9:46PM

QCF: Fate/Extra

Imagine if everything you knew was a fabrication. No, I’m not going all “I’m Morpheus” on you. In Imageepoch’s Fate/Extra for the PSP, you’ll migrate from a primitive simulation, and closer towards... a more legitimate series of combat programs.

Confused? If not, then you’re probably a loyal Type-Moon fan who’s in for a treat.

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9:43PM

What's new with PPR?

Hey everyone! We're taking a small break, other than some scheduled reviews down the pipeline we'll be resting up for the Halloween Holiday and early November. The announcement that we wanted to share with everyone is that our friends over at Couchbound have become the Couchbound network and we've become apart of them!

No need to panic though! we're still going to be the same Press Pause Radio we've always been and nothing is changing there at all. We've decided that we wanted to contribute a little bit of ourselves to a giant collective of awesome people and be involved with something spectacular. I guess you could say that if Couchbound Network was the Justice League then Press Pause Radio would be Batman.

Be sure to catch the other awesome shows on thier network, along with any crazy new projects we'll throw together with our friends at Couchbound. If you haven't already then go register on our Forums, review/subscribe the show on iTunes and Zune, and Fan/follow/friend us on 1UP, Tumblr, Facebook, and Twitter. Finally, we're aware of the Android app issues -- we're working on them and will try to get everything in order as soon as possible.

9:48PM

PPR Games Club: Fatal Frame

On this very spooky episode of Press Pause Radio we overcome sickness and legitimate fear to discuss a classic in the survival horror genre, Fatal Frame. GeorgieboysAXE and Toast are joined by James Mielke, a personal hero to many on the show and a man who is so familiar with the Fatal Frame series, he even plays a small role in it's sequel. We will discuss the game in it's entirety, as well as discuss other conventions of the survival horror genre. This episode was a milestone for many of us here at Press Pause Radio, and we hope that you will enjoy it as well.

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10:55PM

PPR 49

The newest episode of Press Pause Radio has landed on Earth, like Kal-El when he was rocketed from Krypton. And like Superman's alter ego Clark Kent, this episode is going to be extremely nerdy. This week we are discussing the flawed past, and hopeful future of super hero video games. The crew weighs in on what works, what does not work and which characters should be in their own game. Feel free to make your voice heard on our various social sites, or at our forums and nerd out with us. Please continue to rate and review us on iTunes and Zune so we can be downloaded faster than a speeding bullet. Thanks and enjoy!

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1:02PM

PPR Games Club: Ico/Shadow of the Colossus Collection Side B

As promised, we are now flipping this over to Side B of the Press Pause Radio Games Club where we will discuss Shadow of the Colossus. Please remember that we will be discussing the entire game, spoilers and all. GeorgieBoysAXE is joined once again by Rob Rich and Serraxor, fresh off the debut of Bullet Heaven Season 3 as well as his brand new album, Bullet Heaven: The Original Tracks. Make sure to grab your copy and enjoy all the hits that have put Bullet Heaven on the map, along with some great bonuses.

Thank you for listening to our lastest Games Club, and if you have any suggestions or games you would like to see on the next Games Club, please hit up our forums or at any of our social websites. Don't forget to rate and review us on iTunes and Zune, so more people can hear us talk about video games and other nonsense.

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8:03AM

Holiday Beta Impressions

In the last couple of weeks, I was able to play some early builds of up-and-coming games poised to take the public by storm when finished for their projected holiday release dates. All three betas focus on the multiplayer aspect, and give us a taste on whether or not they’re worth any investment of time or money in the future floodgate of software coming our way in October and November. I took it upon myself to play each offering and provide the insight on just how well they portray the expected performance on the final product.

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12:08PM

Bullet Heaven Season 3 Premier: Episode 42 - Sky Destroyer

Bullet Heaven is back, and better than ever! In this episode, we welcome Player 2, Daeruna, to the fray and check out an old Famicom Classic, Sky Destroyer, released in 1985 by Taito.

Did you like what you saw here today? Comments, questions and suggestiosare not only welcome, ut encouraged! If you want to support Bullet Heaven, be sure to check out the newly released Bullet Heaven: The Original Tracks, composed by yours truly. For just $7, you get 13 awesome fan-favorite tracks and as a bonus, wallpapers and the Art of Bullet Heaven digital art book!

Visit http://smpmusicproductions.bandcamp.com to purchase it today!

5:32PM

Press Pause Radio Remembers Steve Jobs

Steve Jobs, Apple Founder and Chairman (1955-2011)

Steve Jobs will be missed. Though his vision will live on through Apple, the world already feels like a darker place without him.

Jobs had many talents, including his charisma when pitching a product and his constant drive to redefine the meaning of "innovation" in our modern society. Without his confidence and determination to "wow" us all, MacBooks and iPods wouldn't have gone as far. Though Steve Wozniak played a giant roll in engineering the first Apple computers, it was Jobs who marketed the products with so much support and energy. Even Hewlett-Packard refused the original Apple, but Jobs found a way to make it work for his own new company; he simply knew how to speak to both the customers and shareholders alike.

Jobs redefined the way we view both computers and other consumer electronics. Portable gaming also underwent a major transformation, and Jobs' former roll at Apple played a hefty part in it all. For instance, many consumers are currently debating whether it's greater to go with dedicated handheld gaming devices (PlayStation Vita, Nintendo 3DS) or simply play games on a single device like an iPhone. It was Jobs' leadership and management of the Apple empire that lead us to these debates, which only make us better by allowing us to move forward in the end. His attitude became that of society's, which continues to move at a faster pace during this digital era. Smartphones, tablets, and personal computers are just a few of the items revolutionized under Jobs' period at Apple.

He created products consumers loved, and never stopped changing how they enjoy them. It's uncertain what the future will hold for Apple and their influence in the world of gaming, but we can only hope for the best if the organization -- now under the guidance of former Apple COO Tim Cook -- continues to follow the same paths they did when under the guidance of Jobs.

So between loyal Apple followers and PC fans who thought your ideals were sometimes a tad wacky, you'll be missed. The world is now without one of the most innovative minds of its time, and we were lucky enough to have experienced your vision for a brighter tomorrow.

Rest in peace.

- Sean Bassinger, Managing Editor
  Press Pause Radio