12:08AM

128-Bit Dawn [PART1] - Bullet Heaven Dreamcast STG Chronicle

On March 18, 1999, the first scrolling shoot-'em-up appeared on the Sega Dreamcast. Giga Wing? Nope, and the answer may just surprise you! In Episode 1 of STG Chronicle, we're taking a look at the first part of the 128-Bit Dawn of Dreamcast shooting games!   

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12:04AM

Bullet Heaven #230: Rival Megagun (PC)

Twinkle Star Sprites was a pretty fantastic game, but it stands almost completely alone. Rival Megagun looks to spice things up though! How does this TSS-alike stack up? 

Missed an episode?
Bullet Heaven 227: REDACTED
Bullet Heaven 228: Black Bird
Bullet Heaven 229: Game Tengoku Cruisin' Mix Special

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12:00AM

Bullet Heaven #229 - Game Tengoku Cruisin' Mix Special (PS4)

Game Tengoku was always one of our favorite episodes of Bullet Heaven to make. It turned out pretty good back in episode 37, and the game itself is one of the best we've played on Saturn yet. But a lot of its best parts were also hidden behind a wall of Japanese that most western players likely didn't grasp. Not anymore though, as Degica Games has finally brought the new PS4 conversion to the west in Game Tengoku: The Game Paradise CruisinMix Special! There's a lot to love here... But how does it stack up? 

Missed an episode?
Bullet Heaven 226: Zero Ranger
Bullet Heaven 227: REDACTED
Bullet Heaven 228: Black Bird

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11:55PM

Bullet Heaven #228 - Black Bird (Switch)

Inspired by the classics but with some of the best visual and sound design we've seen on Bullet Heaven so far,  Black Bird is an excellent argument in favor of games as art. One of the freshest shooters we've played to date, this game has to be seen - and heard - to be believed.  But how does it stack up?  Let's take a closer look!

Missed an episode?
Bullet Heaven 225: Velocity 2X
Bullet Heaven 226: Zero Ranger
Bullet Heaven 227: REDACTED

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11:52PM

Bullet Heaven #226 - Zero Ranger (PC)

There are a lot of great vertical shooters out there, but none do quite what Zero Ranger (formerly known as Final Boss) does. Even though there isn't anything especially noteworthy about its individual parts, it really all comes together to make an experience that's unlike any other shooter we've played yet. But how does it stack up? 

Missed an episode?
Bullet Heaven 223: Shikhondo Soul Eater
Bullet Heaven 224: Battle City
Bullet Heaven 225: Velocity 2X

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11:47PM

Bullet Heaven #225 - Velocity 2X (Switch)

Shooting games with another genre blended in? Pretty neat, but what about a game with two totally different play styles that make up ots whole gameplay apporach? Futurlabs' Velocity 2X might hold the answer. How does it stack up?

Missed an episode?
Bullet Heaven 222: Debris Infinity
Bullet Heaven 223: Shikhondo Soul Eater
Bullet Heaven 224: Battle City

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11:43PM

Bullet Heaven #224 - Battle City (FC)

We finally acquired one of our very favourite games from our childhood and the last early famicom game we were missing that we played frequently on our 31-in-1 converted Famicom cartridge! The game? Battle City. Its significance? Enourmous. Still as good? Worth the wait? Let's see how it stacks up. 

Missed an episode?
Bullet Heaven 221: Galaxy Frontier
Bullet Heaven 222: Debris Infinity
Bullet Heaven 223: Shikhondo Soul Eater

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11:34PM

Bullet Heaven #223 - Shikhondo Soul Eater (PS4)

Shikhondo Soul Eater came from almost nowhere and really makes a name for itself as a loosely related spinoff to the super-prolific Touhou series. This Korean Bullet-Hell style vertical shooter does a lot of good things with it mechanics and sports quite the unique presentation... but how does it stack up? 

Missed an episode?
Bullet Heaven 220: Rolling Gunner
Bullet Heaven 221: Galaxy Frontier
Bullet Heaven 222: Debris Infinity

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