Entries in PS4 (57)

8:38AM

Bullet Heaven HD, Episode 158 - Assault Suit Leynos

Bullet Heaven is Finally back with the debut episode of Series 8! In this episode, we take a look at Assault Suit Leynos, a new take on the Genesis Classic, Target Earth from Dracue Software and Rising Star Games! It's classic mecha run-n-gunning that definitely scratches the itch... but how does it stack up?  

Bullet Heaven is Finally back with the debut episode of Series 8! In this episode, we take a look at Assault Suit Leynos, a new take on the Genesis Classic, Target Earth from Dracue Software and Rising Star Games! It's classic mecha run-n-gunning that definitely scratches the itch... but how does it stack up?  

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3:53PM

QCF: Unravel

n the modern day of gaming, it isn’t uncommon for new piece of software to be so visually striking for someone upon first glance; the realistic detail that’s produced out of present hardware has delivered some of the sweetest eye candy that our peepers could’ve ever dreamed of glancing upon.

And despite the impressive strides towards such graphical verity, this new age of technical prowess can deliver a great deal of wonder to worlds born out of fantasy, and the whimsical sights that illustrate reality beyond that of our real lives.

Coldwood Interactive’s Unravel is an incredible example of that very sentiment, transporting us into the role of a sentient doll made of wool named Yarny, and his adorable misadventures he leads from the diminutive perspective of enchanted toy living in a human world.

Graphics aren’t everything of course, it’s just not too often that that captivating aesthetic can lend so much to what’s otherwise a familiar, yet solid platforming formula—and the result is a memorably heart-warming one.

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3:32AM

QCF: Uncharted 4: A Thief's End

t’s weird to think that Naughty Dog’s modern-day, prize winning property has become ten years old in 2016. It only seems like yesterday that we were teased with screenshots of the first entry in development in Electronic Gaming Monthly when it was code named BIG (hell, I even remember that weird brief stint where the name “Dude Raider” was seriously being considered as a title.)

But low and behold; what some panned to be a pandering attempt at building what appeared to be a male foil to the iconic Tomb Raider franchise as flagship exclusive, turned out to be one of the most successful properties to have ever carry the Sony brand instead.

And now it’s at an end—A Thief’s End to be exact. While Drake’s Deception managed to deliver more of the spectacle and action that the franchise is famous for, it was still very much a sequel that mainly geared at delivering more of the same.

Uncharted 4 drives towards something different though; finality, and it doesn’t simply settle at doing this this with flashy action or over-the-top production value, it does it with the one element that I think best defines Uncharted, charisma.

We’re talking pure, unadulterated, captivatingly charming charisma…

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11:36PM

Bullet Heaven EX, Episode 28 - Score Rush Extended

n episode 28 of Bullet Heaven, we took a look at a trio of $1 indie games. One of them was Xona Games' Score Rush, a four-player Twin-Stick shooter with the the feel of a traditional bullet hell shooter. Not content to see their amazing success die with the Xbox Indie Games service, Score Rush Extended was released for the PlayStation 4! But how does it stack up?

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6:43PM

QCF: Street Fighter V

hen Street Fighter IV was initially released, it far exceeded all expectations among its casual and hardcore fans—and even then, it didn’t last long before Capcom squandered a majority of that good will, with some ill-advised decisions towards the direction of the entry, and it’s content.

Decisions that have prompted the brand to take a different path with the fifth entry, a path that will better speak to the modern sensibilities of content expansion for games today.

Sadly though, Capcom screwed the pooch right out of the gate on this one, and the results make for a solid core game, that’s trapped within a lazy framework that does very little to drive the engagement factor of that core—something that feels oddly unfinished, and rushed.

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6:59AM

Bullet Heaven HD, Episode 143 - DARIUSBURST CS

In episode 31 of Bullet Heaven, we took a look at Darius Twin, a ho-hum console-exclusive side-scroller in the long-running Taito shooting series. With another three games under Taito's belt how does the latest entry in the series, DARIUSBURST CS, hold up? And, by the way... how does one get through over 3000 stages?!

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6:10AM

QCF: Everybody's Gone To The Rapture

s the scene fades in, you stumble out into the tranquil beauty of the Yaughton countryside in Shropshire, England—investigating the irony of an environment that’s devoid of all human life, and yet breaming with the vibrancy of nature itself is the only thing that keep the unsettling tone from escalating into anything that.

This is the landscape of The Chinese Room’s latest adventure game, Everybody’s Gone To The Rapture, a disorienting mystery behind the disappearance of an entire village, and the grisly clues that have been left behind—it’s an experience that will leave you thinking, and somewhat shaken.

From the people behind the atmospheric voyage of Dear Esther, the independent studio places a different spin on the apocalypse concept that no other title has slowed down enough to explore in great detail—the human condition.

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1:03PM

QCF: Bloodborne

ow that the skill and challenge of video games has caught a second wind, the waves of difficult games have been coming out of the woodwork from both the western, and eastern hemispheres of the world. The thrill of ever stacking odds working against your favor is slowly growing into insatiable sensation that’s winning over the free time and attention of those who fall victim to it’s addictive, yet punishing taste.

A relatively new property to have come out of the last generation of video games by FROM Software is credited with pioneering the resurgence of mercilessly challenging gameplay design we’ve seen on the modern scene with their “Souls” franchise.

While still relatively niche on the whole, Sony’s involvement with the developer may have changed the game with the latest title from the mold, Bloodborne; a celebration of everything that makes the cult-style of action game so intimidating, and so appealing all at once.

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