1:09PM

PAX East 2014 - Play Play Special: Nuclear Throne

pon my travels through the Indie Mega Booth, I met up with one of my favorite people, Rami Ismail of Vlambeer, so I could check out Nuclear Throne. After some talking, he helped inspire an incredible idea, “Shit, we should totally do a PLAY PLAY of this!” and as it was declared, so shall it be.

I enlisted the assistance of that GWA thug-ass thug Ballsrog, and we gots to playing some Nuclear Throne for y’all; oh, and Rami made sure to hook us up with a ton of codes for the game to give away!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

6:21PM

PAX East 2014: Initial thoughts and impressions of The Evil Within 

ne of the floor spaces particularly bustling with a bevy of attendees was Bethesda as attendees eagerly trafficked into line to see two games showcased, one being a playable demo, and the other; a presentation demo.

While I covered both, I figured I’d start off the pair with the game that’ll would be the most exhausting to express in my impressions; The Evil Within makes its first showing at PAX East since E3 of last year, and if the demo is any indication of the direction that will lead to the final product then it’s with a heavy heart that I foresee it being a memorable disappointment at best for the year of 2014.

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4:21PM

PAX East 2014: A peek at Borderlands The Presequel Gameplay

he play styles of various first-person shooters and the structure they pride themselves around has carried over into an almost kind of credo that dictates the cliques of that follow them. There’s one exception in particular though, that’s revered universally though among a majority of these demographics, and I’m sure you know which one I’m talking about considering the name of this post.

With that in mind, here’s the $60 question that’s rung in my head since Borderlands 2 however, is where does Gearbox go from here? How many fresh territories can they cross with the series while still delivering all established elements that makes it what it is? While Telltale is tasking at the very goal with Tales from The Borderlands, Gearbox is stretching their legs with another shooting entry to the property; a game aimed towards the combination its signature tongue-in-cheek humor and fan service and new gameplay mechanics founded upon this escalation.

Presequel is already primed to impress and a testament to the mileage left in one of this generation’s most innovative franchises.

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3:10PM

Press Pause Radio at PAX East 2014!

’m exhausted, I think my feet hurt in ways they never have before and my back feels the Iron Sheik just finished giving me an hour long camel clutch, and yet; every bit of it has been more than worth it.

I invite over Ballsrog and Corey from the Nerdsync crew, and our good buddy Seth Macy to gather around, and talk about all of the sights, attractions, and news to come out of this year’s PAX East. The topics range anywhere from shitty movie references, Evolve, PAX South, Shovel Knight, The Taste of Maine, Child of Light, Indie Mega Booth, Wild Star, and much more; give it a listen and vicariously enjoy the splendor of PAX East that we did since because we’re assholes.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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8:01AM

PAX East 2014: The Best of the Indie mega booth!

ndie Mega Booth is always a delight when it makes an appearance, and now that it’s branched out to the likes of GDC and Indiecade, the roster of games in the showcase is able to stretch into territory of epic proportions both in size and diversity. On top of that, this has had to have been the best showing the booth has ever done so far; meaning I had a heavy heart over deciding which games made the cut for the best of show but the deed is done, so without further adieu—here’s the cream of the crop for Indie Mega Booth at PAX east 2014!

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3:16AM

PAX East 2014: Getting tricky with Trials Fusion

here aren’t many names in video games with the potential of yielding polarizing views of admiration or revilement quite like Trials has within the last fourteen years of growing exposure. Since the series made its acclaimed return back in 2009 on the 360, Ubisoft has picked up the publishing and it’s only motivated RedLynx to continually push the franchise more and more while remaining true to the formula’s roots.

Investing a considerable amount of time with the current build on the floor, Trials Fusion applies that same kind of ideal to reinvent on top of what worked like its predecessor Evolution did and managed to multiply it to a degree that every sequel would aspire to accomplish for its respective franchise.

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2:03PM

PAX East 2014: Hands-on with Evolve

ith all of the competitive multiplayer titles being played for eSports and even more down the line of 2014, there’s one particular title that’s bringing back the intensity of competition through cooperative play in a whole new way. The folks behind Left 4 Dead have channeled the same frenetic combat of the infamous tank encounters from the hit series and have filtered it into what looks like could have only been inspired from marathons of watching the original Predator film; Evolve is poised to be a familiar kind of shooter that’s refreshing in all of the right ways.

With the promise of additional hunter classes and monster types, the hands-on play began with the introduction of the Assault class (which I manned), Trapper, Support, and Medic as we were tasked to bring down the Goliath monster. As the match was starting, the map panned us through a tour of the intergalactic tropical locale, and out prey as large as he was, was still dwarfed by the sheer size and real estate of the stage.

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1:43AM

PPR Presents Play Play: Mirrormoon EP

ooming with Rob Rich for this year's PAX East has led to many conversations and even more debates, which have been great; but there was one that just couldn’t be dropped—how inaccessible Mirrormoon EP is, and Rob jumped to the call. I want to make it clear that I really enjoyed the concept and atmosphere of Mirrormoon purely out of an aesthetic view, but I feel like the structure of the game borders over cryptic and gets straight esoteric with some of the objectives and the complete lack of direction.

So in short, this impromptu Play Play is Rob jumping at the opportunity to remind me that I’m wrong while subtly implying that I’m an idiot in the process, and we all win.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!