4:22PM

QCF: Rainbow Moon

Rainbow Moon is a strategy RPG exclusive to Sony’s Playstation Network. The game was developed by SideQuest Studios and published through EastAsiaSoft in July, 2012 for both European and North American territories. Boasting forty hours of content for $15, Rainbow Moon almost seemed too good to be true.  After spending the better part of two weeks with it, I’m happy to report that Rainbow Moon delivers.

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6:15AM

QCF: Deadlight

The splintering crash of planks litters the ground as Randal Wayne bursts through and races down the residential streets of Seattle, boring into home after home to escape the ever-growing reach of the undead, the shadows. Microsoft’s Summer of Arcade is in full swing yet again for 2012, and Tequila Works has rolled out their inaugural release, Deadlight for Xbox Live Arcade. Zombie games have far exceeded the threshold of saturation in today’s market, but boasting the talents of individuals with backgrounds ranging from Sony Computer Entertainment Europe to Blizzard Entertainment, Tequila Works managed to infuse innovative yet subtle nuances on the aging side-scroller formula.

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2:09AM

Sonic Wings Special REVIEW (PSN) - Bullet Heaven HD, Episode 54

Sonic Wings (AKA Aero Fighters) has been a fan favorite for almost 20 years. Monkey Paw Games brings us the enhanced 32-Bit version of Sonic Wings Limited as Arcade Hits: Sonic Wings Special. But in today's advanced shooting game batt;efield full of Akai Katanas and Eschatoses, does this PSOne (and Sega Saturn) Import entry in the series hold up, or will you need those rose-tinted glasses after all? 

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3:39AM

PPR Presents Flash Bang: Yoshi's Safari

We have another game stream night coming up with the very first Flash Bang entry in our Press Pause Radio Presents series. Ser and George will visit the Mushroom Kingdom from an angle involving a view from behind a scope, but not just any old scope -- it's a Super Scope! That's right, we're taking a trip down memory lane to visit Jewelery Land in Yoshi's Safari. Tune in to our Justin.TV page to chat up with us as we stream for you guys, or you can just catch it right here. We're streaming Friday, August 10 at 9:00 PM PST. Have a seat and pretend you're riding your favorite colored yoshi as we shoot down some GOOOOMMBAS!

10:58PM

Video Game Collecting vs. Hoarding

With shows like Hoarders and Hoarding: Buried Alive rising in popularity, most of us begin wondering when collecting stops and hoarding begins. After all, some gamers collect mounds and mounds of video games that rarely obstruct paths like a pile of trash blocking the kitchen.

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10:23AM

QCF: Stay Dead

Indie efforts generally labor towards the riskier side of things when it comes to developing games. Applying niche genres to their games isn’t too far from said practice and BRUCE Film studios aimed pretty high when they sought to make the FMV (Full-Motion Video) genre relevant again with their latest PC release Stay Dead. Although reliving an era that brought us classics like Double Switch and Wing Commander seems debatable, Stay Dead enforces all the genre’s shortcomings and somehow finds a way add even more flaws.

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6:19PM

Vintage Play 1

Welcome to the inaugural episode of the official Vintage Play podcast! "The Shmup Duke" Serraxor and Sean from Press Pause Radio have dedicated themselves to becoming time travelers and searching for the best and the worst in retro gaming. This has lead to the creation of a video show and supplemental podcast entitled Vintage Play. On this landmark episode, the two discuss how horrible Shadowgate would be on the Philips CD-i, the awesomeness that is U.N. Squadron and the potential that the recently announced OUYA will bring to the game business. Thank you for checking out the first episode, and come back for much more in our retro travels, and expect guests from Press Pause Radio as well as many more in the gaming community.


 

Press Pause Radio's Vintage Play focuses on the retro age of video games. Whether it’s special podcasts, editorial, or even reviews, when you see the mark of Vintage Play, you can expect a trip back to the time of plastic cartridges and CD-ROMs (which makes us realize we’re old as shit).

 

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5:08PM

QCF: Spelunky

I hate Spelunky. I absolutely despise and utterly hate this game. However, I cannot seem to stop playing it. This bastard offspring of Dark Souls and Super Meat Boy is the most punishing gaming experience that I have ever encountered, but it is so charming and on rare occasions rewarding. I say rare because of the simple fact that I die all of the time. With each new start, however, there is another path that may lead to the victory I so desperately need.  For a game to be as cruel and brutal as Spelunky, it is still a great game that has so much to offer just so long as the player has the fortitude and patience to see it through to the end.

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