PPR 19


We continue our retrospective on all things Mega Man on episode 19 of Press Pause Radio. Paco could not be with us for part 2, so our hosts bravely explore the unknown and discuss the spinoffs and newly released titles in the Mega Man franchise.

GeorgieboysAXE has a double shot of the Blue Bomber, as he shares his Top Five Mega Man powers, and a Quarter Circle Forward review of Mega Man 10. Discussion about this show and more can be found on our forums, or at http://www.presspauseradio.com. Rate or review us on iTunes as well, we appreciate all of your feedback.

 Also please check out our good friend's Youtube page. It has the official Press Pause Radio seal of approval (patent pending).http://www.youtube.com/user/cyanidebreathmintz

PPR Episode 19


PPR 18


So Starting off the first part of our special retrospective on The Blue Bomber himself! some how this episode ended talking more about Final Fantasy XIII instead but we definitely cover the roots & personal opinions of the Blue Bomber as well set the stage for Episode#19! until then check out part one of the Megaman Retrospective!, Toast has got the Top 5 this week along with QCF & please if you can please review us on iTunes & do to it!

Episode#18 You got Grouchy ranting nerd!

PPR Episode 18


PPR Top Five: Top Five Xbox Live Arcade Games


     Hello Internets, this is Toast and this week's Top Five are the five best Xbox Live Arcade games. These five downloadable titles are in my opinion the best games that you can find on the Xbox Live Marketplace. Have a game that was not mentioned? Is your top five similar to this list, or completely different? Head on over to our forums and discuss which games you would have added to the list. Without further ado, here are the top five.


5. Splosion Man

     This is a fun and challenging puzzle platformer released during the Summer of Arcade, which seems to be when the best Arcade titles are released. Splosion Man is no exception to this rule, with it's emphasis on completing levels effectively and in as little time as possible. This game offers a single and co-op experience, as well as perhaps one of the best songs to ever come out of a video game.


4. Trials HD


     As previously mentioned on this very website, I was late to discover Trials HD and since downloading the title I have falling completely over the edge (no pun intended). Trials HD may seem like a racing game or perhaps a better looking version of Excitebike, however nothing could be further from the truth. The combination of insane physics and massive amounts of stages and events to complete make this title a must own.



3. Geometry Wars: Retro Evolved 2


     Picking up from where the original Geometry Wars left off, Retro Evolved 2 has all of the dual stick shooting greatness as well as new game modes and an emphasis on besting your Xbox Live friends. The fact that the person who has a higher ranking on your friends list always has his or her score mocking you from the top of the screen is ingenious, and prolongs the replay value. The action is intense and sometimes extremely hectic, with beautiful visuals and a great soundtrack.



2. Castle Crashers


     The perfect party game! This is The Behemoth at their absolute best, and is simply a game that everyone must own. The cartoon beat em up can be played with three of your closest friends, and has tons of unlockables. The DLC is very inexpensive as well, and is worth the price of admission and then some. I just hope the 360 version will receive the volleyball mini-game that the upcoming Playstation Network port will have, but I doubt it.



1. Shadow Complex


     Castlevania: Symphony of the Night and Super Metroid are two of the most well known and loved games to ever be released. The game play is well known, and has hardly been duplicated since their releases. That is, until Shadow Complex was introduced to the world last summer. The controls and mechanics of the game are perfect, and in my opinion makes Shadow Complex the next evolution of the "Metroid-vania" style of gameplay. 



Quarter Circle Forward 02/28- DemonHunter P!

Today I would like to review two cool game apps on the iphone. I will review taiko no tatsujin from the japan app store and galaga remix. Both games cost $2.99 I am not comparing the two because they are both totally different games.
Now taiko no tatsujin is one of the greatest rhythm games you can ever find for your system. Im a big fan and always enjoy playing the game the only one I didn’t enjoy as much was the American version of taiko drum master. But that’s besides the point now on the iphone I was lucky I found it. And when I did find it I had to have it. First of all to unlock all the difficulties you need to beat every song one by one and then you can move onto medium then when you beat medium you can move to hard mode and so on. The only bad thing about this game is that there is only 10 songs and that it so not too hard to beat this game. One of my favorite song on here and also a very difficult one is the neon genesis evangelion theme song the I think its called the cruel angels thesis. The rest of the songs are common japan favorites some jpop and some video game music . Another thing I enjoy about this is that there is a way to post and share your high score online through twitter but the game Is still all in Japanese but the game play is simple and same as the ds version. And lots of fun also 2.99 is a fair price for this game Taiko Ten songs only and no dlc but you can twitter your high score.

