Entries in DC Comics (4)

12:27AM

QCF: Injustice 2

f you told me five years ago that the same people behind Mortal Kombat were working on a fighting game based on the DC universe of comic book characters and that it was going to be one of the best fighting games of the modern era, I would have done more than just scoff at your claim. Clichéd reflections of hindsight aside though, Injustice ballooned into being one of the finest examples of a fighting game that’s been done in years, which left behind a much harder question to answer; would NetherRealm be able to top what they’ve done with Injustice in its the next installment?

Injustice 2 is a resounding yes to that question, as it takes everything that made its predecessor so captivating, and improves upon it in every way, in every sentiment of the word.

The idea of incorporating a license that thrives on heavy fan service and character driven narratives like the DC Universe, into a fighting game is no easy task, and yet NetherRealm managed to craft a follow-up plot to the Injustice universe that fleshes out its world into something more than just some flashy Elseworlds story.

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12:40AM

QCF: Batman: A Telltale Series Episode 3: A New World Order

fter two roller-coaster paced episodes in, the story of the Dark Knight fight against the Children of Arkham finally begins to hit familiar territory for the character, and how Telltale handles that is certainly, interesting; Episode 3 starts to hit the kind of story beats you’d expect out of Batman, but the shakeups are beginning to stumble a bit.

Bruce Wayne’s more prominent role in the story has definitely made the premise of Telltale’s spin on Batman more intriguing, but Episode 3 of the series works to unfold the unyielding glamour of the hero into something more human than normally associated with the figure that is Batman; it’s a little jarring, but nonetheless, still interesting.

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10:44PM

QCF: Batman: Arkham Knight

hen Rocksteady defied the odds with their stellar take on the caped Crusader with Batman Arkham Asylum in 2009, the sky was the limit with all of the potential its foundation of gameplay had to expand upon within the rich fiction that the Dark Night’s universe had to offer.

Like, what if we could take Batman out of the Asylum, and onto the mean streets of Gotham city itself, able zoom around the urban crime scene in his trusty Batmobile and everything, with entire skylines to grapple and slink though and all!

Six years, and three entries later, Rocksteady Games drops the latest title to grace the Vigilante’s iconic gaming series that promise to deliver all of that and more; Batman: Arkham Knight, and now that it’s finally here—it’s kind of disappointing that the reality doesn’t live up to the expectations we had with the fantasy all those years ago…

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3:30AM

QCF: Injustice: Gods among us

onathan and Martha Kent knew they had their hands full. The moment they discovered a baby aboard an alien spaced pod that crashed into their cornfield on that fateful day years ago, their parenting and the legacy of Jor-El’s omnipresent recordings have instilled the morals and virtue that helped mold Clark Kent into the strongest keeper of justice the galaxy has ever known—but what if that wasn’t enough?

Superman may arguably be the most powerful being in the universe, but ironically he’s also the most human, and with those distinctions comes its limits. NetherRealm Studios aims to explore what happens when the last son of Krypton is pushed beyond his last limit in Injustice: God among Us.

DC vets Palmiotti, Gray, and the rest of the label work in collaboration with Mortal Kombat creators to continue the streak of good luck that the comic book license has seen in games by producing the ultimate comic book fantasy from the DC universe, and deliver it in a solid game at the same time. After some time to indulge the title, both the DC fanboy and the video game player inside of me left their room, got together, and happily shook hands with one another as they spent the afternoon having a solid romp with an experience that created the all too coveted common ground they have been searching for.

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