Entries in Legend of Zelda (13)

Wednesday
Nov042015

QCF: The Legend of Zelda: Tri-Force Heroes

uper Mario isn’t the only Nintendo property that’s hoisted its share of spinoff titles, because there’s certain green-clad hero of legend that’s inching right behind him. In addition to titles like Link’s Crossbow Training, and Hyrule Warriors, the Legend of Zelda franchise has experimented with multiplayer in Four Swords; a cooperative adventure that up to four friends can play, and a fan favorite to this day.

As the online connectivity of the Nintendo 3DS continues to expand, it was only natural that Nintendo would revisit the idea, and add a different spin to it that would distinguish it from its predecessor; The Legend of Zelda: Tri-Force Heroes, where three players can work together to solve puzzles that focus on verticality, and well—not much else.

It would seem that the concept didn’t have a whole lot of steam left in it after all as Tri-Force Heroes only manages to recycle familiar dynamics with some superficial additions thrown in, within a networking system that’s actually regressed in terms of performance, and reliability.

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Monday
May252015

QCF: The Legend of Zelda: Majora's Mask 3DS

 was on the fringe end of the crowd that played the original Majora's Mask growing up. Admittedly, I never really got into the game that much. The moon terrified me, and the three-day countdown instilled a sense of panic in young me that almost seems irrational now.

So while some Zelda fans approached this game as a nostalgic journey into a childhood classic, I entered into Majora's Mask 3D hoping to find something in the game that had escaped my 10 year old self.

After spending some time with The Legend of Zelda: Majora's Mask 3D,  I can confidently say that 10 year old Alissa was an idiot for not absolutely falling in love with this game at first sight.

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Tuesday
Oct072014

QCF: Hyrule Warriors

or the last twenty-eight years, we’ve all welcomed Nintendo’s taciturn hero of legend with open arms, navigating him through the most dangerous quests, filled with perilous trials like pushing blocks, and lighting conspicuous torches, and…yeah, that’s right folks—twenty-eight years of this.

The legend of Zelda has certainly earned its iconic stature within games today, but aside from a few exceptions, it’s becoming more and more apparent that the formula and design of the more recent entries have arguably reached a point of tedium. The Big N’s elfin princess and hero could use a change of pace, and Nintendo answered enthusiastically answered that call.

Hyrule Warriors was the farthest thing I honestly has in mind for the franchise, but after finally getting my grubby mitts on it; I humbly, and most fortunately admit that I was wrong—not only is this experimental spin-off a refreshing palate-cleanser, but it’s a direction I wouldn’t mind the series returning to in subsequent releases for years to come.

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Tuesday
Sep302014

PPR Presents Play Play: Legend of Princess

ow that Nintendo has embraced the idea of Link and the gang getting fierce and brutal with Hyrule Warriors, we figure we would drum up another action-heavy approach to the Zelda-cannon; that’s ironically not recognized as cannon because it’s a fan game—a super sweet fan game.

Join Ser, Gil, and Georgie as they guide the inconspicuously salmon pink haired antagonist through labyrinthine death-traps and colorfully bat-shit nonsense that can’t help but scream Z-E-L-D-A from the top of its figurative lungs in Legend of Princess.

This is a freeware title too, join in on the fun right here!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

Monday
Dec162013

QCF: Legend of Zelda: Link Between Worlds

hile the consensus is more arguable than mainstream, it’s more apparent than ever that one of the most revered franchises in video games is experiencing a wave of disenchantment in the more recent years of the present game climate, and more players have come forward with their fatigue towards the series. You might have heard of it, it’s called The Legend of Zelda.

Ironically the iconic Nintendo property of late, has been more instrumental in inspiring successes in new franchises that liberally imitate it while failing to significantly innovate itself beyond its esteemed but frankly aged conventions—that is until now.

Nintendo and Monolith entered dangerous territory when announcing that they were working a direct sequel to what many consider the greatest video game of all time that could never live up to the legacy it holds to this day; if Link to the Past is Rocky then consider Link Between Worlds Rocky IV.

This 3DS entry is a shining example that the magic of The Legend of Zelda is very much alive, transporting all who play it into a very familiar and yet robust Hyrule, with tons of astonishment and whimsy in store from start to finish.

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Saturday
Nov022013

PPR Presents Extra Life 2013: The Legend of Zelda: Wind Waker

e’re on a mission to lend our voices and minds to help the children in this year’s Extra Life Charity, and we need you. By watching us stream one of our favorite Legend of Zelda titles for 24 hours straight, we humbly ask for your donation towards the Children's Miracle Network for the kids of Central California.

On November 3rd, 2013, Press Pause Radio will be participating in this huge worldwide celebration of the social impact of gamers of all kinds from video games to board games and tabletop RPG's!

So here’s how you can help. Watch the stream here or on our Twitch page, and then visit us here on Extra Life and donate anything you can for the kids-- Your donation is tax-deductible and ALL PROCEEDS go to help kids, so help us get there folks. The more you donate, the more you dictate how George and the gang play so get in on this because not only will you be able to subject us to whatever you want in Wind Waker for 24 hours, it’ll all go to a great cause! Thank you, get started on donating and catch us here on Nov 3rd!

Watch live video from PressPauseRadio on www.twitch.tv

Thursday
Sep262013

QCF: The Legend of Zelda: Wind Waker HD

This Review was Freelanced by Cody Winn; you can find his other work here.

he Legend of Zelda: The Wind Waker caused quite a stir in the days of its original release on the GameCube. Fans had wanted and expected a dark, mature tale akin to Ocarina of Time or Majora's Mask, made all the more real by next-gen hardware. What they got instead was a painted cartoon world full of stubbly-legged characters and a vast, empty water world. Though received quite well by critics and eventually by fans as well, backlash from such a huge change hit it pretty hard. Despite all that, over the years Wind Waker has fought its way into history as a Damn Good Zelda Title deserving of every ounce of love it now receives.

10 years later, we've been given an HD remake for the Wii U, complete with prettier textures, Gamepad support, and access to Nintendo's social network-esque MiiVerse, where you can take Link selfies -- a great addition for the Instatweetbook generation -- and post them for all to see. I joke about it, but it's actually pretty entertaining.

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Wednesday
Sep042013

PAX PRIME 2013: The Nintendo Crescendo

egardless of how critical my position on Nintendo may be as of recent, my travels on the floor led me to the familiar brand. I tasked myself with getting the best out of what the Big N had to offer. So after a couple of games later, I can safely say that while my faith is still shaken, it is far from lost—Nintendo is dropping some real winners after all this Holiday.

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