And now for galaga remix this app is also $2.99 and I think a great buy for those who are fans of the original. In this copy of the game they have made a hd version and a original and both keeping the original sounds effects and music . you cant really button mash but its ok.you can play the game horizontal or vertical. This game is also available as a free demo so if you are unsure if you want to buy this for $2.99. But I do believe that this is a good buy for that retro gamer or that classic game collector. Some one told me about the triple ship but Im not that skilled to do that stuff.Very fun game to have on iphone must have.
Galaga 2.99
Classic and remix

PPR 17

Looking for Stadium Events? We've got it here in this episode of Press Pause Radio, and it won't cost you $13,000. This week the crew minus one chair discuss sex in video games. With maturity in video games becoming more of a hot topic these days, Press Pause Radio will consider the reasons why sex should or should not be in our favorite form of interactive media. The group will also discuss Nintendo news, and Paco shares with us his top five controllers and his Quarter Circle Forward review of Taiko Drum Master and Galaga Remixed on the iPhone.  Reviews and comments on iTunes are greatly appreciated, and help us attract more listeners. Thanks and enjoy the podcast!

"They call me Hadouken because I'm down right fierce! Ohhhhh, where the ladies at?" -GeorgieboysAXE

PPR Episode 17


PPR 16

On this episode of Press Pause Radio, we discuss the legacy of niche publisher Working Designs and their impact on companies today. Atlus is well known for their popular Persona series as well as the Shin Megami Tensei brand, and releasing their games with game soundtracks and other goodies. The crew discusses the similarities between the two companies, and speculate on the future of Working Designs' former boss Victor Ireland. Ser discusses his top five Wonderswan titles, as well as discussing his Quarter Circle Forward review. As always, feedback via the website or on iTunes is greatly appreciated. Thanks again!

PPR Episode 16


And to Think we haven't posted these yet?

So we've been quite behind with everything we've been wanting to do & update with the site so I figured I would catch things up on our Myspace & 1up sites with all of the Top 5's & QCF's that have been working on, we're currently on episode sixteen & we will be recording episode seventeenth tonight! until then I figured I would go ahead & catch up with what's been happening as of late because we have a shit tone of new updates for those who are casual listeners or don't pay attention to "what's in the know" (I'm one of those people....all of the time!).

The first order of things in which I actually still haven't been able to implement it yet is set up the upcoming voicemail that we plan on having playing in every future episode of Press Pause Radio in a Voicemail that we hope to catch on in a awesome new segment that will soon be in the works & as well we also be setting up occasional live broadcasts once I get the appropriate software & equipment where Paco & I will be doing a Live segment where we will cover an assortment of different random topics that haven't been done in the podcast or others that we can take the opportunity to touch on & as well special events like the Megaman Gauntlet I made mention of in my personal blog. This i will be known as Press Pause Radio Live which will be announced in subsequent episodes of the Podcast. Next I wanted also cover is that we will also be trying to move forward more with tying to create a community once our listener base picks up & do what we call "PPR Community night". The PPR Community Night will be a game we either just choose ourselves or it'll be a vote by you guys on the Forums, either way it'll be bitchen'. we'll be heading out our first PPR Community Night with Tatsunoko VS Capcom: Ultimate All Stars for The Wii, we'll post our friend codes up soon & every one can meet up with when we have that schedule take place soon enough as the date is still tentative.

The Second big change & much welcome addition is the fourth chair in Press Pause Radio which is Serraxor. You may have heard of him with Bullet Heaven & Casually Hardcore & we have the pleasure of now having being apart of the PPR fold, he's going to bring a lot to the Podcast & we're all honored that he's come aboard. Press Pause Radio is now a four chair traditional Podcast with Varying opinions & different directions to come at you with...It's a sign of things to come with Press Pasue Radio & I couldn't be happier. PPR set out to do one thing when we became a podcast & that was to set ourselves apart from any other Video game based Podcast out on the web & in the positive light when we mean apart from the rest! the line of it's not your Everyday Podcast kind of has the Duality of are sporadic updates of going from Bi-Weekly to monthly to weekly will hopefully end soon & we want to thank all the listeners for baring with our Schedule conflicts but we're all committed to keeping Press Pause Radio going & increasing our voice on being heard! until then Thank you guys, you really are the reason why we do this & giving back to the gamer community this way has been more than fulfilling so far so thanks again & let's move forward to usher in the age of PPR!

