PAX Prime 2013: Hands-on with Ryse

ack in 2011 during Microsoft’s E3 Keynote, The people behind the color green were desperately pushing support for their new peripheral: Kinect. Ryse, a Roman gladiator action game was one of the promotions for that hands-free hotness Microsoft wanted to jazz everyone up about.
Flash forward to 2013, where all of Microsoft’s previous enthusiasm for the Kinect is significantly reduced, Ryse reemerges as an Xbox One launch title with Kinect support being wildly scaled back, so naturally, I found the development intriguing and decided to scope out just how well Crytek transitioned that shift in development, and finishing the nearly finished build the floor didn’t exactly project any positive prospect for the finished product come launch day.
Console Launch,
Next-Gen,
Oh Fuck...,
PAX Prime 2013,
Xbox One | in
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