1:24PM

Press Pause Radio Retrospective: Everyone Loves Trials HD

 

"No mustard on my ham sandwich, I want my bike! It's Trials time!" Toast talks about a game that has been released and looked over until now in a segment we like to call Press Pause Radio Retrospective.

  It's winter, the time of year where many people living in the Midwest prefer to stay inside and escape the cold and harsh weather. I personally hate and despise winter, even if it is a great time to catch up on games I have missed out on in the past year or so. My friends and I recently had the great pleasure to discover a downloadable game that was released during Xbox 360's Summer of Arcade promotion in 2009. Trials HD is a interesting hybrid of racing and puzzle game, showcasing 3D visuals on a 2D plane. The object of the game is simple; race from the beginning of the course to the finish line as quickly as possible. That is where the simplicity ends, and the insanity and non-stop action truly begins to take shape. 

     Upon first look it would seem like this title is simply just a motocross racing game, something I have no interest in whatsoever. I now know that Trials HD is more of a physics based puzzle game than anything else, and is what makes the title so enjoyable and accessible to all. During a recent blizzard here in Ohio, myself and a few of my friends decided to play some game trials and Rock Band 2. It's a rarity in this house when the drum set and guitars are not present during a party or get together. On this special night, Trials HD is all we really needed. The trial consists of three levels and one bike, which does not even scratch the surface of the game's 35 track and twelve skill games total. (The Big Pack Expansion also includes additional tracks and Skill Games) My friends in general are not considered to be avid gamers, and with the exception of Rock Band or Wii Sports do not play video games at all. My best friend actually loved playing Trials so much that he offered to pay for the full game so we could play more. I cannot think of a better product endorsement than that. Why does this game appeal to such a broad range of people? I think it's the insane tracks and physics, as well as the competitive nature of the game.

 

     The game supports a friends and online leader-board which will constantly update with your friend's top time and scores, similar to Geometry Wars 2. Seeing this on the screen is a constant reminder that your best run is only a few seconds from what your friend has accomplished, and pushes the player to continue and improve. It even becomes a competition with people in the same room as you, which occurred while we played through all of the different courses and skill games. It was a great feeling to see my friends passing the controller, striving to get the fastest run through a difficult course. The physics also played an important role in that night's festivities, producing several jaw dropping moments when a insane jump was successfully landed or an explosion sent the nameless driver hundreds of feet into the air.

 

    I implore everyone reading to either download the free trial on Xbox Live Arcade, or search on the PC for the free flash games of the original Trials. I cannot recommend this title enough for the next party or snow day you may have.

11:37AM

PPR 15

We are continuing to filter through the past few week's worth of podcasts and updates, as we try to bring everything up to date. We recorded this episode at the beginning of February, and are now able to finally upload it and share it with all of you. Sorry once again for the delay, but rest assured that we will be current with the show and updates from this point on. Thanks again everyone!

Strap on your Wiimotes and check on your HDTV insurance policy, because Press Pause Radio returns with episode fifteen! This episode we will discuss motion-control, and the success of the Nintendo Wii. All three of the major console makers are now releasing motion-control games and peripherals. Is this a trend that will only continue to grow, or simply a fad that will eventually fade away completely? Georgieboy will share his top five bands influenced by video games, as well as review a Sega Saturn classic: Panzer Dragoon.

Please download the show and if you are subscribing to us via iTunes, please rate or review the show and tell us what you think. We are also always interested in your comments on either the blog post or in the forums. Let your voice be heard!

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9:41AM

PPR 14

Hello everyone, I know you are probably wondering why there have been a lack of updates on the website. We here at Press Pause Radio have been taking time to find alternatives for podcast hosting as well as creating a dependable feed for our episodes here on the website. I am happy to report that the episodes now will be posted on the website as soon as they are edited, and also available on our iTunes page. We do apologize for the delay, and appreciate the patience of you, our Press Pause Radio faithful.

