Entries in Roguelite (3)

11:56PM

PPR 167

One more run right?—Just one more go at it, and this time, things will be different. That’s the allure of the Roguelike genre of video games. It isn’t just one thing to jam through a level filled with beasties and hazards, you also have to improvise your approach with whatever power-ups or drawbacks you’re given, at least long enough to make it to the next area.

What was once a hardcore spin on action games has gradually permeated several other genres like Shooters, Metroidvanias, and hell, even Dating Simulators—it’s grown to a point where we’re seeing enough games lightly dabble with the formula to spawn its own subgenre, Rougelite.

Realizing just how many games we’ve played under this banner, with Hades, Absolum, Dead Cell, Returnal, and several more, we figured it was high time we took a more earnest look at the category of gameplay, and try to see what makes it tick, and whether or not it’s officially reach the mainstream!

Join Andrew and George as they discuss this, plus their thoughts and predictions for what they expect will come out of Summer Game Fest later this week!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 42-GAMEZAP-4 (424-263-9274)‬, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on our Twitch page and BlueSky, and finally take part in our Facebook and Steam group! This episode has been brought to you by our new friends at the SuperPod Network, be sure to check out all the other rad podcasts they host for Video Games and more! Finally, this episode was also brought to you by our new sponser, Dubby, a new, jitterless, friendlier energy drink made from a formula that contains a slew of vitamins, amino acids and nootropics including their patented NeuroFactor®. Click on the link listed or enter "PRESSPAUSERADIO" and get 10% off of your order right meow!

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11:45PM

QCF: Firegirl: Hack 'N Splash Rescue


ith a city on fire in the background, a young firefighter desperately tries to save anyone that may be still inside the collapsing building. With little breath left in her body and even less water to fight the blaze, she continues to push forward in desperate hopes of making a difference. All this, on her very first night with the fire department. Okay, maybe it’s not that serious, but it sets the stage for an epic experience. In Firegirl: Hack 'N Splash Rescue the noir themes and roguelite gameplay elements blend very well in an experience that is difficult to master but equally hard to put down.

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2:34PM

QCF: City of Brass

This review was freelanced by Jon McAnally. You can find more reviews and articles written by hiim over at https://dontfeedthegamers.com/author/jonmcanally/Follow me on the Twitterverse @McAnallyJon

pon first hearing of Uppercut Games’ first-person title, City of Brass, I was intrigued as to what Bioshock veterans could bring to the roguelite genre. Add that to the part of me that is desperately awaiting a new Prince of Persia title, and you can understand why I was pretty excited. After getting my hands on it, I wasn’t disappointed; at least, not completely.

City of Brass heavily pulls from the Arabian Nights stylizations. It’s very apparent even in the title’s logo that this game is set in the dark ages of the Middle East, and brings all the mystical Persian Empire-esque wonder with it. Desert sands, scimitars, magic genies, and booby-trapped treasures litter the title in the best ways possible.

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