12:44PM

QCF: We Happy Few

fter multiple showcases at conventions, and a buzzworthy trailer debut during Microsoft’s keynote at E3 that was soon followed by a number of delays, We Happy Few has finally out on store shelves. Not only did the latest first-person narrative adventure from Compulsion Games have some lofty expectations to live up to, but it also had to stand out within a year that had so many high-pedigree releases like God of War, Red Dead Redemption 2, Shadow of the Tomb Raider, and so many more.

Regardless of the imposing odds that lay before it though, We Happy Few, unfortunately, falls under the weight of its own ambitions, and quickly devolves into one of the worst releases seen in 2018.

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12:24PM

QCF: Toki

n somewhat of an ironic twist, one of the fondest memories I have with video games from my childhood isn’t a video game that I played on my television, but a show that I watched on my television about video games. As the 16-bit boom kicked off the nineties, Nickelodeon debuted Nick Arcade—a new game show that embraced the gimmickry of its video aesthetic with the grace of cat walking along a floor made of bubble-wrap.

While the show has only gotten hokier with age, it was vital for a Challenge segment that showcased some of the hottest new games in action on my television screen, something no issue of Electronic Gaming Monthly or GamePro could ever do, and one of those games was Toki: Going Ape Spit.

In a climate that was undeniably overwhelmed with action-platformers, Toki managed to stand out from all of the other classics that were lined up for the show with its bizarrely unattractive, yet colorfully sharp visuals, and surprisingly delicate balance of action and strategy for an arcade shooter. Decades later, the lumbering primate has suddenly slouched his way back into 2018 with a remastered remake of the arcade classic that mostly considered to be vaporware at this point, until the development of it was taken over, and then released by a French developer and publisher Microïds.

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10:48PM

QCF: Earth Defense Force 5

'm disappointed in all of you. every, single, one, of, you. None of y'all thought I'd like to know Earth Defense Force 5 was even coming out in North America? Like, really?—I mean, really?! Well, I hustled and this review is damn well happening because... EDF! EDF! EDF!!

You may remember the last time we took a look an EDF game here on PPR. I was at the helm of that one as well: the PS3's EDF 2025 (EDF 4 in Japan.) As far as North American releases go, I have them all. There's never one I miss. You might say I'm a fan. After all, I notoriously jump at the chance to play any new EDF stuff, and it turns out, Earth Defense Force 5 is no exception. So how is it? Let's (wing-)dive in!

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4:20PM

PPR 114

               

et it be known that in this episode, George admits that Ninja Theory is alright. I just wanted to make sure everyone knows that before we get into anything else. In this episode of Press Pause Radio, our crew discusses all the news and information from the month of November, such as the passing of Stan Lee, the release of Red Dead Redemption 2 and Detective Pikachu. The group also finds out about the difference between vacation and holiday according to Peppa Pig before going into our featured topic which is the state of E3. With more and more companies leaving to put on their own showcase, does the gaming industry need something like the Electronic Entertainment Expo? We weigh in on this topic and much more. Please let us know what you think about E3 and what we can expect from the industry next year. We appreciate everyone taking the time to check out the show and encourage you all to stay tuned for more!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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11:20PM

QCF: Battle Princess Madelyn (PC)

et’s begin with the obvious point right out of the gate, this game looks like Ghosts ‘n Goblins. Actually no, that’s wrong. I know I will get corrected by retro gamers far more knowledgeable of the genre so I already did an internet search and discovered that its aesthetic is more like Super Ghouls ‘n Ghosts. I never played those games, mostly because of the reputation the titles have earned as some of the most difficult games ever made. Fortunately, Battle Princess Madelyn allows fans both old and new to experience action platforming with superior gameplay and a challenging Arcade mode. Sadly, these attempts are muddled and obscured with a literal lack of direction, and a vague Story mode that seems like more of an afterthought than a priority.

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11:18PM

QCF: Nairi: Tower of Shirin

 believe that I may have spent more time thinking about writing the review for Nairi: Tower of Shirin than I had played the actual game itself. Not that the game is easy, at least in my opinion; its puzzles had me scratching my head on several occasions. However, the reason for the delay in writing this review is that although I genuinely like this title and its blending of point and click adventure and visual novel, glaring issues in controls, game design and it’s anti-climactic wrap-up has me thinking twice about recommending it to Switch owners.

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10:26AM

PPR 113

an, did you hear what the Quarter-Man said about the Neo Geo BFT?! That's going to be so much hype right? How many times have we as the gaming community seen this scenario play out? Hype being controlled by the developers and publishers is nothing new, however nowadays it seems like the slow drip of information long before a title is to be announced can be damaging to a games momentum. The crew discuss the culture and marketing behind industry leaks, as well as random things in the sky that frighten us and current controversies such as crunch in game development and NERF guns at the resurrected Toys 'R Us.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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9:38AM

QCF: Hot Gimmick: Cosplay-Jong for Nintendo Switch

e love ZeroDiv over here at Studio Mudprints. They have pretty much single-handedly made the Switch the best place for arcade shooting game action with a slew of digital and retail releases for a number of high profile mid-to-late nineties Psikyo arcade shmups. So it was kind of interesting to see something entirely different from ZeroDiv and Psikyo surface on the Nintendo eShop. After all, shooting games aren't the only titles Psikyo has done. One such game is Hot Gimmick: Cosplay Jong for Nintendo Switch (heretofore known simply as Hot Gimmick 'cause who has time to write all that?) a 1997 arcade Mahjong game with a decidedly Psikyo Twist.

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