So to play catch up with the podcast episodes, I give you episode fourteen of Press Pause Radio. On this episode, the podcast becomes a four man team with the introduction of Serraxor. This gentleman is a excellent addition to the Press Pause Radio crew, and you can find out more about him at his 1up page. It's the first episode of the new year, and we discuss the difficulty in video games. With games such as Mega Man 10 and other retro-revivals on the horizons, we reflect on the good old days of video games. Were the games just that hard when we were kids? Or are we in an age where games are made to be more accessible and less challenging? Toast discusses his Top Five games to play with the ladies, as well as reviewing Bayonetta for the Xbox 360.

As always, you can rate and review our podcast on iTunes, and discuss this episode and more in the forums. Thank you once again for your patience as we continue to improve the podcast and the website. 

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3:12AM

Quarter Circle Forward Review: Bayonetta

Toast here with your Quarter Circle Forward review for the week of January 10, 2010. I reviewed Bayonetta, a stylish action game for the Xbox 360. You can read the full review below, and if you have any comments about the game, I ask that you leave them here or on our forums. Enjoy!

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1:28AM

PPR 13

Greetings everyone, welcome to a new year and a new Press Pause Radio! We have many great things lined up to start this year off right including our end of the year podcast, episode thirteen. We at Press Pause Radio got together right before the curtain closed on 2009 to discuss our individual top ten games of the year, as well as what we were looking forward to in the next year.

However releasing this episode was temporarily delayed due to issues with audio compression. The issue of course being that I'm an idiot and do not understand audio compression (this is Toast, by the way just so we all know who to blame). The episode is our longest yet, clocking in at almost three hours of remembrance and reflection on the year that was 2009. Due to the large size of the file, we were unable to release the episode via iTunes.

Therefore we are releasing it exclusively on the website! (hopefully on iTunes eventually, whenever I can learn how to use a computer) Enjoy the episode, and look forward to episode fourteen, where we will introduce the fourth chair of the podcast and discuss the difficulty in video games.

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1:51AM

NSMBWii....what is he comparing it to again?

I'm not even going to address just how late this entry is (Fuck...I just did though) Press Pause Radio is coming back into full swing though, & there's no more R&R, we should be recording our end of the year episode before we next record into 2010. I figured that before we go & release a new episode, I figured that I go ahead & release the piece that I have been working on in corraspondance with the comparison I made in episode twelve of Press Pause Radio where we discussed New Super Mario Bros.Wii & I compared it to another game that most people would never expect me find kinship in when place side by side each other.

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4:44AM

PPR 12

Greetings Press Pause Radio listeners, all four of you....

I'm only joking everyone, my mother just subscribed so I know that we're half way to reaching double digits. Our latest episode is all about New Super Mario Bros Wii, perhaps the best Wii game to come out this year. I certainly know it's been the game of choice for the three of us recently. This title really does present itself as a combination of the best aspects of previous Mario titles. The art style and innovation of Super Mario World, mixed in with the levels and enemies reminiscent of Super Mario Bros. 3 and a side of New Super Mario Bros on the Nintendo DS. We also discuss the pros and cons of Valve's latest release, Left 4 Dead 2.

We are rapidly approaching the end of the year, and we here at Press Pause Radio are gearing up for our last podcast of the year. The unlucky episode thirteen will be recorded and released this coming weekend, where we will discuss our top ten games of 2009. Press Pause Radio will then be taking a small break, to celebrate the holidays with family and friends. A certain member of Press Pause Radio will also be getting married at the start of the new year, so hopefully we will be back with new content sometime in early January.   Episode twelve is here for your listening enjoyment, and also on iTunes. Enjoy!

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12:11AM

QCF-12/01/09 Rock Band iPhone & Tap Tap 3 Revenge

Hello Internet, I would like to talk about 2 apps on iPhone Rockband and Tap Tap revenge 3 they are both great rhythm games and have some great music but which is better ?

 

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