Entries in PAX Prime 2012 (11)

Thursday
Sep062012

PAX Prime 2012: Ser Flash's Indie-3 - PAX Edition

We got our game on with a ton of indie games this year in the Indie Mega Booth at PAX Prime 2012. If you haven't read it yet, make your way on over to George and Sean's Indie Megabooth article. All of those games deserve the coverage they got.

But me, I do things a bit differently. Many readers and many more viewers know of my past Indie-3 videos in Bullet Heaven. But now, get ready for Indie-3: PAX Edition! Here are three indiegames in totally different genres that resonated with me in a big, big way.

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Thursday
Sep062012

PAX Prime 2012: Dishonored Preview


Even though PAX is one of the best outlets for indie games to find a home on an expo show floor, the show can, from time to time, boast an impressive line-up of the most anticipated games revealed within the respective year. One of those said top tier games was Dishonored.

Developed by the fellas at Arkane Studios, whose rap sheet lists work on games like Dark Messiah: Might and Magic and Bioshock 2, Dishonored takes the first-person action approach to a whole different level of depth with the promises galore. Some of these touted features range from multiple circumstantial tactics that adapt based completely on your actions and decisions to limitless freedom with a user-supported magic ability palate that will push your imagination with every combination you create. With Bethesda hosting a playable build of the game, I jumped at the chance to see the title first-hand, and the result I came away with was, well…fulfillment followed by unbridled excitement, to say the least.

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Tuesday
Sep042012

Pax Prime 2012: Cards Against Humanity Review

There’s a good chance you’ve heard friends speak wonders about party card games like Apples to
Apples
, and they eventually sat you down to play some rounds. Funny game, right? I mean, seriously –
what’s more hilarious than someone playing the “my life” card with a descriptor card like “disaster”?

Well forget everything you know, because the creators of Cards Against Humanity have ensured that
being utterly disgusted at yourself and everyone around you is much more entertaining. Sure, tame
scenarios like describing “Hooligans” as “Unscrupulous” are satisfying (maybe), but why play it safe
when you can say old people smell like “half-assed foreplay” instead?

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Monday
Sep032012

PAX Prime 2012: Metal Gear Rising: Revengeance hands-on preview

It’s been several years since players have been able to control the angsty field operative code named Raiden, but with him coming out of his shell (quite literally so to speak) into the role of private cyborg ninja for hire, we’ll be able to finally play as the hardened super killer, courtesy of Platinum Games and Kojima Productions. Aside from all of the hype and fanboy love affairs, I was able to get a hands-on take with the preview build and find out just how grounded my expectations really were.

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Sunday
Sep022012

PAX Prime 2012: The best of the best at the Indie Mega Booth

This is it, our favorite part of coverage for any PAX; new indie games! PAX Prime 2012 was home to the Indie Mega Booth with over thirty games featured. Never before have we had access to so many different indie titles at once which posed the difficult question as to how to tackle all of these games at once. After much intense nerdy deliberation, we decided to choose twelve of our favorites and the honor of our title for the King of Indie Mega Booth! So without further ado, let’s jump into thick of these modest productions.

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Sunday
Sep022012

PPR at PAX Prime 2012: The Climax

T’was a Saturday night all through out Seattle while PPR was afoot, and there was a ton of peeps and noise to boot! We’ve recorded our experiences so far from PAX 2012 and we’re still so woefully behind checking out all of the games on the floor! We talk a bit about some of the triple A titles we’re given access to like The Last of Us and God of War: Acsension while talking about all of the indie titles we got hands-on with at the Indie Mega Booth!

We finally nail the right sound setup for our make-shift recording session, but we all sound like dog shit in this episode due to our exaustion. If you’ve listened to any of our other Trade show podcasts then then you’ll already be privy to the right kind of expectations to keep in mind. We’re here till tonight, see if you can still catch us and say hello!

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Sunday
Sep022012

PAX Prime 2012: Junctionpoint Q & A with Warren Spector

Saturday
Sep012012

PAX Prime 2012: God of War: Ascension Preview


Earlier this year, Sony and Santa Monica Studios treated us to the reveal of the latest God of War title. And while we’ve seen our favorite angsty and ghostly killer about four or five times now, Santa Monica boasted the inclusion of multiplayer, and a refinement to the single player experience was also promised -- mighty big words from the studio, but the results surprisingly surpassed any predetermined expectations.

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