Entries in Indie Games (220)

1:08AM

QCF: Freedom Planet

ey there, I'm sure I can ask you all a question right—do you like Sonic the Hedgehog? Me too, and apparently so do the developers over at GalaxyTrail. Unlike most games that take influence from other IP's, Freedom Planet doesn't do anything to try to hide it, in fact, it displays it's love for the sonic franchise loudly and proudly.

The game really feels like a spiritual successor of sorts, which is great considering Sega managed to drive their own franchise into the ground. Although this game borrows a lot from classic Sonic's gameplay, it has its own unique flare and tone.

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7:01AM

PPR 89

ell wouldn’t you know it—Press Pause Radio has done the one thing they haven’t done in pretty long while; record an actual podcast…

Yup, aside from all of the reviews, and features, and Play Plays, we were all able to hop back into the studio after a month long break; so as you can imagine, we’re playing a whole lot of catch-up in this episode. Andrew, Ser, and George pick things right up with Mountain Lions, Fatherhood, Hyrule Warriors, Destiny, Craigslist, Mortal Kombat X, infamous First Light, Crypt of The Necrodancer, Neo Geo CD, terrible relationship advice, Twin Tiger Shark, the definition of an indie game, and more!

Try to keep up, hell, who’re we kidding, we get sort of lost on this ride ourselves, but what else should we have we expected? We’re just happy to be back!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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9:59PM

PPR Presents Play Play: Pokémon Type Wild

intendo and Bandai Namco dropped a pretty loud bombshell of a reveal last month with the announcement of a collaborative development of a Pokémon spin-off that’ll be styled in the vein of a Tekken fighter.

I mean, it’s one of the experiments that Pokémanics have all been waiting for aside from the boisterous demand for an MMO of the license right? Well…

Some really talented folks who already have experience with working on the property have taken it upon themselves to release fan-produced freeware title that endorses all of the proud tradition and convention of 2D fighters—Pokémon Type Wild.

A handful of us here at PPR give this quirky take on the brand a spin, and share some opinion on why it may have already outdone whatever fighting game that the official folks are cooking up.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

3:09PM

PAX PRIME 2014: Play Play Special-Airscape: Fall of Gravity

onestly, there were a ton of games from the Indie Mega Booth that we really enjoyed playing, even if they didn’t make into our covered feature of the exhibit, and one in particular was Airscape: Fall of Gravity.

C’mon you guys, an adorable space squid who defies the laws of physics in order to save all of his equally adorable space fishy friends? Of course we’re going to play it and check it out. Join us, as we stumble in awe of the ingenious take on momentum and inertia, and try to make the best of the journey in our sleep deprived states; it was still a ton of fun though, check it out!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

3:41PM

PAX PRIME 2014: The Best of the Indie Mega Booth

ndie Mega Booth is quickly becoming the premier attraction at PAX, vastly growing bigger in size with each passing event, and there’s a good reason for that—the games showcased are easily the best of the show.

What’s slowly becoming a growing tradition with us, we set a course to plot as much Mega Booth territory that we possibly could, charting new games to play, and getting intimate with familiar software from the previous shows. We’re here to pour our guts out over the games that have left us the most smitten—including our choice for the Golden Zonkie of the show!

So strap in, and get set, here’s our tour of all the new must-see games at the booth this year!

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2:01PM

PAX PRIME 2014: Galak-Z: The Dimensional - Interview with Jake Kazdal

o far, I really dig Galak-Z: The Dimensional. Between its procedurally generated everything and its slick visual styling, this awesome new shooting game is one to look forward to, not just for STG enthusiasts but gamers in general.

There is quite a bit of nifty technological wizardry that has been infused into Galak-Z's retro-anime, physics-based gameplay, but how did it come to be in the first place? What were the challenges of making such a game? What is the creator's favorite retro system?

All of this and more was answered as I caught up with 17-Bit founder Jake Kazdal for some good old-fashioned post-hands-on Q&A on one of this years most intriguing shooting games.

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1:19AM

Press Pause Radio Meet Up at PAX Prime 2014!

nother year, another trip to some far off, mystical, big city that’s playing host to one of the most anticipated events in video games today; PAX Prime. We’ll be doing the usual coverage and sorts sure, but this year, after we’re with working hard—we want to play hard.

Shit, no, wait…

That sounded weird didn’t it? Whatever, don’t make a case out of it or anything!

Anyway, after all the bouts of scrambling from appointment to appointment, rendering video, and all of the other nonsense, Ser and I are going to saddle up at the Gameworks down the street with some friends, and we’re inviting YOU to join us!

The address is 1511 7th Ave, Seattle, WA 98101, and the time is 8:30 PM, Saturday night. We’ll be drinking, laughing, playing arcade games, and any tabletop games any of you want to bring, along with a sneak peak at Shark & Shark’s Kickstarter project, Flocks and Flyways (you guys should totally back it too!)

We’re looking forward to seeing you guys there! Stay tuned to the site for our coverage too, because, we’ll be doing it, and stuff.

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3:42PM

PPR 88

his week, we talk about Twitch, no, not the actual act of twitching, or convulsing, or anything like that (go see a doctor folks if you're experiencing any of that on the reg by the by.) The conversation covers all the areas worth noting like monetization, new security implementation, online narcissism, and the whole platform just getting too damn big for its own britches.

Among other things, Andrew and George preach what the ALS Ice Bucket challenge, and what it SHOULD be about when you do it, along with the Burger King Kids Club, Captain Planet, Pauley Shore’s Son-in-Law, and fucking Bible Man of all things because when do we ever have a handle on things?

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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