3:58PM

PPR at PAX Prime 2012: The Prologue

Don’t be a JAFO! The crew comes together to discuss what they have on their plate for PAX Prime. We discuss in detail what we’re looking forward to out of the Indie Megabooth, the panels on tap, and who we’re looking forward to meeting! This will be the first ever appearance that PPR will be making at PAX Prime, and while we’re certain that Seattle isn’t quite ready for us to plauge their fair city, we plan on making this an experience to look back on for the ages!

We’ll have a lot of editorial, video, and another podcast head your way over the next couple of days so stay tuned to the site as we update it with all the coverage we can. Finally, if you haven’t already, please rate and review us on iTunes or Zune! If you see us, don’t be shy, say hello you lovable bastards!

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10:35AM

Bullet Heaven HD, Episode 56 - Kyuiin

Space fighters and heavily-armed mecha are overrated, especially when you have the utter destructive power of a.... vacuum cleaner??

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8:25AM

WarTech: Senko no Ronde REVIEW - Bullet Heaven HD, Episode 55

Round one... FIGHT... er, DANMAKU! SHOOT! DASH! ... umm, ALL OF THE ABOVE! In this episode of Bullet Heaven HD we take a look at the genre bending WarTech: Senko no Ronde for the Xbox 360. Is this fusion of Fighter and Shmup a worthy entrant, or will it fall flat in the arena?

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10:50PM

PPR 62

"I thought I was the Bally table king, but I just handed my pinball crown to him". There is such a rich history involved with the pinball industry and the community of players, that current gamers definitely owe a debt of gratitude to pinball. From humbled beginnings, illegal operations and persecution to the rise and the fall of the pinball machine there have been many stories and tales associated with various flippers and metallic balls. The PPR family will discuss this as well as the small factions of players that continue to keep pinball enthusiasm alive and well. We also discuss Select Feedback from the listeners and dwell over recent news and events. Thanks for taking the time to allow us into your eardrums, and please remember to rate and review us on iTunes, Zune and Stitcher Radio so we can continue to reach more and more listeners. Also friend of the show Rosario is currently gathering support for his twenty-four hour gaming marathon will all the proceeds going to Extra-Life. If you have any time or contributions please make sure to send them right here. PPR and Rosario appreciate the support!

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12:53PM

PPR Presents Lime Light: Popful Mail

It’s that time again, we’re hosting another Limelight stream! This time around, we’ll be playing one of the rarest and more obscure titles within the Sega CD library, Popful Mail! We aim to play from start to finish (or as far as we feel like getting) in Mail’s, Tatt’s, and Gaw’s journey to stop the evil Muttonhead from unleashing a sealed evil on the land once more. Tune in around Sunday, August 19th at 3:00 PM pacific time and join us in the chat on our Justin.TV account or settle in for the stream right here and witness Sean and I as we stumble our way through one of the hardest Falcom titles in existence…

4:47AM

QCF: Dust: An Elysian Tail

Turmoil reigns heavy in the kingdom of Falana as hundreds of troops lay waste to the land. Led by an intolerant general who’s bent on the extermination of an entire tribe, all hope falls on the summoned hero of the blade and his...ferret with wings. Xbox LIVE's Summer of Arcade comes to a close, and to end the annual line of releases is Dust: An Elysian Tail, an indie developed platformer from Dean Doodril of Humble Hearts (this dude is the entire studio).

Dust has come a long way since we last saw it at PAX East. With nearly nine years in the making, Dust takes an assortment of familiar conventions from gaming’s past and blends them into a formula that delivers one of the most memorable experiences in video games this year.

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4:22PM

QCF: Rainbow Moon

Rainbow Moon is a strategy RPG exclusive to Sony’s Playstation Network. The game was developed by SideQuest Studios and published through EastAsiaSoft in July, 2012 for both European and North American territories. Boasting forty hours of content for $15, Rainbow Moon almost seemed too good to be true.  After spending the better part of two weeks with it, I’m happy to report that Rainbow Moon delivers.

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6:15AM

QCF: Deadlight

The splintering crash of planks litters the ground as Randal Wayne bursts through and races down the residential streets of Seattle, boring into home after home to escape the ever-growing reach of the undead, the shadows. Microsoft’s Summer of Arcade is in full swing yet again for 2012, and Tequila Works has rolled out their inaugural release, Deadlight for Xbox Live Arcade. Zombie games have far exceeded the threshold of saturation in today’s market, but boasting the talents of individuals with backgrounds ranging from Sony Computer Entertainment Europe to Blizzard Entertainment, Tequila Works managed to infuse innovative yet subtle nuances on the aging side-scroller formula.

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