Entries in Sonic CD (3)

9:47PM

Late to the Party: Sonic Orgins

orgive the clichéd sentiment, but even after 31 years of blazing across all manner of screens, SEGA’s Sonic the Hedgehog does show any sign of slowing down. Riding the hype train of the recent film’s success at the Box-Office in the same year the little guy turns 31, the folks at SEGA and Sonic Team in collaboration with the talented folks at HeadCannon took to the task of releasing yet another Classic Sonic Collection, Sonic Origins. The collection features Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic CD, and the first re-release of Sonic the Hedgehog 3 & Knuckles in over a decade; each one optimized with the same Retro Engine Sonic Mania ran on, enhancing these cult-favorite titles with a sizable HD upgrade for the current generation of gaming.

Despite the number of times some of these titles have been re-released, Sonic Team and company have boasted that this new arrangement will come loaded with more passion and fandom than we’ve seen from the likes of Sonic Jam or Sonic Mega Collection. While some of those claims are founded, I can’t quite help but feel like Sonic Origins struggles to live up to the potential it had, let alone the hype going into the whole thing.

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3:13PM

QCF: Sonic Mania

he power of fandom is a fickle force to be reckoned with; the passionate devotion of a dedicated following can either propel the object of said affection to perpetual stardom, or alienate any sort of appeal it may have had with an obsessive toxicity that could stigmatize it beyond repair, for years upon years.

This sort of phenomenon has struck a number of video game franchises, but none have been more affected by it quite like the Sonic the Hedgehog property. The speedy SEGA mascot has been an industry icon for over 25 years, and yet has fallen from the place of universal acclaim, into a spot of irreverent polarization. These two camps are broken down into the somewhat ambivalent spectators who barely bother to care about him, and those who still swear their loyalty to the spikey-haired hero, in spite of the checkered past that he’s led in recent in years.

It’s been clear for near a decade now that most of the folks still on Sonic Team have forgotten what made the character so appealing in the first place, but it’s only now that SEGA has finally arrived at that same conclusion. The big wigs have tried a myriad of ideas to reinvent their icon, and most have them have fallen flat; why not give the reigns to the only force that could give their star mascot the justice that he deserves—the fans themselves.

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6:04PM

PPR Presents Play Play: Sonic CD

 

onic Mania is fast approaching, and while we don’t have our review ready just yet, we do have a few special looks at some choice cuts from the Blue Blur’s past that we think have influenced the direction seen in the new 2D throwback.

The next game up is one that gets a lot of praise despite being another obscure entry from the Hedgehog’s prime, as we sit down and play Sonic CD on the SEGA CD. Unlike Chaotix, this title has recently seen re-releases across a bevy of modern platforms, and it was in that re-release that Christian White got his start with the franchise under SEGA’s payroll as well.

Join Ser and George as they discuss whether or not this game deserves the distinction of being the best 16-bit Sonic title ever done in another new Play Play!

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