11:09PM

Bullet Heaven HD, Episode 74 - Strikers 1945 II 

n this episode of Bullet Heaven, we take a look at Strikers 1945 II on the Sega Saturn (JP Version), published in 1998 by Psikyo and also available on a variety of systems. The Wartime shmup is nothing new... can Strikers stand apart?

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1:43PM

PPR Presents: Nintendo's Closet Furry

he Mustachioed knight in overalls is making his second appearance on the Wii U, but don’t expect to see him in his overalls considering he’ll be—get this, dressing up like a cat. Yeah... strange right? See and that’s the thing, it’s really NOT all that strange when you think about it; we’re seeing an icon openly fetishizing and it’s skirting the point to where he might start hooking up with Craiglist ads in between all the self-inflicted heavy petting to DeviantART.

We all know Mario has always had some sort of identity crisis through his career. Whether he’s a doctor who gave away pills like free kittens in front of Walmart, or recklessly barreling down the speedway in his go-kart like Shia LaBeouf driving home from a night of binge-drinking, he’s never really done any plumbing. The one consistent behavior we can associate with the jumping legend is his love to get primal with animal costumes, and I think it’s time he comes clean with it. I mean, there’s nothing to be ashamed of Mario -- we totally understand. College Humor may have had the jump on us, but we’re here with open paws to accept all of the proverbial animal skeletons of our hero’s closet and let him know “Hey man, it’s cool if that’s your thing, just don’t be weird about it.”

The following is evidence that will illustrate the gradual buildup of veritable evidence that confirms our suspicions that the Red and Blue Italian is a full-blown furvert.

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11:26AM

QCF: Zeno Clash 2

lmost four years after the release of the first person brawler Zeno Clash, we return to the eccentric world of Zenozoik and its bizarre inhabitants. In Zeno Clash 2, players will explore much more of the landscape, while completing quests and finding allies along the way. While combat has been improved along with new weapons, the overall game play still has the same issues as the original. ACE attempts to flesh out the experience within the nine or ten hour campaign, however punching and kicking will only carry this abnormal adventure so far.

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2:40AM

QCF: Animal Crossing: New Leaf

This Review was Freelanced by Cody Winn; you can find his other work here.

f there's one thing that really impresses me as a gamer, it's when a developer gives me control of their game world; lent trust and the magical brush of creation, or even just modification, I become obsessed for months on end, singing the game's praises and praising the game's every pixelated inch. With a game like Animal Crossing: New Leaf, I control my destiny -- even if it comes at the price of being monetarily enslaved by a raccoon.

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2:06AM

PPR Presents Play Play: Killer Instinct

uring Microsoft’s E3 presser on Monday, one of our predictions came to be and we all saw the revival of Killer Instinct and the plans to release it exclusively to the upcoming X-bone. Considering this was a better time than any other was, we decided to release our new weekly video series, Play Play. This video series will basically be a quick-look styled videos on all games, new or old with one of us piloting the controller and the rest joining in on the conversation. In this debut episode, we talk about how Jago-on-Jago sounds dumb, Rape Jokes being uncool, and how fucking stupid the 90’s really were.

Rate and subscribe to us iTunes today, follow us on our new Twitch page, subscribe to our YouTube, mail us at our new email Mailbag@presspauseradio.com, and be sure to stalk us on our social network pages while you stop by at our Forums and register as well!

11:53PM

QCF: Evoland

amers are a fickle bunch, and while I understand that I’m posing an opinionated statement as fact, the evidence that supports the conclusion isn’t just some common consensus that you can argue, it’s reality. Keeping that in mind, when a game pays some sort of tribute or homage to some bit of allusion in video game culture that only a gamer would recognize then the odds have always shown the reference to be a surefire hit among players as a standout moment within the game. Whether it’s shameless and shallow or well thought out and brilliant, the love letter mechanic has always been met with open reception. Still, how well does the concept pan out when the game is entirely built around it?

Shiro Games aims for the stakes with Evoland, a literal portrayal of the growth in adventure video games from the late eighties to the present. While the gimmick is heartwarming and will appeal to an audience in some capacity, it barely stands to prop up a game that can’t competently stand on its own otherwise.

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7:23AM

QCF: Thomas Was Alone

ver the years we've seen video games grow from a simplistic collection of various shooter, puzzle, and platform titles to a wide array of entire virtual worlds that players lose themselves in for weeks. With the combined work of multiple developers on a single team, the standard modern video game consists of realistic visuals, compelling soundtracks, and an overall story-driven environment that often leaves players craving more.

With games continually following these new trends, it's harder for more simplistic throwbacks to convey any highly compelling story elements – that is, if they're not created with enough heart or offer players enough groundbreaking elements. However, not too long ago, one creative indie darling proved this could still be done with a minimalistic presentation created with few resources: Thomas Was Alone.

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9:33AM

QCF: Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness Ep4

This Review was Frelanced by Johnathan Sawyer; you can find his other work here.

n 2012, Zeboyd Games picked up what was thought to be a dead series with Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, and with it, brought life back into it with the release of Episode 3. The risk seemed great into changing it into a classic console-style RPG, but it wound up being a major improvement over the two previous games. While the game itself was a blast, missing story elements and other needed improvements prompted a little to be desired.

But here we are in 2013 with the release of Episode 4. it takes every aspect of Episode 3 and either corrects or improves upon any issues that one would have seen in the last episode, and definitely leaves all of your senses smiling (you know, if they had mouths).

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