6:08AM

QCF: Kirby's Return to Dreamland

Warp Stars abound! The stage franticly opens up with our pink puff-ball hero rushing through the Dreamland-scape with strawberry shortcake in tow, and with Kirby’s company not too far behind. Suddenly, a fantastical galleon-like vessel bursts off course from its route of reverie to a sudden crash-landing against the grassy surface of Pop-star that would make Launchpad McQuack blush.

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1:42AM

PPR 50

We've done it. We somehow survived and reached episode 50 of Press Pause Radio. And to celebrate we are returning with a three hour long show, as well as our first show with Couchbound Network. With so many games being released in the last few months, we spend the majority of the show discussing all of them. Ser, Sean, GeorgieBoysAXE and Toast will converse about titles such as Batman: Arkham City, Battlefield 3, Call of Duty: Modern Warfare 3, and Uncharted 3. The crew then debate on what makes a "Triple A" title, and if there have been too many blockbuster titles this year. Reaching fifty episodes is a great milestone for the website, and we are so happy to have shared it with you all. Rate and review us on iTunes and Zune so we can record fifty more.

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3:31PM

QCF: Dungeon Defenders (XBLA)

At first glance, Dungeon Defenders seems like a tower defense game taken straight out of a children's fairytale. Young children training to emulate their warrior parents are the only line of defense between all the evil of Etheria and the Eternia crystals that will protect the kingdom. However, after our time with the latest release from Trendy Games, it was discovered that this is a very deep and complex hybrid, with controls and other issues that hold it back from being one of the best cooperative experiences this year.

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7:10AM

QCF: Batman: Arkham City

Vicki Vale is on the scene with live coverage of Bruce Wayne’s campaign against Arkham City, a new super correctional facility utilizing the slums of Gotham into an urban prison under penal supervision. The press conference is abruptly interrupted by a covert seize and evade operation orchestrated by the new director of Arkham, Hugo Strange…but what could Strange possibly gain from imprisoning Bruce Wayne? Interference with his second life of course, and to Wayne’s chagrin, a fully cognizant action to put down the Batman.

Enter Rocksteady’s newest effort to continue the legacy of Batman in the realm of video games and to surpass all of the accolades that Arkham Asylum has earned and to advance the standard set for Superhero games. Just how far does the Bat grapple reach this lofty goal? Read on and find out.

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6:36AM

QCF: Uncharted 3: Drake's Deception

The words of T.E. Lawrence slowly initiate the start to the latest caper of Nathan Drake. Alongside him is his best friend and patriarch, Victor “Sully” Sullivan. With a toss of his cigar against the gutters of London and its bustling nightlife, the two make headway for the beginning of their latest quest for glory. Naughty Dog has had their work cut out for them with follow-up of the critically acclaimed Among Thieves, and Drake’s Deception doesn’t pull any punches…in more ways than one.

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8:24PM

QCF: The War of the Worlds (XBLA)

I'm not the kind of person that takes to licensed games too often. On the whole, I've not bought any movie games or games based on TV shows, as they have shown to be awful, lackluster cash-in shovelware. Of course, there are very few exceptions; Treasure's Astro Boy: Omega Factor was one of the best games on the Game Boy Advance, TDK Mediactive took Robotech: The MAcross Saga and made a pretty bitchin' side-story  in Robotech: Battlecry and Capcom somehow managed to make Disney's The Little Mermaid both hardcore and awesome. The only problem? Most other developers have sort of forgotten that quality games are actually what people want to spend thier hard earned money on, even if it's not an entirely original IP that they came up with themselves.

As such, I approached the retelling of HG Wells' War of the Worlds With a special brand of apprehension; if TV and movie conversions are generally so bad, just how will a book - from 1898 no less - actually fare?

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9:46PM

QCF: Fate/Extra

Imagine if everything you knew was a fabrication. No, I’m not going all “I’m Morpheus” on you. In Imageepoch’s Fate/Extra for the PSP, you’ll migrate from a primitive simulation, and closer towards... a more legitimate series of combat programs.

Confused? If not, then you’re probably a loyal Type-Moon fan who’s in for a treat.

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9:43PM

What's new with PPR?

Hey everyone! We're taking a small break, other than some scheduled reviews down the pipeline we'll be resting up for the Halloween Holiday and early November. The announcement that we wanted to share with everyone is that our friends over at Couchbound have become the Couchbound network and we've become apart of them!

No need to panic though! we're still going to be the same Press Pause Radio we've always been and nothing is changing there at all. We've decided that we wanted to contribute a little bit of ourselves to a giant collective of awesome people and be involved with something spectacular. I guess you could say that if Couchbound Network was the Justice League then Press Pause Radio would be Batman.

Be sure to catch the other awesome shows on thier network, along with any crazy new projects we'll throw together with our friends at Couchbound. If you haven't already then go register on our Forums, review/subscribe the show on iTunes and Zune, and Fan/follow/friend us on 1UP, Tumblr, Facebook, and Twitter. Finally, we're aware of the Android app issues -- we're working on them and will try to get everything in order as soon as possible.