& now without further a do! time to post the four episodes that we have yet to enlighten all of you folks with....
Greetings everyone, welcome to a new year and a new Press Pause Radio! We have many great things lined up to start this year off right including our end of the year podcast, episode thirteen. We at Press Pause Radio got together right before the curtain closed on 2009 to discuss our individual top ten games of the year, as well as what we were looking forward to in the next year. This is a Long one so put up a chair!

Episode#13 End of The Year Extravaganza!
It's a New, & we at Press Pause Radio are celebrating in style! We introduce the fourth host of PPR & discuss the Difficulty in Video Games. Toast discusses his feelings towards Bayonetta as well as games you can play with your significant other. Happy New Year from Press Pause Radio!

Episode#14 You see that Jump?!? Fuck that Jump that's what!
Strap on your Wiimotes and check on your HDTV insurance policy, because Press Pause Radio returns with episode fifteen! This episode we will discuss motion-control, and the success of the Nintendo Wii. All three of the major console makers are now releasing motion-control games and peripherals. Is this a trend that will only continue to grow, or simply a fad that will eventually fade away completely? Georgieboy will share his top five bands influenced by video games, as well as review a Sega Saturn classic: Panzer Dragoon.

Episode#15 Motion control without a masturbation joke...I think?
what Happens when you take two underground to the casual & famous to the hardcore Publishers? & compare & contrast the two? you get mash up of corny liners & amazing localization. with this along with Ser's Take on the Top 5 best consoles to import for & Final Fantasy IV on the Wonderswan, we examine the similarity & defined difference between Working Designs & Atlus as George waxes on Virtual Boy & the Pelvic Pea-knuckle!

Episode#16 Our Podcast Episodes go to 11! on episode 16?

Press Pause Radio Retrospective: Everyone Loves Trials HD


"No mustard on my ham sandwich, I want my bike! It's Trials time!" Toast talks about a game that has been released and looked over until now in a segment we like to call Press Pause Radio Retrospective.

  It's winter, the time of year where many people living in the Midwest prefer to stay inside and escape the cold and harsh weather. I personally hate and despise winter, even if it is a great time to catch up on games I have missed out on in the past year or so. My friends and I recently had the great pleasure to discover a downloadable game that was released during Xbox 360's Summer of Arcade promotion in 2009. Trials HD is a interesting hybrid of racing and puzzle game, showcasing 3D visuals on a 2D plane. The object of the game is simple; race from the beginning of the course to the finish line as quickly as possible. That is where the simplicity ends, and the insanity and non-stop action truly begins to take shape. 

     Upon first look it would seem like this title is simply just a motocross racing game, something I have no interest in whatsoever. I now know that Trials HD is more of a physics based puzzle game than anything else, and is what makes the title so enjoyable and accessible to all. During a recent blizzard here in Ohio, myself and a few of my friends decided to play some game trials and Rock Band 2. It's a rarity in this house when the drum set and guitars are not present during a party or get together. On this special night, Trials HD is all we really needed. The trial consists of three levels and one bike, which does not even scratch the surface of the game's 35 track and twelve skill games total. (The Big Pack Expansion also includes additional tracks and Skill Games) My friends in general are not considered to be avid gamers, and with the exception of Rock Band or Wii Sports do not play video games at all. My best friend actually loved playing Trials so much that he offered to pay for the full game so we could play more. I cannot think of a better product endorsement than that. Why does this game appeal to such a broad range of people? I think it's the insane tracks and physics, as well as the competitive nature of the game.


     The game supports a friends and online leader-board which will constantly update with your friend's top time and scores, similar to Geometry Wars 2. Seeing this on the screen is a constant reminder that your best run is only a few seconds from what your friend has accomplished, and pushes the player to continue and improve. It even becomes a competition with people in the same room as you, which occurred while we played through all of the different courses and skill games. It was a great feeling to see my friends passing the controller, striving to get the fastest run through a difficult course. The physics also played an important role in that night's festivities, producing several jaw dropping moments when a insane jump was successfully landed or an explosion sent the nameless driver hundreds of feet into the air.


    I implore everyone reading to either download the free trial on Xbox Live Arcade, or search on the PC for the free flash games of the original Trials. I cannot recommend this title enough for the next party or snow day you may have.