9:59AM

Quarter Circle Forward Hardware Review: Hauppauge! HDPVR

If you're like me, then you enjoy making videos about the video games you play. Bullet Heaven is just one of the many video series I've been involved with revolving around my personal Game play style and interests.

I got into video editing in the summer of 2007. The idea was to create video blogs which, at the time, were very uncommon on the sites that I was a part of. My weapons of choice were a Sony Handycam Mini-DV camcorder with DV out, A Sony Cybershot 6 Megapixel digital camera with only 3X optical zoom, and all-important Pinnacle USB-710, which allowed for capture of 480p video through composite and S-Video inputs. It did its job admirably for four years, and has led to serise such as Press Pause Radio's own Bullet Heaven, which has been successful for two full seasons.

But the camera broke, the Cybershot is never charged and new, better capture devices are available to capture glorious high definition gameplay. It was time for an upgrade.

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11:34AM

Bullet Heaven HD, Episode 40 - Air Zonk

It's the Season Finale of Bullet Heaven! In this episode, we take a look at the TurboGrafx-16 hit Air "Zonk", released in 1992 by Hudson. Not only did this game push the HuCard format to its technical limits, it has also been an absolute favorite of many of the few who have played it... but has it stood the test of time?

I'D LIKE TO THANK EACH AND EVERY ONE OF YOU OUT THERE FOR MAKING BULLET HEAVEN A SUCCESS FOR NEARLY TWO YEARS! SEE YOU IN SEASON 3!!

Did you like what you saw here today? Questions, comments and suggestions are not only welcome, but encouraged!

 

4:51AM

The 3DS Ambassador Survival Guide

September 1st marks the start of the Nintendo 3DS Ambassador program. The program was set into place after Nintendo dropped the price of the 3DS forty percent and made their loyal fan-base look like a bunch of dopes, but it makes efforts to accommodate early adopters with twenty free games. It seems yet again, however, that Nintendo has dropped the ball, and the program has already started off to a shaky start.

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1:42AM

D-Pad Studio Interview

What if we told you there existed a game where you fly around the world without power-ups, carry gunners that shoot bullets Contra style, and explore puzzle-packed dungeons full of mysteries and revolutionary gameplay mechanics? We’re well aware of how crazy this sounds, which is why we decided to consult with D-Pad Studio about their latest creation titled Owlboy.

 

 

Press Pause Radio’s GeorgieBoysAXE and Seandood had the opportunity to interview D-pad members Simon Stafsnes Andersen and Jo-Remi Madsen, as they discussed Owlboy and D-pad's sources of inspiration, trials with the XNA development kit, and other wild facts that caused everyone to laugh simultaneously. We hope you grab a gun-wielding buddy and some wings -- as dangerous as this sounds -- while you sit back and enjoy the interview. You might also want some popcorn and a phone that dials 9-1-1.

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9:35AM

PPR 46

Press Pause Radio does not condone or reccommend that any of our listeners let a PPR cast member babysit your kids. Episode 46 not only proves this, but also alienates fans of any age. This week will will touch on recent news from Gamescom as well as welcome a few friends to the show. We welcome the former host of Pixel Dreams Drew to the show, a long time friend and supporter of the show. Another great supporter of the show, Dan also joins us and brings some sanity to the recording.

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10:24PM

Bullet Heaven HD, Episode 39 - In The Hunt

If you've ever wanted a naval action game crossed with a run-n-gun and fused into a shoot em up, then In the Hunt has you covered! But wait what's this? A serious technical issue?! This warrants investigation!

Did you like what you saw here today? Comments, questions and suggestions are not only welcome, but encouraged!

Bullet Heaven Episode 39 is brough to you by Sunken Treasures Games! Check out their blog at http://www.sunkentreasuresgames.com!

3:55AM

Hironobu Sakaguchi: Sad About The Last Story NTSC

Operation Rainfall stole plenty of headlines in the gaming world, and Press Pause Radio was no exception with our Summer of Nintendo article last week. Just recently the head of The Last Story’s Mistwalker studios, Hironobu Sakaguchi, also expressed his feelings about Nintendo’s reluctance to release this game in the US.

“I’m so sad about US,” he said on his Facebook page, shortly after posting that The Last Story was, in fact, coming to Europe.

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3:15PM

QCF: Insanely Twisted Shadow Planet

Among my summer activities, one of my favorites happens to be exploring planets -- particularly ones that are insane, twisted, and shadowy. Luckily, in the past week I have been given the honor to prance through Insanely Twisted Shadow Planet to quench my midsummer’s gaming thirst, and I must say it is one of the most uniquely striking planets I have traversed in some time.

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