the game from beginning to end while sharing our own personal theories and conclusions throughout in one of our most ambitious Games Clubs yet. Be warned folks, we talk about some pretty risqué stuff like racial persecution, slavery, and string theory—shit gets real in the episode.

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8:05PM

Bullet Heaven HD, Episode 69 - Magical Chase (PC-10gine Finale)

t's time; the finale of the PC-10gine is here! In this episode, we take a look at the legendary Magical Chase! Released the same year as Success' Cotton  - another game starring a witch on a broomstick, see episode 66 - saw release in arcades, can it out-witch its competition?

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6:43PM

Bullet Heaven HD, Episode 68 - Space Invaders: Fukkatsu no Hi (PC-10gine #9)

he PC-10gine continues! Space Invaders has been around since 1978, making it one of the oldest shmups there is. But there have been quite a few that haven't made the rounds in North America. Space Invaders: Fukkatsu no Hi is just one case, but with heavy-hitters like Space Invaders Extreme and Infinity Gene... is it really worth your time?

 

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6:40PM

Bullet Heaven EX - Manly Extension (Ai Cho Aniki)

eed more hourglasses to keep the brolicious times going? Use this trick to nab an extend via a programming glitch.

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4:57PM

Kenna Warsinske: The woman who modded The Legend of Zelda

hen hobbyist animator and feminist Kenna Warsinske made changes to The Legend of Zelda, she’s willing to admit it was because she simply wanted to. She wanted Princess Zelda to play with power, and she wanted others to experience the impact for themselves.

“There’s no one to stop me from eating candy before bed and there’s nothing standing in the way of me creating the games I want to play,” Kenna Warsinske noted on her blog days before her Zelda starring Zelda mod exploded around the internet.

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6:26PM

QCF: BioShock Infinite

ioShock was one of those games that defined this generation. When I first played it more than six years ago, it was mind blowing. It was quite possibly the first game of the generation that set the benchmark for where games were heading in the future. BioShock Infinite is from the minds of the original team after the B-team took over for BioShock 2, and what Ken Levine and crew have achieved must be experienced by anyone who ever considered themselves a "gamer."

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11:21AM

Bullet Heaven HD, Episode 67: Ai Cho Aniki (PC-10gine #8)

pril Fools...? Maybe so, but hold on, it's time for a long running-joke to come to a seriously unexpected evolutionary turn! The kicker? It's all the truth! In the eighth installment of the PC-10gine, we take a look at Ai Cho Aniki! 

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1:35PM

Press Pause Radio at GDC13!

t’s over everyone, the gauntlet of video game events is OVER! George and Sean return from GDC and get in touch with Toast as they talk about a myriad of topics from the 2013 Game Developer’s Conference—sessions concerning the evolution of storytelling in games, post-mortems, tons of indie games, The Phantom Pain, Nintendo Web Framework, and PS4 social functionality? Yeah, it’s all here and more on the latest podcast, some audio issues occurred unfortunately but the episode is still very much listenable.

Rate and subscribe to us iTunes today, follow us on our new Twitch page, mail us at our new email Mailbag@presspauseradio.com, and be sure to stop by at our Forums and register as well!

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