PPR 70


nepic, originally released back in 2011, is currently up for bid on Steam’s Project Greenlight. Many people have already played this game, but after looking it up I decided to give it a shot. I have to say that I am thoroughly impressed with what I played. While it has a few problems, being that it’s an indie game from a small team in Europe, I can honestly say that I came away feeling like this title could be released as a boxed game. I think that everyone deserves a chance to play this wonderfully cheeky gem of a game.
n the past few years we’ve seen plenty of artists and moviemakers recreate their favorite video games in the form of smaller YouTube segments. For fans and by fans, we’ve witnessed everything from Chell’s life after Aperture to an unfortunate reality for Mario.
These videos only become more sophisticated as time passes. More independent studios look for ways to portray their favorite games and add more lifelike effects to them. And though some become more exaggerated or overly ambitious in the process, we've still experienced some amazing productions.
On that note, the following segments represent what’s truly becoming a culture of its own.
he Bullet Heaven PC-10gine continues! What you're seeing has been captured and reviewed from genuine PC Engine Duo-R hardware for 2013's special episode set!
In episode 62 of Bullet Heaven, we take a look at Zero Wing, a Toaplan-developed side-scroller with an infamous past...
hen we were busy recording our end of the year award show I said that Ni No Kuni would be the game that would prove whether or not JRPGs were still viable on home consoles. Now I know that there are many rpgs out there in this generation, but the basis of my proclamation is the feeling I would get just grinding out levels in a fantastical world and completely ignoring everything else around me. RPGs in recent years have been few and far between, long gone from the heyday back during the 16 and 32 bit eras. Ni No Kuni has not only proven that the genre is not dead, but it has brought me back to a feeling I have not had since my teenage years.
rotica in video games (or just erotic centric video games for that matter) primarily occur in Japan. There’s fan base, market, and consistent flow of demand for these titles and one of the main divides encountered is the cultural difference of aesthetic and sociology (primarily that of your standard anime conventions) that drive a split for those who desire an adult relation game. Other than some infamous attempts and the Leisure Suit Larry series, there hasn’t been a title that roots itself with western sensibilities centering on the graphic process of adult courtship for quite some time. Then Seduce Me came around.
Independently developed and published by No Reply Games, this fantasy-driven take towards a trip to a secluded island filled with women desiring companionship possibly fulfills that wide gap of western romance games that we’ve experienced for so long. Yes, the potential seems promising -- if only the game was exciting, or even any good for that matter. Seduce Me fits neither of those descriptions in the slightest.
he Bullet Heaven PC-10gine continues! What you're seeing has been captured and reviewed from genuine PC Engine Duo-R hardware for 2013's special episode set!
In episode 61 of Bullet Heaven, we take a look at Mr. Heli no Dai Bouken, a platformer-style arcade shooter from the late 80's from which Episode 39's great Kaitei Daisensou (In The Hunt) clearly originated from! How does this HuCard adventure fare? Watch to find out!
In episode 60 of Bullet Heaven, we take a look at the third Parody Cute-em-up to be reviewed on Bullet Heaven to date: Star Parodier! How does this Super-CD-powered blaster fare? Watch to find out!