QCF: Fist Puncher

 any questions come to mind when determining the worth of a classic arcade brawler: Does the game offer players more than “move right and punch”? Do levels have various weapons and interactive objects scattered throughout? What can one expect in the way of character selection, boss battles, and other classic tropes? In the case of Team2Bit's tribute to the genre, well... there's certainly more than just "keep going."
any questions come to mind when determining the worth of a classic arcade brawler: Does the game offer players more than “move right and punch”? Do levels have various weapons and interactive objects scattered throughout? What can one expect in the way of character selection, boss battles, and other classic tropes? In the case of Team2Bit's tribute to the genre, well... there's certainly more than just "keep going."
Enter Fist Puncher, a beat-em-up brawler that combines elements of other popular arcade classics from the golden age of gaming (think Double Dragon and Bad Dudes) and fuses them with the progression elements found in any character-building RPG. And yes -- you’ll have plenty of objects to pick up and throw at  enemies. Hell, some levels feature nothing but trash cans and other  debris scattered around for this very purpose.
 Indie Games,
Indie Games,   Pretty funny you guys,
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