Late to the Party: Void Stranger

emories of my youth in school certainly aren’t the most pleasant times from my childhood, because, surprising no one at all, I wasn’t exactly what you’d call an academic kid—some would say I was more of the opposite. Still, aside from all of the coming-of-age crap that public school pounds into you, there was a memory I had from an art assignment our English teacher gave us to complete (weird, I know, but stick with me.) The guy was SUPER into Ernest Hemingway, like, he just loved the way that old drunk could mentally instill a scene with his stories using just carefully woven words and nothing more. So, naturally, he wanted us to try and draw out a specific scene from one of his books, A Farewell To Arms, where we had to do an interpretative sketch drawing of the moment the main character, Frederic, was caught in the mayhem of the Italian army’s retreat during World War I.
The classroom sheet detailed the instruction in a blurb at the top, right below the usual heading where you would write out your name and the date, with the rest of the sheet being a blank canvas for you to use for the sketch. I don’t know what came over me, but I used ALL of the real estate the paper had to offer, which included me scribbling art over the instructions and header area, using every inch of the paper I could. I mean, I too enjoyed the work of Hemingway, so I’m sure that helped my engagement with the work, but my teacher absolutely gushed over the paper after I turned it in (I promise you this humble brag is going to go somewhere, stick with me.) My English teacher praised that my vision wasn’t limited by the concept of margins, and that I went beyond these perceptions to complete my goal with the classwork.
I haven’t really thought about this dumb little moment for years, until just recently, when I decided to pick up where I left off on a little gem of an indie game that took over my life for a few weeks in 2023, System Erasure’s Void Stranger. As much as I had enjoyed the game, I eventually succumbed to the density of its challenge, and the availability of several other new games at the time, I decided that it was time to move on to something else to boot up on my screen.
So yeah, I started playing Void Stranger again, since I thought it was a natural fit for some bedtime gaming with my new ROG Xbox Ally X, and at some point, something just clicked, and it really has sunk its teeth into me this time around. I know I’m a sucker for the usual Avant-Garde gameplay designs that actively work to subvert the very conventions they’re built with, with stuff like Tunic and FEZ, but Void Stranger is just, in a whole different class of its own. After, ahem, falling deeper into the void with my play through, I managed to tough out the game and make it to the credits.
Something that I’ve felt immensely proud of, and yet sickeningly anxious about, because I’d soon learn that I’ve only scratched the surface of this dumb little brain worm of a game.
FEZ,
Indie Games,
Late to The Party,
Pokémon,
Sokoban,
Steam,
System Erasure,
The Legend of Zelda,
Tunic,
Zero Ranger,
hella indie games | in
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