12:30AM

QCF: Skylanders Imaginators

t some point, I think we all knew that this “Toys to life craze” was going to hit its peak much like the way Guitar Hero did around the sixth of seventh iteration—as much as we all want to deny it, we knew.

Skylanders Imaginators is a testament to that; a sequel that that promises an ambitious premise, and fails to deliver on anything more than just another Skylanders game, and that’s when the game doesn’t return to some gross old habits the series worked hard to break either.

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11:18PM

PPR 102

ver hear the saying when you were young that it’s no fun to stay in the same place for too long because there’s a whole world out there waiting for you? Especially when you were told to go outside more, and to play video games? Funny to think back on that now that the last few generations of games have been able to give that same sort of rush all from within the comfort of your own home.

And even then it isn’t always comforting when we have to spend the next 10 real world minutes to get to some dumb vantage point.

This week on Press Pause Radio, we’ve finally gotten the opportunity to embark on the next instalment in The Legend of Zelda series, and the experience has been nothing short of magical. It got us thinking about the current climate of the open-world genre in gaming, and how much more we’re seeing them in the current wave of software.

We also talk about Lego Dimensions, Dollar stores, Horizon Zero Dawn, CW’s Riverdale, Destiny, Mass Effect 3, Night In the Woods, Super Bomberman R, our impressions of the Nintendo Switch and more—nothing short of being a packed episode from us per usual!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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1:58AM

Crate Dae! #022 - No Dae No Life (NMNL Debut Crate) 

Hi Hi Everyone! It's Crate Dae again! We got a NEW crate debuting from Tokyo Treat: NMNL (No Make No Life)!! It's Beauty products again so what could be inside??

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1:51AM

Crate Dae! #021 - Hugely Mega Surprise (Candy San Holiday Pack)

Hi Hi Everyone! It's Crate Dae again! We got a box full of goodies from Candysan! What's inside?

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1:06AM

Bullet Heaven, Episode 166 - Dariusburst CS Capcom DLC

Can you believe it?? Dariusburst EVEN MORE DLC! In wave five, we take a look at three new ships and new stages based on - get this - Capcom shooters! We totally called this! How does it stack up?

 

Dariusburst CS | Taito DLC | Sega DLCCAVE DLC8ing DLC  

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12:12PM

Modmic 5 Hardware Review

 

ast year, we took a look at Antlion Audio's Modmic 4, a super slick add-on that turns any existing pair of headphones that someone may have (and love) into a fantastic sounding gaming headset. The concept is super simple; You might have a great set of headphones that offer unparallelled sound clarity and you want that same output paired with an awesome mic for gaming.

A lot of gaming headsets have decent mics, but suffer in the sound department, especially for under $200.00... something that sounds implausible but happens more often that you'd think. That's where the Modmic comes in; simply stick the Modmic to your headphones with the included magnetic bracket and cord management clasps and you're good to go! We were impressed with the Modmic 4 given its low price-point and came away very satisfied with its sound quality, ease of use and flexibility.

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11:53AM

Bullet Heaven, Episode #165 - Star Soldier Saga Vol.2: Star Soldier

In 1986, Hudson Soft took their summer caravan completely into their own hands with a new Caravan Shooting Game made completely in-house; Star Soldier was born and blasted onto the scene with new features and enhancements... But how does it stack up? Let's take a look!

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11:36PM

QCF: The Walking Dead Season 3: A New Frontier

f there’s one thing that Telltale has proven as a game developer in recent years it’s that they can offer an experience that’s close to the chest for any given property and its respective fandom. Among all of the licenses they’ve tackled however, there’s one particular adaption that truly represents the pedigree of the studio more than any of the other games they’ve helmed, and that’s the Walking Dead.

The third season picks up years from where we left off from the last time we saw Clementine, and while returning players are presumably breathing a collective sigh of relief to see her face grace the screen once more, Season Three’s “A New Frontier” isn’t centered on the steadfast teenager’s struggles in the post-apocalyptic world—we have a new player on the field.

More importantly, the first two episodes are quick to build upon a theme that effectively instills a growing sense of tension in each and every turning point crossed; legacies are bullshit, and nothing is sacred to those who want to survive.

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