Entries in hella indie (103)

6:15AM

QCF: A Hat in Time

012 gave us the year of the bow, then 2015 became the year of the sequel, and while it 2017 has been a significantly memorable year for video games as a whole, there’s no denying that it will also go down as the year that hosted the return of the 3D Platformer.

Granted, while there’s been a lot of praise for the throwback titles that have dropped so far, the craze has also seen its fair share of criticism, generating a lot of commentary on whether or not the genre even deserved such a renaissance in the first place.

Of all the games in the conversation though, one KickStarted-project stuck out as the dark horse of the topic; Gears for Breakfast’s A Hat in Time. While most games like Polykid Games’ Poi or Playtonic’s Yooka-Laylee were heavily promoted as spiritual successors to the iconic gems that best defined the collection-driven gameplay, the folks behind A Hat in Time were more concerned with creating an adventure where the journey itself is as, if not more rewarding than the destination. The Humble-Bundle published title establishes early that it’s 3D Platforming gameplay relegates the collectibles or objectives into being more of an accessory than a direct extension.

As novel as these ambitions were on paper however, A Hat in Time fails to step with its best foot forward at the early going, and barely manages to stick its landing, taking far too long to pick up any sort of real momentum in what’s ultimately, a clumsy outing.

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9:50PM

Bullet Heaven, Episode 194 - The Next Penelope

hmuppy Switchmas may have come and gone, but the Shmuppy Holidays STILL continue! In episode 74 of Bullet Heaven. we took a look at a shmup with racing elements called Shippu Mahou Daisakusen Kingdom Grandprix (疾風魔法大作戦 キングドムグランプリー), and we liked it quite a bit. But what about a racing game with shmup elements? Well, we might just have what you need with The Next Penelope. How does it stack up?

Get The Next Penelope - https://www.nintendo.com/games/detail/the-next-penelope-switch

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12:52AM

QCF: Owlboy

he concept of “living to fight another day” has always been a strange perspective, and easily one of the most endearing when it comes to the human condition, and this underdog theme has only resonated with me more and more as I got older—it never stopped being so captivating to me.

As much as I want to believe that I identify with that try-hard sentiment though, the reality is that I would immediately weigh in on the option of cutting my losses before I ever considered staying and finishing what may end up being a losing fight. I kick myself every time I stray towards the mindset, but the realist in me can’t help but eek out some semblance of control over which hill I choose to die on, and which I don’t. It’s this weird struggle to describe, and one that I’ve never really seen explored in great detail within most narratives we consume in modern day media.

That is, until I booted up D-Pad Studio’s Owl Boy; a game starring an introverted hero who’s only wish is to do what he thinks is right in spite of his personal flaws, and the flaws of everyone else around him for that matter. Hidden in this surprisingly charming platformer is a tale that’s deceptively rich with character and heart like none that I’ve seen in quite some time.

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3:08PM

PPR Presents Play Play: Hyper Light Drifter

he Legend of Zelda: A Link to The Past is one of most influential games in history, a masterpiece that will stand the test of time as one of the iconic showcases of game design. As such, it’s only natural that it would inspire the generation of games that followed its prime, and one day, there’s going to be a game that will outshine it.

Hyper Light Drifter isn’t that game mind you, but God Damn is it ever close to accomplishing that.

George takes full command in this edition of Play Play where plays through the beginning of Heart Machine’s love letter to ALTTP, and goes on about the delicately brilliant nuances to this title’s ebb and flow, and hauntingly beautiful Éric Chahi-like pixel animation, and art. 

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

8:02AM

Bullet Heaven HD, Episode 150 - RefRain ~Prism Memories~

egica is back with more shooting goodness from across the Pacific. Annunced at PAX East, RefRain ~Prism Memories~ is a vertical shooter with some really cool features and deep scoring mechanics. How does it stack up?  

 

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6:35PM

GDC 16: Mixing it up at the 5th Annual MIX

s GDC celebrates its 30th anniversary, there’s another event that’s hit its 5th year of life with the conference and beyond—the Media Indie Exchange, or as we’ve come to affectionately refer to it, The MIX.

A host of developers and media hover around the cavalcade of new indie games to get featured throughout the offices of IGN, all buzzy and tingly from the adult concessions of the hour. It’s a great event to check out some of the latest offerings from the indie dev community, and like any event; I took the opportunity to walk through the aisles to play everything I could.

Here are some of the games that really caught my attention; I’m ready to hype y’all through some cool shit.

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10:49PM

Bullet Heaven HD, Episode 144 - Vector Strain

e've been on hiatus for way longer than we should have. But how do we get back into the swing of things? Vector strain might hold the answer... but is it worth your time otherwise?

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5:32PM

PPR Presents Play Play: Rocket League

t’s funny how two niche past times like the sport of Soccer, and hobbyist RC Car driving, have been known to cater to an exceptionally small, but fervently dedicated fan-bases, and yet when you smash up the ideals of the two together—everyone loses their shit over it, in a good way of course.

This is Psyonix’s Rocket League, an indie sports-action hybrid that seemingly came from out of nowhere, and is now currently among the hottest online titles played across all major platforms, and why is that?

Because it’s fun as hell, and Georgie is going survey Ser’s take on the game and more, in this latest Play Play from Press Pause Radio—GO ORANGE! BOO BLUE!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!