Entries in Steam (77)

1:41PM

QCF: Cyber Shadow

f there’s only one video game platform from the past that has to lead an everlasting brain trust spread throughout all walks of life, it’s the Nintendo Entertainment System. There are a bevy of other 8-bit machines that have their fans sure, but the NES has defined what people consider the 8-bit generation to be, establishing a style that still permeates a majority of the throwback indie titles that’s seen in the market today.

Drawing inspiration from the system’s aesthetics is one thing, but capturing the gameplay of that era is an entirely different beast, especially when it comes to channeling the essence of the challenge it’s famous for in an age of Save States and unlimited continues. Enter Mechanical Head Studio’s Cyber Shadow, a new title published by Yacht Club that chases the old ghosts of NES classics like Ninja Gaiden, Power Blade, Shatterhand, Shadow of the Ninja, and so much more—complete with a modern touch that aims to balance the scale of difficulty and fairness on the tightest of ropes.

There’s a lot to enjoy here for those who cut their teeth on the action genre during the days of the rectangular controller, but on that same token, arguably much of the beauty behind that generation is the “less is more” philosophy behind those games—something that Cyber Shadow is remiss to forget in its occasionally clumsy ambition.

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4:51PM

QCF: The Procession To Calvary (Steam)

t can be difficult to find something new and interesting in the genre of adventure games, a form of media that has existed for over forty years. In The Procession To Calvary, it’s creator Joe Richardson is able to create an unapologetic and humorous entry into the market utilizing free use artwork from the Renaissance and public domain music that is a refreshing ode to the cutout hilarity of Monty Python. And although the mechanics of the game are also laughable, it does not take away the fact that it has a sense of humor that was exactly on my level of gross and stupid.

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12:43AM

Bullet Heaven #236 - Rym 9000 (PS4)

EPILEPSY AND PHOTOSENSITIVITY WARNING IS IN FULL PLAY. 
Ear Bleeding? Eye Melting? Is this really what we need in a shmup? Without a doubt, it definitely earns its Epilepsy warning. Rym 9000 makes its case for use of extreme audiovisual means. But how does it stack up?   
In the credits: 
Missed an episode?   

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12:34AM

Bullet Heaven #234 - Devil Engine (Switch)

There has to be something to those rare games that literally everyone wants us to weigh in on But what is it about Devil Engine? Well, we think we have the answer to why this standard, traditional horizontal shooting game with a touch of Thunder Force DNA is such a hot contact on everyone's radar. But how does it stack up? 

Missed an episode?
Bullet Heaven 232: Horizon Shift '81
Bullet Heaven 233: Star Fox
Bullet Heaven 233.5: Star Fox Secrets!

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11:52PM

Bullet Heaven #226 - Zero Ranger (PC)

There are a lot of great vertical shooters out there, but none do quite what Zero Ranger (formerly known as Final Boss) does. Even though there isn't anything especially noteworthy about its individual parts, it really all comes together to make an experience that's unlike any other shooter we've played yet. But how does it stack up? 

Missed an episode?
Bullet Heaven 223: Shikhondo Soul Eater
Bullet Heaven 224: Battle City
Bullet Heaven 225: Velocity 2X

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12:44PM

QCF: We Happy Few

fter multiple showcases at conventions, and a buzzworthy trailer debut during Microsoft’s keynote at E3 that was soon followed by a number of delays, We Happy Few has finally out on store shelves. Not only did the latest first-person narrative adventure from Compulsion Games have some lofty expectations to live up to, but it also had to stand out within a year that had so many high-pedigree releases like God of War, Red Dead Redemption 2, Shadow of the Tomb Raider, and so many more.

Regardless of the imposing odds that lay before it though, We Happy Few, unfortunately, falls under the weight of its own ambitions, and quickly devolves into one of the worst releases seen in 2018.

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11:20PM

QCF: Battle Princess Madelyn (PC)

et’s begin with the obvious point right out of the gate, this game looks like Ghosts ‘n Goblins. Actually no, that’s wrong. I know I will get corrected by retro gamers far more knowledgeable of the genre so I already did an internet search and discovered that its aesthetic is more like Super Ghouls ‘n Ghosts. I never played those games, mostly because of the reputation the titles have earned as some of the most difficult games ever made. Fortunately, Battle Princess Madelyn allows fans both old and new to experience action platforming with superior gameplay and a challenging Arcade mode. Sadly, these attempts are muddled and obscured with a literal lack of direction, and a vague Story mode that seems like more of an afterthought than a priority.

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12:39PM

Bullet Heaven, Episode 212 - Ikaruga Full Compare & Switch Review

In episode 59 of Bullet Heaven, we took a look at the XBLA version of Ikaruga on the Xbox 360. We really love Ikaruga, and with the recvent Switch version, we though it'd be neat to compare every home version of "Project RS2" to the most recent iteration of this amazing classic. How does it stack up?

 

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