10:19AM

Bullet Heaven HD, Episode 119 - Bangai-O

inter Dreams continues! Bangai-O has always been a bastard-hard series but, in actuality, the version which saw worldwide release on the Sega Dreamcast is actually the most approachable one for regular people like Ser, Daeruna and YOU! But just how does it fare?

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5:02AM

PPR Presents The Golden Zonkies: Class of 2014

014; whether it was a year you cherished or hated, there’s no denying just how eventful the past twelve months have been—especially for video games.

From budding next-generation consoles that are gradually gaining ground after being on store shelves for nearly a year, to the challenges and questions that have shaken the industrial and culture foundations that drive the medium of video games and it’s direction; the 365thchapter we’re about  to close on has sure had a lot of shit happen in it.

And just what kind of year would it be without the annual Press Pause Radio’s Golden Zonkies awards to get their last word in?

Everything from games to events that saw the light of day in 2014, across fifteen different categories, and we have that very list for you here now. We’ll be plowing through a prestigious catalog of choices, debating with one another from beginning to end in this epic podcast, each voicing our vote for the winner of its respective category.

The only stipulation in the Golden Zonkies is that any point, a wild card can be suggested by one of the hosts if majority vote dictates that another nomination is more deserving of the award instead of the choices presently casted, but weirdly enough—it didn't happen this year....imagine that.

If you’ve got an issue with the Golden Zonkies and how it was conducted then just remember the only other rule; it’s our God Damn show and opinion anyway, so keep that in mind when you send us whatever discourse you have with our decisions after the show by doing the following:

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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11:28PM

Bullet Heaven HD, Episode 118 - Sturmwind

elcome to WINTER DREAMS, the new special block for Series 6! In Series 5 of Bullet Heaven HD, we took a look at five new Dreamcast shooting games from German developers NG:Dev.Team and HuCast. They're not the only ones with new Dreamcast shooting goodness though; Duranik and RedSpot Games released Sturmwind, a horizontally scrolling shmup to the masses in 2013. With clearly different influences from the others we've seen on the Dreamcast since 2009, how does Sturmwind fare?

**GET STURMWIND!**

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10:56PM

Bullet Heaven HD, Episode 117 - Kamui

he third installment to the Tale of Alltynex series following the events of Alltynex Second and RefleX is now available on Steam. The Fan-favorite Kamui is actually the first of the lot to see release.. but how does it stack up?  

***GET KAMUI ON STEAM!***

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12:43AM

Bullet Heaven HD, Episode 116 - Alltynex Second

ith the rest of the Tale of Alltynex Trilogy now up on Steam, it's finally time to take a look at the games preceding and following the events of RefleX, which we took a look at in episode 96 of Bullet Heaven HD! Alltynex Second is a 2010 Prequel to the events of Reflex. With a decade of time under its belt from the release of Kamui in 1999, how does it fare?

***GET ALLTYNEX SECOND ON STEAM!***

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3:18AM

QCF: Sonic Boom: Rise of Lyric

hen the concept art for the new character designs of Sonic and his friends was first revealed, I was immediately outraged as I’m sure everyone else was, but I knew that even though I didn't like the designs, that didn't necessarily mean Sega would put out yet another terrible Sonic game.

 I was wrong.

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2:55AM

QCF: Halo: The Master Chief Collection

efore military shooting affairs were all the rage, Microsoft penned all of its hopes on a series, one that  eventually become the flagship brand that defined it—a space marine fantasy filled with as many guns, aliens, and bits of action that could fit on to the disc; Halo set the first-person shooting genre on fire.

That was then though, and like it or not, the shooter landscape has long moved on from the prime of Bungie’s galactic odyssey, and even in spite of 343’s development of Halo 5; the relevance of the franchise is arguably still up in the air as far as mainstream shooting appeal is concerned.

Enter the Master Chief Collection, an ambitious collection that containing upgraded revisions of the four main titles, complete with online integration that allows for a combination of the various elements and nuances of from each entry to experiment and customize with.

Indeed, questioning the value offered within this arrangement of games itself, is a hard-pressed argument to counter; but considering the jump to better hardware and age of these particular games being hyped here—the expectations are respectively loftier the second time around.

So it’s sad to say that when it comes down to it—The Master Chief Collection barely justifies it’s worth beyond being anything more than a budget bundle with a savvy price tag—the reality is that it’s simply a glorified revision of games that scantly improve upon the originals that we’ve all played to death years ago.

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7:30AM

Bullet Heaven HD, Episode 115 - Cosmo Gang The Video

amco's fixed shooting games are the stuff of legends, and the Galaxian sries, which includes the ever-popular Galaga and incredible Galaga '88/'90, are simply timeless. So what happens when you cross Galaga with a mechanical arcade amusement?

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