Press Pause Radio's Top 5: Top 5 Games not to play in front of your Girlfriend

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In Episode 10, we decide to take a look at the dying Survival Horror Genre back around the time of Halloween and invited a special guest starred a knowledgeable Gamestop employee and comrade Kevin! covering the history and the introduction of the Genre as we also look into what exactly contributed to its slow decay, and how one of the main stays of the Survival Horror Genre Resident Evil, has become really anything but Survival Horror. Anyways tune in and comment your thoughts on Survival Horror and where you see it going?
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Hey Everyone, Here's another blog sooner tha I usually post one out, I was thinking that I would post this blog for both my blog & Press Pause Radio because I just wanted to give some much needed shouting out to a Franchise that I have stumbled upon & now can't stop thinking about.
Articles Hey everyone, this is Toast welcoming you to the Press Pause Radio Top Five for the week of October 25, 2009. And because my Top Five was too long to reasonably fit in the title, I will display it here. The Top Five this week is Horror Movies That Should Be Games. Sorry about the long winded title, I really could not figure out a easier way to say it. Hopefully the explanations below will be more informative. And quick side note; Horror Movie in this post is a very broad term. I understand that the five movies discussed may not be true horror movies, but they are all a part of the genre in some way. Okay now that the horror fanboys are satisfied, onto the Top Five. Enjoy!
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So I think I should also mention that our blog, and all other major updates, are pretty late as well, and we apologize, as with all the other shit that we mentioned that went down with the last couple of weeks, but we have been on the up and up, so thank you all for bearing with us!
We'll soon be on Zune, and with some other big changes in the works; first off, we'll be having a new segment on the show, Quarter Circle Forward, which will be our Review segment to where we'll all take turns every other episode to review any number of games. We'll be starting off with Toast as he will be reviewing Brutal Legend, released by EA, and the latest and greatest software developed by Double Fine. The Quarter Circle Forward segment, or QCF as we will be calling it, and debuting it in this episode, as Andrew will be reviewing Brutal Legend. In future episodes, he will be reviewing all current Console and PC releases for the Xbox 360, Wii, PC, and, hopefully, soon, the PlayStation 3 when he picks one up hahaha. Paco's QCF will be focused on all portable gaming for the Nintendo DS, Sony PSP, and the Apple iPhone, and as for George, he'll be doing the QCF for everything and anything retro. So Quarter Circle Forward aside, we feel it's time we get down to the nitty gritty of the topic on hand for this week's episode—Oh, and we'll also be updating the Top 5 as well with it's own small blurb being as it was Paco's choice this Episode hahaha.
With the release of the Microsoft Xbox 360, among all of the new features that came with it, like built-in wireless connectivity, cutting-edge graphics, and a whole new interface and experience with Xbox Live, the new feature that stood out as the silliest bell and whistle in the list was the new "Achievement" system.
Every game released on the Xbox 360 would have hidden objectives related to direct gameplay of the game that could span a number of different categories, whether it would be time invested, a specific action performed, or a set number of collected objects, and when completed, would prompt an Achievement to unlock for your Gamer tag. These “cheevos” could be unlocked for any number of reasons the developer intended, with a skill level that would be inferred by the score attached to them, and prominently display on your Xbox live user name and account for pure bragging rights.
The new craze caught on so well with the gaming public that Sony introduced Trophies for the PS3, and Steam would also offer their own achievement system that would be implemented with all of its games available in their service for PC gamers. With Achievements and Trophies being at the core of all major online gaming communities, has it helped strengthen the relationships that we produce with other gamers online, or has it negatively affected the overall experience with unnecessary aggression and animosity in a rate race for fake awards from a contest meant for fun? Also, another point that we briefly touched upon is that with Valve including achievements on Steam after Microsoft and Sony have fueled the fire, how long is it going to be before we see a similar system done with Nintendo? We'll dive into the topic with much more intensity.
So please take the time to give the new episode a listen, and also if you were interested about the results of the Press Pause Radio Sega Dreamcast Giveaway, also give the new episode a listen, hell, we think you guys should give us a listen anyway. So we want to thank everyone who reads our posts and listens to our podcasts, and humbly ask that they also take the time to review us on iTunes so we can spread the word of Press Pause Radio! Thank you all again, and here's the episode!
Brutal Legend,
Sony,
Sony Trophies,
Steam Achievements,
Valve,
Xbox Achievments,
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Podcast To celebrate the tenth anniversary of the Sega Dreamcast and because we at Press Pause Radio believe that everyone should have the opportunity to experience this great piece of hardware, we are giving one away to a lucky listener. What's the catch? Nothing really, all you have to do is listen to episode #8 of Press Pause Radio and near the end of the show we will reveal instructions on how to enter. It's that simple. So either subscribe to the podcast via iTunes, or listen to it right here.
And if you enjoy the show, why not submit a review on iTunes? It would be helpful to us and we'd really appreciate it. So good luck to everyone that enters, you can submit your entry in the comments section below, or email andrewhandshoe@gmail.com. Thanks!

So this is also another new thing we will be doing with the Top 5 segment for Press Pause Radio. we've been posting up the choices & lists on our pages of course as well as discussing them on the episodes that we have done so far but now I have also decided to do some in depth looks at the choices that are made for each new episode & off course why they were chosen or what kind of light we felt that Press Pause Radio would like to have brough to it. We have already dont a few Top 5 lists since I introduced it back from episode 5 so with this being the newest list to start this new trend I figured I'd get the ball rolling with a bit of an off kilter list if you will about a sub genre that doesn't get the love that it deserves which is the 2.5D side-scrolling of games
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