11:32AM

QCF: The Walking Dead: Episode 1

Telltale Games has developed a reputation for taking well established franchises such as Back to the Future and Jurassic Park, and transitioned them into the adventure game genre. Some of these titles were well received, while others may have missed the mark. In my opinion, their latest effort with The Walking Dead is their most ambitious and most successful transition to date. Everything fans love about the graphic novel and television show is well represented, and also gives players the chance to tell their own story as they play out the zombie apocalypse.

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1:29AM

PPR on The Road!

We here at Press Pause Radio has been busy! Within a matter of a month from each other, we’ve finished covering GDC 12 and PAX East 2012. Between all of the posts, we had to ask ourselves if whether or not all of our listeners /readers were able to catch all of the madness we covered. Well, you’re in luck, because we decided to have all of our coverage listed for your enjoyment all in one convenient post. Here you’ll find all of our impressions, interviews, previews, and podcasts from the two events so go ahead and catch up with anything you’ve missed! Also, be sure to prep yourself for our Mass Effect trilogy Games Club in the biggest Spoiler-cast we’ve ever done yet!

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1:18PM

CHC HD -- Episode One -- Back from the PAX (East 2012)

The new Casually Hard Core HD is here! In this MASSIVE Half-hour Episode One special, we take a behind-the-scenes look at PPR at PAX East 2012!

Did you like what you saw here today? Questions and comments are not only welcome, but encouraged!

4:46AM

QCF: FEZ

About five years ago, the world was introduced to the wonderful vision of Phil Fish’s flatland-inspired, pixel dream world starring a marshmallow-like man named Gomez, and featuring his defiance of two-dimensional physics. Time moved on, and through troubled development, FEZ rose from the ashes of irrelevance and finally made its way to the Xbox LIVE Marketplace. With conclusive play on the finished product, the overview of FEZ is as mixed as all of the different camera perspectives you’ll encounter.

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4:47AM

PAX East 2012: Life Through The Pixel Glass: Cosplay Edition

So this has been the very first big gaming convention I have ever been to (barely counting Midwest Gaming Classic) and with all the excitement at PAX East, came the appearance of awesome and really elaborate Cosplay. This edition of Life Through The Pixel Glass chronicles the very best Cosplay PAX East had to offer right here at Press Pause Radio, Enjoy! 

 

3:15AM

PAX East 2012: Humble Hearts Studio Interview; Dust: An Elysian Tail

Walking down and about the show floor of PAX East 2012, The Microsoft booth is one of the first showcases to happen upon. While there were several different new Xbox Live Arcade and Kinect games being displayed, none of them were quite as eye catching as independent developer Humble Heart’s Dust: An Elysian Tail. Getting the opportunity to play the game, I immediately sought out the man behind the experience I just finished having and demanded to question what I played and what we should come to expect to the upcoming summer XBLA release.

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1:38AM

PAX East 2012: Pocketwatch Game Interview; Monaco

Traveling along the bend of the Boston Indie Showcase, I happened upon Andy Schatz of Pocketwatch Games and witnessed him display the long developed Monaco for play. As I stood and played a game with the stoic indie developer, I had some burning questions to ask that only he could answer to learn more about Monaco.

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10:42PM

PAX East 2012: Wither Studios Interview, Crowman and Wolfboy

During our coverage of PAX East, Press Pause Radio was sure to make our rounds throughout the indie alley portion of the show floor, and we stumbled upon Wither Studios and their showcased game, Crowman and Wolfboy. After seeing the details, GeorgieBoy made it his goal to interview the indie studio and learn more of the silhouette duo’s iOS venture.

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