12:00AM

QCF: Yaga

lthough I have often heard the name of Baba Yaga in various media such as movies and television, I must admit I am not familiar at all about its origins or the impact that the Slavic folklore has had over time. Playing through the latest indie release from Versus Evil and developer Breadcrumbs Interactive shows just how much this tale is revered in culture and to storytellers across the world. I appreciate that Yaga presents an interesting hybrid of hack and slash, choose your own adventure and crafting all into a game that is only hindered by repetitive combat, clunky menus and an overabundance of mechanics. And even with that the game still allows the player to become enchanted with the storybook presentation and branching paths that are prime for replaying and finding all the possible outcomes.

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1:14PM

Late to the Party: Crash Bandicoot 4: It’s About Time

ow that the character is over 24 years old, Crash Bandicoot has amassed a generation of fans that look at him with the same reverence as Super Mario and Sonic the Hedgehog—he’s a household name among Generation Z. On that token though, beyond the remastered releases and cameos, just how relevant is the property today’s gaming climate? Ironically enough, one of the biggest attractions the marsupial had over its competition was its sense of exclusivity, both in terms of gameplay difficulty and the platform brand the property wore heartily on its sleeve.

Interestingly, the Crash Bandicoot property made its bread and butter on appealing to the public as the coolest outlier on the market with the PlayStation, but as the years have passed, the marsupial mascot has evolved into a far more accessible franchise. That sentiment couldn’t be more apparent than the latest entry from developer Toys for BoB, and publisher Activision, Crash Bandicoot 4: It’s About Time.

With the success of the remastered trilogy, the developer was tasked with releasing a new sequel that would invoke the initial spirit of Bandicoot’s PlayStation outings, and thankfully, Toys For BoB answered that call with a game that successfully caters to everyone like no other entry before it, and is easily the best Crash game to date.

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2:24AM

QCF: Dragonborne

t isn’t too often that you see a brand new Gameboy game released, let alone in the same year that we see next-generation hardware launch but that just goes to show just how powerful the how well Nintendo’s trademark handheld still holds up.

Despite the strength of the Game Boy’s legacy though, some novel ideas, as unique as they may be, can still find a way to disappoint even the most open-minded of players—that’s Spacebot Interactive’s Dragonborne.

While this new top-down RPG adventure does an admirable job of paying tribute to the Game  Boy classics that came before it, Dragonborne’s individual spin on these familiar tropes ends up being nothing short of tedious at best, and just plain boring at worst.

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1:39AM

QCF: Sega Astro City Mini

here Names like Nintendo, Atari, and SEGA respectively boast a large zenith of the home console market between themselves the past thirty years, no brand commanded a foothold in the coin-operated world of Arcade gaming quite like SEGA did. Beyond the global hits like Golden Axe, Space Harrier, and Virtua Fighter, the Japanese Gaming giant spanned a wide array of genres and gimmicks that redefined the arcade scene with Astro City line of Arcade cabinets. The horsepower behind their intricate PCB boards made way for unique experiences that deployed a wide array of technical marvels that set them apart from their upright peers like super scaling graphics, over-the-top, and JAMMA quality stereo sound.

As the preservation for Arcade software gets harder with each passing year, SEGA took to celebrating its 60th anniversary with a bang with the release of the Astro City Cab Mini—a scaled-down take of their signature 1993 arcade cabinet that’s packed with 37 games that shaped SEGA’s storied legacy of its quarter-fueled library. While it’s a shame that the retro gaming wizards at M2 weren’t programmers for this nifty little machine, the unit’s nostalgic design and collection of titles more than make up for its above-average emulation.

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11:40AM

QCF: Yakuza: Like A Dragon

espite all of the social and technological advancements we’ve made over the last century, there’s an old saying that still gets thrown in the face of anything progressive to this very day—the tired phrase of “if it ain’t broke, don’t fix it.” 

There are merits to the sentiment though—it isn’t often that an open-world action-adventure dynamic like that of the Yakuza series is able to work as well as it has for the last fifteen years, as each entry only worked to improve upon the foundation of the 2006 PS2 original. Fortunately, that isn’t the case here, far from it; Ryu Ga Gotoku Studio's Yakuza Like A Dragon is a revival, unlike anything we’ve seen from a legacy franchise before it, taking the series to a new generation of players while successfully carrying it to new heights for longtime fans all the same.

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3:09AM

PPR Presents The Golden Zonkies: Class Of 2020

e don’t know about you guys, but I think we’re getting pretty tired of shitting on the every year into the next, and while no year deserves to get shit on more than 2020, I think it’s time we right into the new year with a “cool bois” vibe. Democracy has done its part to purge the orange scourge, and mass distribution of the vaccine is gradually making progress, as little as it may be—things are looking up! 2021 has so much potential for games too, both Bog, indie, and retro-alike, so while we prepare to venture safely into the new year, let’s take a look at the best games from last year with Press Pause Radio’s Golden Zonkies: Class Of 2020.

In case y’all don’t remember the updated flow from last couple of years, we have changed up our format and have done away with categories!  Now, bear in mind, we’re still giving our prestigious mark of excellence, a Golden Zonkey, to the games that are deserving of recognition, only, we’re not doing by a respective genre, or category. Instead, we will be giving them out in a personal list format by each of us in the podcast, and we’ll be spending time discussing why we picked the titles we did within a countdown of five. Normally we would have done a roundtable of games that were worth a quick mention from the year, but we decided to mention them in passing instead, along with some not-so-honorable-mentions (we also chose a few more not mentioned on the show to include in the pos!) We will then award the “Golden Zonkey of The Year” in a unanimous vote that was similar to the previous format, and conclude the show from there.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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4:31PM

PPR Limelight: Back 4 Blood Alpha

e were excited to check out some alpha gameplay of next years spirtual successor to the Left 4 Dead franchise, Turtle Rock Studio's Back 4 Blood. Check out our attempt to survive waves of undead mutations as we struggle to use a mouse and keyboard properly and outrun all the new types of terrors. Hope you enjoy the video and please remember to check out our Twitch channel for more streams coming soon and our Youtube page for all our video uploads. Thanks for tuning in!

6:00AM

QCF: Sam & Max Save the World Remastered

ith the closing of the original Telltale Games in 2018 leaving many fans of adventure games sad and unsure of the genre’s future, many assumed something like Sam & Max may never be seen again. And although the name of Telltale and many of its properties have new ownership, the members of the Freelance Police will have their escapades retold by the original developers in Sam & Max Save the World Remastered. For new fans and old, this collection of the six-episode first season first released in 2006 is a time capsule to what adventure games were, and what fans still crave today.

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