Entries in hella indie (101)

11:47PM

Bullet Heaven HD, Episode 103 - NYXX

ndie games always have an uphill battle for recognition, especially when they're not backed by bigger publishers like Rockin' Android and Nyu-Media over services like Steam and Playism. Infinite Vile's NYXX is one such game. How does it stack up?

 

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4:23AM

QCF: Entwined

hether you choose to side in the camp that video games are art, or sit with the folks who think they’re too dumb to be art, there’s generally one consistent consensus that both parties can agree to; gamers from either belief can attest to playing at least one game in their life that made them feel something.

Granted, while there are few games where a majority of people can civilly agree on the game’s merit to elicit whatever emotion they felt, these game do in fact exist, and some of them share even considerably larger common ground within the gaming community than most would accurately presume; some games just have that it factor.

Entwined is such a game, one that’s entirely capable of rendering any who play it into puddle of feelings that they can’t quite explain articulately into words, but can’t deny that the presence of them either.

I’m going to try my best TO articulate these feelings, and why it’s important that Entwined brought them out of me, and became a memorable experience in the process.

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12:16PM

QCF: Tesla Effect- A Tex Murphy Adventure

or all of the long lost franchises to reappear, Tex Murphy might just be the most obscure property to surface again. Let’s get one thing straight: Tesla Effect has probably got to be one of the most bizarre game releases in recent memory—not in style or content, but just its sheer existence. For those not in the know the following game reviewed here is a Tex Murphy adventure; as in an FMV Tex Murphy adventure, a “last seen in 1998” Tex Murphy adventure, a “originally appeared on the Commodore 64” Tex Murphy adventure. 

Despite the quality, because of this the game is at least worth some degree of admiration that unfortunately may just be the only thing it deserves from you at all.

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10:53PM

QCF: Retro Game Crunch

t's certainly no secret that in my faded, old, dying eyes, the golden years of gaming are now a bygone era with only reminders of its glory remaining in my collection of cartridges and CD ROMs that, for the most part, currently reside in the closet of my studio. Pixels and bits trump system specs and polygons. FOR LIFE!

To that end, I'm loving PC gaming more and more, especially with the increasing number of retro-inspired and old-school feeling titles on services such as Desura, Steam and the Humble Store. Sure, there are typically zero physical copies appearing for the PC platform for these games, but that doesn't make the games any less fun and often times, they are nice and affordable.

One game that is sure to strike the fancy of any retronaut like myself is Retro Game Crunch, a delightful collection of 3rd generation-inspired titles, complete with the huge pixels, lo-fi sound and often-brutal difficulty old-timers like myself crave the ever-loving bits out of. Each title is totally different from the last yet somehow manages to stay just as fun and fresh between games. But for $15, is it worth your time? Get ready for a Ser Flash Seven-Part Machine-Gun review for Retro Game Crunch!

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1:43PM

QCF: Republique-Episode 2: Metamorphosis

 This Review was Frelanced by Rob Rich; you can find his other work here.

 few months have passed since Hope first began her desperate escape from implied brainwashing at the hands of her rather nefarious captors. Or are they her protectors? Nothing is entirely clear or as it seems in the world of Republique, and Episode 2: Metamorphosis keeps things just as confusing.

This new episode takes Hope through The Library as she attempts to get in touch with the one person she’s relatively sure she can trust in this lavish prison. But can she get to him in time? Well, that’s for you to find out.

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8:03PM

QCF: Transistor

ast year’s PAX East left me with an overwhelming anticipation that I never thought could still manifest itself within this old jaded jerk of a player; it quickly seeded itself into a plantation of hope that gradually grew with every day it’s release date approached closer. I left the Supergiant Games booth with a tear in my eye, knowing that this day would come, when I would be able to reach full circle with their sophomore effort—Transistor.

Granted, the expectations for Transistor may have been tempered with heavy prospects, considering that it rides the coat tails of its famous older-brother Bastion, but the journey of Red and her unlikely ally doesn’t exist to simply prove that lightning can strike twice.

No, what makes Transistor so special is the message it carries; is a message that incredible narrative experiences can be achieved in video games no matter the shape, size, or budget, but more importantly—only done so because it is a video game.

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6:57PM

QCF: The Last Federation

hat’s not to love about flying through space, fighting pirates and warlords, all while getting to decide which planets live or die? Taking command of the galaxy sounds pretty sweet. Arcen Games has created a visually pleasing, expansive simulation that allows even the most casual gamer to jump into space and rule the universe. There are a few missed marks along the way, but The Last Federation is a good base with lots of potential to improve with DLC.

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11:08AM

QCF: Full Bore

t’s refreshing to play a game that quite literally drops you into the wild and leaves you to your own devices after a relatively quick intro. The world exists on a 2D plane and you play as this little bore. You can move left, right, fall down, and climb adjacent blocks at 45-degree angles. The little bore can also tunnel through dirt and shove blocks around. As you explore you’ll meet the denizens of this underground world whom offer up subtle clues about the game play and the world they inhabit. To boil it all down you’re going to be collecting diamonds buried in the mine.

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