10:23AM

QCF: Stay Dead

Indie efforts generally labor towards the riskier side of things when it comes to developing games. Applying niche genres to their games isn’t too far from said practice and BRUCE Film studios aimed pretty high when they sought to make the FMV (Full-Motion Video) genre relevant again with their latest PC release Stay Dead. Although reliving an era that brought us classics like Double Switch and Wing Commander seems debatable, Stay Dead enforces all the genre’s shortcomings and somehow finds a way add even more flaws.

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6:19PM

Vintage Play 1

Welcome to the inaugural episode of the official Vintage Play podcast! "The Shmup Duke" Serraxor and Sean from Press Pause Radio have dedicated themselves to becoming time travelers and searching for the best and the worst in retro gaming. This has lead to the creation of a video show and supplemental podcast entitled Vintage Play. On this landmark episode, the two discuss how horrible Shadowgate would be on the Philips CD-i, the awesomeness that is U.N. Squadron and the potential that the recently announced OUYA will bring to the game business. Thank you for checking out the first episode, and come back for much more in our retro travels, and expect guests from Press Pause Radio as well as many more in the gaming community.


 

Press Pause Radio's Vintage Play focuses on the retro age of video games. Whether it’s special podcasts, editorial, or even reviews, when you see the mark of Vintage Play, you can expect a trip back to the time of plastic cartridges and CD-ROMs (which makes us realize we’re old as shit).

 

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5:08PM

QCF: Spelunky

I hate Spelunky. I absolutely despise and utterly hate this game. However, I cannot seem to stop playing it. This bastard offspring of Dark Souls and Super Meat Boy is the most punishing gaming experience that I have ever encountered, but it is so charming and on rare occasions rewarding. I say rare because of the simple fact that I die all of the time. With each new start, however, there is another path that may lead to the victory I so desperately need.  For a game to be as cruel and brutal as Spelunky, it is still a great game that has so much to offer just so long as the player has the fortitude and patience to see it through to the end.

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5:11AM

Advancements in the World of Level Design

The first step taken into a brand new land: Something that can be so overlooked once it’s taken and yet so crucial towards your attempt to immerse yourself and resonate with this brand new terrain. Many a games have climbed the ladder of standards that has been set towards delivering worlds of exquisite composition, ones that stretch beyond the bridge of interaction and cross over into the realm in where you’re embarking on a journey.

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10:30PM

PPR 61

 

The revolution will be televised. We know that now for sure because the little Android box that could, the Ouya has taken Kickstarter and the gaming community by storm! The group discusses the successful funding of this project and what it can mean for the state of game development in the future. We also announce the winners of our Summer Days contest, sponsored by the fine folks at Rockin' Android. Tune in and listen as we discuss the future, and also talk about other random things. Because you know, we're nerds after all. 

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3:45PM

PPR Presents Lime Light: Dragon's Lair Trilogy

It’s PPR’s premiere game stream with our very first Lime Light! Join George and Catie as they get nostalgic with Don Bluth’s Dragon’s Lair Trilogy for the Wii, the collection includes Dragon’s Lair, Dragon’s Lair II: Time-warp, and Space Ace for all you fine folks over the Interwebz. Grab a drink and chat with us as we stream on Friday, July 27, at 9:00 PM Pacific time. Check out the stream here or head over to our Justin.TV page and chat with us in the Lair!

3:20PM

PPR Presents Game Fest: Blacklight Retribution

We’re finally launching our highly anticipated GAME FEST with you guys, a night of gaming with you guys directly, the listeners and readers of Press Pause Radio. The first game on tap for our communal effort, Blacklight Retribution for Steam and all you guys are in luck because it’s free to play. Join the PPR Steam group and prep for the event as we will be coming together Thursday, August 2, at 9:00 PM Pacific time. In case you were wondering, here are the minimum requirements to play Blacklight Retribution.

OS:Windows® XP / Vista / Windows 7 (32-bit)
Processor: Dual-Core CPU
Memory: 2 GB RAM
Graphics: 256MB DX9 GPU (Geforce 8xxx or Radeon HD2xxx)
DirectX®:9.0c
Hard Drive: 8 GB HD space
Sound: DirectX 9.0c compatible sound card
Other Requirements: Broadband Internet connection

10:27PM

QCF:Penny-Arcade Adventures:On the Rain-Slick Precipice of Darkness EP3

Freelance review by Johnathan Sawyer from GameFAQS

It has been four years since the release of the first episode of Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, and roughly three and a half years since episode two. Since then, the series has changed directions and almost started anew. This time around, Zeboyd Games took it upon themselves to continue the series, but rather than continuing on the same path that Hothead Games was taking, they decided to go with what they do best, as they've already proven with Cthulhu Saves the World and Breath of Death VII: a classic-feeling, parodied RPG... console-style. It looks, feels, and even plays like the console RPG's we fell in love with on the SNES in the 90's, and it gives you a TON of bang for your buck. At $4.99, it's too good of a deal to pass up.

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