Entries in hella indie (87)

Monday
Feb162015

Bullet Heaven HD, Episode 125 - Super Chain Crusher Horizon

shooting game with 3200 horizontal lines of resolution? Break out a second monitor, 'cause here comes Super Chain Crusher Horizon, a chain-based shooting game with one of the most extreme aspect ratios we've ever seen! But how does it stack up?

GET SUPER CHAIN CRUSHER HORIZON!

STEAM -- DESURA -- PLAYISM 

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Saturday
Feb072015

PPR Presents Play Play: Transistor 

hroughout the wreckage and calamity (see what I did there?) of Cloudbank, bears the stance of one woman, and her indignant sense of duty to right the wrongs of all the injustice that’s befallen her fair city and life.

Listen, it’s no secret, we love Super Giant Games’ sophomore release, Transistor, and while we’ve already reviewed, and talked about it at great lengths on the show, we figure we’d go one step further in showcasing our admiration for 2014’s indie darling in yet another edition of Press Pause Radio’s Play Play.

Come join us, join everyone, oh, everyone, before we all become one.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

Wednesday
Feb042015

Bullet Heaven HD, Episode 123 - Redshift Blueshift

hat do you get when you jam a shooting game into a cross between Breakout and Pong? Something good, right? The answer lies within One Ship, Two Ship, Redshift Blueshift from indie developer 01010111. Just how does this crazy mashup stack up? Watch to find out!

 

GET REDSHIFT BLUESHIFT!

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Saturday
Jan312015

QCF: Five Nights at Freddy's 2

ive Nights at Freddy's is a feverish, effective game that implements point-and-click style gameplay mechanics to help build tension, dread, and sometimes, hopeless rage. Scott Cawthon created a very simple vehicle for a murky plot, imposing mood and ambience and of course, four hell-spawn animatronic animal musicians. Oh, and of course, you can't move.

So here we are, back at Freddy Fazbear's Pizza for a second time. Released with surprising swiftness after the first game (in fact, the sequel was released on Steam November 11, 2014 – over a month earlier than the originally projected December 25), Five Nights at Freddy's 2 brings us back to a familiar setup: sit in this chair and wait uncomfortably for a shrieking robot bunny to startle you to death.

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Saturday
Jan312015

PPR Presents Play Play: Super Lemonade Factory

here are your World War II games, and then there are your World, War, II, games; yeah, that’s right—we went there. Still not hip to what we’re selling? Well, buckle up, and prepare your taste buds, because we’re about to take you on a journey through the inner-workings and complexities of Super Lemonade Factory.

I don’t think we could have made that any more dramatic if we tried…

Anyway, join George and Andrew as they maneuver eager lovers, Andre and Liselot through their newly acquired Sugar water Business, and jump and defend through the trials of tribulations of this nifty little platformer.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

Wednesday
Jan072015

PPR Presents Play Play: Gaurodan

ure it’s cool to talk trash on the Ouya; in fact, gamers are quick to shit on it the moment any mention of the little android based console is ever uttered—but hey, there are moments when you got give credit where credit’s due.

The kickstarted platform that pledged towards to being a dream box for indie game developers and players alike, has definitely come through with giving them access to the obscure and niche little gems that the community is famous for on their home television sets, and Gaurodan just happens to be one of those gems.

As Gil and Ser bemoan the hardware, George tries to sway the gang to the idea of wrecking carnage and mayhem through the eyes of a nuclear-blast breathing pterodactyl bastard in this latest Play Play. Get set for a tour  of action as the PPR gang takes on this nifty little love letter to video games’ shooting classics like Defender and more in Gaurodan!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

Wednesday
Jan072015

QCF: Chariot

he concept of royalty truly is a fascinating distinction within humanity’s self-imposed hierarchy over the years. The prestige and responsibility it demands is a balance of finesse and leadership that’s equally important to both sides of the crown—even when that crown might rest upon the head of a self-absorbed, entitled narcissist.

Enter Chariot; a grand mission of tribute to the fallen king, undertaken by his two most loyal retainers, as they drag and push their majesty’s wagon-eered coffin, towards the perfect resting ground for burial so that the matriarch may finally move on to the afterlife.

While the whole thing may sound like a glorified escort mission at first impression, the reality is a delightfully heartwarming test of wits and resilience against the law of physics against a lump on wheels that’s essentially an out-of-body extension of you and your buddy’s skills and abilities—with an added test of friendship thrown in for good measure.

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Monday
Dec292014

PPR Presents The Golden Zonkies: Class of 2014

014; whether it was a year you cherished or hated, there’s no denying just how eventful the past twelve months have been—especially for video games.

From budding next-generation consoles that are gradually gaining ground after being on store shelves for nearly a year, to the challenges and questions that have shaken the industrial and culture foundations that drive the medium of video games and it’s direction; the 365thchapter we’re about  to close on has sure had a lot of shit happen in it.

And just what kind of year would it be without the annual Press Pause Radio’s Golden Zonkies awards to get their last word in?

Everything from games to events that saw the light of day in 2014, across fifteen different categories, and we have that very list for you here now. We’ll be plowing through a prestigious catalog of choices, debating with one another from beginning to end in this epic podcast, each voicing our vote for the winner of its respective category.

The only stipulation in the Golden Zonkies is that any point, a wild card can be suggested by one of the hosts if majority vote dictates that another nomination is more deserving of the award instead of the choices presently casted, but weirdly enough—it didn't happen this year....imagine that.

If you’ve got an issue with the Golden Zonkies and how it was conducted then just remember the only other rule; it’s our God Damn show and opinion anyway, so keep that in mind when you send us whatever discourse you have with our decisions after the show by doing the following:

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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