Entries in Contra (2)

Monday
May192014

QCF: Super Time Force

dmit it, regardless of acknowledging the potential gravity of any of the possible penalties for trifling with such affairs, if you could affect the outcome of any event in existence by having control and mastery over time; you would totally rock the shit out of the space-time continuum. Despite all of the complex rubrics and conduct surrounding the details of time travel, the concept has never been too foreign or daunting for anybody to not fantasize about, and the fantasy of going back and doing things differently with pre-meditative insight on the past is too tempting to walk away from.

So now, imagine the opportunity of governing over it with force, Super Time Force; Capy’s insane gun-toting bullet buffet of an answer ironically modernizes old-school sensibilities with a time-travelin’ tribute that travels in time to bring us a game that…uses time trav…it would be best to stop before all of our heads start hurting.

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Saturday
Sep102011

QCF: BloodRayne: Betrayal

It's been a wonderful couple of years for fans of retro video games, and I've personally played many exceptional 2D tributes dedicated to the classics of yesteryear. At the same time, however, many of these throwbacks never really challenged me. Don't get me wrong, we've had plenty of releases like Contra 4 and Hard Corps: Uprising, but these specifically cater to a group of masochistic fans who adore the punishment. Finally, after searching so long for a game that wasn't too challenging, BloodRayne: Betrayal came knocking on my door with the good word.

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