Bullet Heaven HD April Fools 2012!!
2012. April Fools. SO MANLY.
April Fools,
Cho Aniki 0,
Manly,
Raging | in
Bullet Heaven,
Bullet Heaven HD 2012. April Fools. SO MANLY.
April Fools,
Cho Aniki 0,
Manly,
Raging | in
Bullet Heaven,
Bullet Heaven HD 
In the madness of the Shibuya skyline, a towering colossus wreaks havoc in the metropolis all around her, and one man dares to face her on a rooftop’s edge. Enter Team Ninja’s newest chapter to their action franchise, Ninja Gaiden 3. Team Ninja had quite a bit of pressure applied with the absence of Tomonobu Itagaki, the man who has helmed the director chair on every major game within the series, has left the dubious position with the mastermind behind the Sigma remakes, Yosuke Hayashi. So what we have here is a bigger departure in the design than one would expect, but has it done any harm to the franchise? Well…
Other M,
action games,
ninja gaiden,
team ninja | in
QCF Reviews 
PAX East 2012 is slowly creeping up on us, and Press Pause Radio will be there in full force ready to cover the event and all the games that will be showcased on the convention floor. Sit down for what is probalby the shortest episode of PPR in it's history as we discuss what the site will be covering and preparing for the event, and what you can expect from us in our second trip to Boston. George was unable to join us on the recording, but will be at PAX East next week, so expect alot of ranting and possible Ballsrog cosplay from everyone's lovable scumbag (His words, not mine). We hope to see you in Boston, but if you are unable to attend make sure to keep an eye on the site as we deliver all the sites and sounds from PAX directly to your internet machine of choice. Thanks everyone as we will see you at PAX!
PAX East 2012,
PPR On The Road | in
Podcast 
The Xbox Live Arcade title Shoot Many Robots, like its title is simple and to the point. Demiurge Studios waste no time or energy trying to be a game with a deep and meaningful story, or complex characters. Your objective and goal through the game is to shoot robots, and do so in style. Run-n-gun games are not nearly as popular as they once were when Metal Slug reigned supreme, however I feel that Shoot Many Robots takes that formula and expands on it with loot and customizable gear that reminds me of a side scrolling, alcohol-fueled version of Borderlands. In doing so it creates a cooperative experience that will challenge and entertain players as bullets and robots pile up around them.
QCF,
Shoot Many Robots,
XBLA | in
QCF Reviews Sine Mora is shaking the XBLA Shmup scene with its awesome time-based gameplay and incredible style and presentation! Watch to see why this is a shooter you definitely want to play on your Xbox 360!
Support Bullet Heaven HD by liking, subscribing, spreading the word and checking out http://smpmusicproductions.bandcamp.com ; all proceeds from music albums and tracks go directly back into production for bigger, better and rarer topics and new equipment!
Horizontal,
Shmup,
Sine Mora,
XBLA,
Xbox Live | in
Bullet Heaven,
Bullet Heaven HD
Portal,
awesome | in
Features,
Pixel Glass 
Constantly moving to the right, punching every single moving thing with two or four legs directly in the face that is what it truly is to be beat’em up. In this day and age, the genre hasn’t had the best of journeys, and most of us often fancy the better days wearing rose-tinted glasses of nostalgia. Re-releases and throwbacks aside, three games aim to bring back the rush of beating a roasted turkey out of someone’s chest as we take a look at what they had to offer with some white-knuckled playtime.
GDC 12,
Indie Games,
beat'em ups,
fist puncher,
shank,
super combo man | in
Articles,
Features 
This review was freelanced by writer and friend of the cast James Wells.
It’s hard not to come at Mass Effect 3 without the squeal of a fanboy who has invested five years of his life into the series. Bioware’s space opera is one of the best things to happen to sci-fi in the last 20 years, and with the third installment bringing the epic story of Commander Shepard to a close, the big question is whether Bioware could live up to its promise of making your decisions matter to a story five years in the making. For the most part, the Edmonton studio has achieved that promise, however impossible it may have seemed.
Kinect,
Mass Effect 3,
Shooter | in
QCF Reviews 








